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[color=#CC0000]Molly IFF / ID
History & Past
The Clan Feegle's murky past is a long and convulsed one dating from the early years of the colonisation of Planet Leeds. Historically little of note could be said about the family group, besides the fact that on the whole, family members had traditionally been employed by the BMM Corporation as miners. The Feegles' legacy began to develop alongside the first ties to the Molly terrorist movement; these were initiated during the Founder's Day Revolt, aboard the hijacked Mining Ship Endeavour.
Shortly before the forlorn hulk was destroyed by the perusing gunboats of the Crown Military, a final transmission was received from the Endeavour's bridge ' sent by Pretty-Wee-Bobby Feegle, (who was believed to have been the Clan's Big Man at the time) while surrounded by his brothers. Although the officers in question were sketchy when pressed on the matter, audio logs bear testament to the words, 'crivens! Come here ye bunch ae scuggans and we'll give ye ae thing'r two tae be thinkin' aboot! Ye spavies is gonnae dree ye weird!'
After the destruction of the Endeavour and the ensuring death of a number of Feegle sons - including the Clan's Big Man ' Feegle opinion was polarised against the Crown. In the ensuring years, increasingly large numbers of the Feegle offspring clubbed together in order to purchase ships of varying degrees of spaceworthiness and set off to seek refuge on Arranmore and support their brethren in the fight for Dublin. That, and 'tae give them scuggins that went killed Pretty-Wee-Bobby a facefull o' dandruff'.
Modern Day & Culture
Total freedom can be a treacherous thing, and any (admittedly meagre) revolutionary thoughts that the Clan Feegle harboured at first were rapidly washed away. Now fully institutionalised Mollies (in that the first generation settlers have now all passed away, leaving only station-born children), 70 years on, the Feegles occupy themselves with drinking, fighting and stealing - alone or in various combinations.
Remaining a tight-knit family group, the Clan has two distinct castes of leadership ' the Big Man and the Kelda. Feegle genes, for reasons unknown, predominantly produce male offspring, with the few daughters being fiercely protected by their many brothers due to the fact that they do most of the thinking.
The Kelda is the overall leader of the Clan Feegle, usually being the oldest and presumably most knowledgeable among all the few women, or the Kelda's appointed successor. She is usually referred to simply as 'the Kelda', as a title of formality; closer blood relations or partners would use the Kelda's birth name. It is a life-long post. The Big Man will usually be the Kelda's husband, or in the case of his demise, one of the Kelda's sons. The Big Man provides more practical leadership, in that while the Kelda lends the Clan's cognitive ability and mental finesse, the Big Man is the one who shepherds his kinsmen into order for fighting and thieving.
Many of the men of the Feegle family choose to cover themselves in tribal tattoos, using the dye 'woad' to ink the drawings onto their skin. It's believed the name of the blue colouring is derived from the fact that if you get close enough to a Feegle to identify it, you'll soon be feeling an emotion of similar naming.
Feegle religious tendencies are as equally odd as the rest of their habits: they believe they are already dead and living in paradise. Many Sirian religions base around the principle that if you live a good and sinless life you'll be rewarded with "heaven" after death. The Feegles argue that they have this the wrong way around, given the "lovely sunshine, good huntin', nice pretty flowers, and wee burdies goin' cheep!" This is of course mostly guesswork on their behalf, seeing as no Molly Feegle has set foot on a planet in over half a century. Despite this, they believe their views are affirmed by the abundance of drink and targets for fighting with and stealing from. These beliefs lead to an odd view on death, in which those that have died simply "return to the Last World". Apparently there isn't much call for grieving due to this.
The entirety of the Feegle family currently bases off Lisburn Rock in the Cambridge system. This is due to the fact that they were cast out of Arranmore by the Molly Republic for being drunk at two in the afternoon and causing affray. They say the move to Cambridge was merely because they prefer it there. With the rise of the new Molly Council, Big Man Wee-Jock pledged his allegiance (vocally, seeing as there is a deep mistrust of writing among the Feegles) ' under the advice of the Kelda. It is believed the Council accepted this oath simply because it was less trouble to take them aboard, where they could keep an eye on the Feegles as a whole. They've recently been granted docking rights to Arranmore once again, this time by the Molly Separatists, under the condition that no Feegle may take up permanent residence.
Feegle raiders can now be found throughout the Bretonian Core Systems, border systems and Near Omegas thieving and getting into fights. Despite the multitude of varied battle cries, all Feegles will unite to chant the family standard, 'Nae King! Nae quin! Nae Laird! Nae master! We willna' be fooled agin!'
Ships & Equipment
The Feegles will use any ships they can acquire locally from Molly bases - meaning anything of Molly design. Feegles will often band their ill-gained profits together in order to buy more ships to get yet more Feegles into space and fighting. The Kelda encourages this partially to increase the Clan's standing among the Mollys, but also to stop Feegle sons spending their entire days drinking and fighting on Lisburn.
Feegles will occasionally (regularly) be sighted in the smaller permutations of the afore mentioned ships, generally after a heavy night's drinking and a heavier night's gambling on Junker dice. Feegles tend not to use transports, on the basis that "Crivens! If ye cannae fight or steal ina' it ain't worth flyin'!". This, despite the fact that the "Pirate Transport" has well established credentials in piracy, leads many to believe that the Feegles merely have an aversion to transports in general.
Equipment used is equally as simple. Again, anything that can be acquired locally from Molly or black markey suppliers. CODE weapons are not used, mostly because the Big Man doesn't trust them, and believes them to be overly expensive and flashy, when home grown equipment does the job just as well, if not better.
All Molly weapons.
All Civilian and generic weapons.
All munition based weapons.
All bomber class weapons.
Recruitment
The Feegles are unusual in that even in the spacefaring age, they keep their business strictly in-house. Only those of the Feegle bloodline fly under the Clan's name. There is no aversion to outsiders (unless they can be fought with or stolen from, which tends to cover most of Sirius' denizens), and Feegles frequently cooperate with other non-related Mollys. Despite this, said cooperation will merely make outsiders 'family friends', not 'family members'.
Unlike many modern day crime families, the Feegles will not 'adopt' outside aspirants. Due to this, all Feegle pilots are related (however tenuously) by blood and name.
'Diplomacy'
Feegle diplomacy is relatively simple, in that they don't like it. As the current Big Man Wee-Jock eloquently summarised: 'I dunnae like the word diplomacy. I jus' divide the world intae the people I'll rob or punch, an the people I won't.' Based on this loose theory of anti-diplomacy, it is more prudent to simply work out who the Feegles won't attack or steal from.
It would be useless to pick out specific targets that the Feegles would be 'hostile' or 'friendly' to, due to the hit and miss nature of Feegle conduct. Those that prove useful (such as the IMG, the Junkers and, apparently, the recently discovered Neo Terran Front) are generally 'tactfully' ignored or assisted, while those that are neutral to the cause, outright hostile or assisting those who are hostile will rapidly come to find themselves facing the harsh end of Feegle guns, or having their pockets turned out.
Vocabulary and Dialect
Clan Feegle, as a family, has always conversed in an odd blend of accented bastardised-Bretonian and an odd sub-language of their own making which is liberally sprinkled into sentences at any opportunity. Those who are new to experiencing the group often have difficulty deciphering a regional accent that is thicker than pea soup, leading to the creation of a helpful reference tool (for those bold / brave / mentally inhibited enough to want to know more about them).
You already know I approve of the concept, but I'd like to say it publicly.
I love the way you integrated the Nac Mac Feegle into Freelancer, without making it weird or unfitting in FL while keeping the feel of them at the same time. Really, great work.
I hope I'll have a chance to meet you in space one day.
Posts: 6,064
Threads: 303
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
First post has been updated in a fairly large way, with a graphic kindly designed by Serpentis included at the top. A lot of the content has been upgraded too (now with 31% more accent!), with various sections fleshed out or tweaked a bit.
Plus, including myself, there are now three members.:P
Noice! I might even join!
I'm finally beginning to understand whats going on with the mollys, and where all my robbing-buddies have gone.
Don't like basing out of cambridge though.
User was banned for: Griefing others
Time left: (Permanent)
Molly loose cannons. Me likes. Bretonia needs a few of those.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.