As the topic says, am i allowed to collect unlawful bounty contracts with a Pirate ID? Because the description says neither no nor yes. I'm just curious:)
No you cannot collect bounties, there are various reasons not to be able to and no there are only several IDs (3) who can collect bounties with less restrictions.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:Don't see why not. Everyone else can collect bounties ... thus making the Bounty Hunter ID meaningless.
Prove Baltar wrong - 50 points...
This ID cannot collect bounties.
Neither can this ID.
Oh, darn, and neither can THIS ID.
What's this, ANOTHER ID that can't collect bounties?
And even still yet an additional ID that can't do it...
And if you really want to get technical about it, the only ID's that can claim bounties are those that specifically STATE that you can claim bounties. That doesn't mean that you can't actually end up involved in combat if you are a pirate, it simply means that if you're role-playing as a pirate - what the heck are you doing out trying to collect bounties? You're supposed to be out there trying to steal from people and corporations.
You want to collect bounties, get a merc or freelancer ID. Your ID is supposed to represent what you do for a living, or who you are, with your IFF as a secondary characteristic. That's why Freelancer IFF'd pirates are such the rage - they're all independent pirates. (I think the funniest thing I had recently was when my pirate character held up and robbed ANOTHER pirate character - he was going, wait, what?)
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
' Wrote:You're supposed to be out there trying to steal from people and corporations.
You want to collect bounties, get a merc or freelancer ID. Your ID is supposed to represent what you do for a living, or who you are, with your IFF as a secondary characteristic. That's why Freelancer IFF'd pirates are such the rage - they're all independent pirates. (I think the funniest thing I had recently was when my pirate character held up and robbed ANOTHER pirate character - he was going, wait, what?)
I just wondered because in all the other id's you've mentioned there is specific phrase saying that u cannot collect bounties, while on the pirate id there is not
Of course I didn't thought that you can collect lawful bounties with this id, but what about unlawful ones that match with your ambitions, like you have a grudge against the lsf guys and it appears that there is such a contract open?
But i get your point and i understand the reason behind it.
' Wrote:Prove Baltar wrong - 50 points...
This ID cannot collect bounties.
Neither can this ID.
Oh, darn, and neither can THIS ID.
What's this, ANOTHER ID that can't collect bounties?
And even still yet an additional ID that can't do it...
Ok Agmen, but you might wanna clarify this bit in the rules. Cause I keep running into corporate ID'd characters trying to claim bounties on me. And I've even encountered a few that think the statement, "May also actively hunt Independent Pirate and Lane Hacker ID players," gives them license to collect bounties on Pirates and Lane Hackers. This statement was found on this ID. Click on any corporate ID in the list and you'll see similar statements.
As for "unlawful" bounties on ID's such as Liberty Navy that show up from time to time in the forums ... who CAN collect on those bounties? Mercs and Freelancers only? Cause Bounty Hunters cannot.
I firmly believe the ONLY ID's that should be permitted to collect on bounties should be Bounty Hunters, Mercs and Freelancers. But there's lots of people here that don't quite get that. I'm glad you clarified that here ... but it needs to be somewhere that people can readily find it ... like the rulebook. Not to mention that I've read somewhere (can't remember exactly where) that the wiki link is not the official link for information on what an ID can and cannot do.
' Wrote:Ok Agmen, but you might wanna clarify this bit in the rules. Cause I keep running into corporate ID'd characters trying to claim bounties on me. And I've even encountered a few that think the statement, "May also actively hunt Independent Pirate and Lane Hacker ID players," gives them license to collect bounties on Pirates and Lane Hackers. This statement was found on this ID. Click on any corporate ID in the list and you'll see similar statements.
As for "unlawful" bounties on ID's such as Liberty Navy that show up from time to time in the forums ... who CAN collect on those bounties? Mercs and Freelancers only? Cause Bounty Hunters cannot.
I firmly believe the ONLY ID's that should be permitted to collect on bounties should be Bounty Hunters, Mercs and Freelancers. But there's lots of people here that don't quite get that. I'm glad you clarified that here ... but it needs to be somewhere that people can readily find it ... like the rulebook. Not to mention that I've read somewhere (can't remember exactly where) that the wiki link is not the official link for information on what an ID can and cannot do.
They shouldn't be trying to claim a bounty on your pirate character - they're allowed to pew you because they're technically a private security person that is supposed to be protecting their companies interests.
On the unlawful bounties, yes, and there are a couple of non-generic unlawfuls that have it specified that they can collect bounties as well.
The reason why the wiki link isn't necessarily official is that the server software can make changes to the ID's on the fly, without giving everyone a new update. There are some of the ID's that I've seen that show both base game and GC variations, but that just depends upon someone changing the wiki to match the game.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
I can see a pirate taking a stab at an unlawful bounty if an opportunity arises (say, someone comes on the list who the pirate often meets on his/her usual perch). I do not see a pirate chasing a mark halfway across the galaxy however. Mercenary or freelancer fits that behaviour better.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
@ Agmen: My characters aren't Pirate ID'd anymore. Converted their ID's to Rogue, etc. So unless their ID specifically states they can "actively hunt" Rogues then they shouldn't be shooting at me ... unless of course its in self-defense. But that doesn't seem to be stopping some of these corporate types. Corporate ID's shouldn't be "actively hunting" anyone. They should be acting as security yes, but not running solo to hunt. They should be either with their traders or scouting ahead. If they wanna "actively hunt" anything then they should get a bounty hunter, mercenary or freelancer ID. Corporate ID's should be acting like corporations. They should be moving cargo and actually protecting their traders. Lets put some legitimacy behind having the Bounty Hunter ID.