Hm, there was one gb for sure, because he was shooting at me.
I thought i'v seen another one, but i might be wrong.
Anyway, organized raids are limited now.
BSG made an agreement that no one enters Alpha without higher rank permission.
That means, only 2 of us in BSG can order attack on Alpha.
If you see 2 BSG fighters entering Alpha, and looking for trouble, report them to me.
Because i wouldn't allow 2 fighters to enter Alpha alone.
Anyway, i understood your point Lohingren, and changes are already made.
Thank you all for your criticism and suggestions.
Looking forward to discuss some things you people might have in mind, so please, take a seat, and write your story:)
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Alright, I'd like to apologize for my previous post. It was a bit over the edge. My bad.
I just see BSG as having two roles that aren't necessarily compatible. One, you are the survivors from the Colonies searching for a new home to settle. Two, you are the elite security force of the neutral IMG engaged in a war with the neighboring Outcasts.
I don't really see how that would work. I would imagine the Colonials' need for a new place to settle would take precedence over any kind of a war with a faction they had just met mere years earlier. Sure, after things are set up, such a situation could arise. But the Colonials have been on the run and fighting for years. I would imagine they would avoid any conflict that isn't absolutely necessary until they had a stable home. For this situation, I would think that a Zoner ID or something would work best. You'd be neutral to everyone (except the Cylons of course, and the Nomads and so on) while searching for a new place to settle.
Granted, I'm not an expert on your RP. Perhaps you've settled in Tau 44. If that's the case, then please explain.
After the whole settling down bit, being IMG security force, if you chose, is fine. It's always fun having someone to fight with close to Alpha. And it certainly makes cardi runs more interesting, which is also fine. I'd just like some sort of explanation as to how that situation arose. As it stands... I don't see how it works.
We are settled now. And we are defending our settlement.
CR in Tau-44, we in Tau-23.
That should do, yes?
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
After Yngen and Doom took control over BSG and Warhammer left us, some pilots decided to still serve Warhammer and tried to search for the battlestar. Now BSG are the rogues of CR, and dont trust our commanders, although we are more friendly, than neutral. Colonials saw enough blood and dont want to fight theirselves.
BSG: Fighter wing, only two higher ranked officers. They work for IMG
CR: A lot stricter RP, whole faction, if not even nation. Home is Tau44 and currently all people around Singapure shipyards are working on the very first battlestar constructed in Sirius. We are allied with IMG. Or better said, we are a part of IMG.
' Wrote:Outcast ID is not allowed to fly BAF battleship, outcast ID says no to that, but than again, it seemed OKed 'cos of the "RP reasons". We also have "RP reasons" to halt smugglers. We have IMG ID, but we're not mining niobium. How come ONLY our "RP reason" is breaching the server rules?
Can you pronounce \ˈdə-bəl ˈstan-dərd\?
Like Chopper said, we're not official, so we can even pretty much change to ANY ID, even generic or merc, that would allow us much more PVP whoring and less RPing. We're not striving for that, but seems you're intent on pushing us.
I'll be responding to this when I get home, lunch over here at school, and the stupid comp deleted what I had written.
' Wrote:Irioth
Our roleplay also developed to bring us into existence as FL faction. Only difference is, they're somewhat purely imaginary, and somewhat loosely based on "Star Gate", while ours is loosely based on BSG. AW leader roleplaying as the unknown half-alien, from an unknown origin, also has nothing to do with FL what so ever. Not to mention they were integrated into FL as the "zoner" faction, that acts nothing like that faction should, and in the end, they got their own ID, that also has nothing what so ever to do with original FL factions.
We are the AW faction, have our own ID for that reason. We are affiliated to Zoners as we work as the security force for Theta and we own Omi-74. If you pay attention closely, rather than making assumptions, you will see that since the last war with SA/LSF, AW has not STARTED one war or hostility. TT started hostility to us when they made multiple attacks on people in Theta, then shot us when we told them not to.
BSG started this hostility when they shot an AW fighter for no reason at all. One word; Unprovoked. Oh, and also in violation of your ID.
Phantom hostility extends a long way back and the war is completely RP. And we haven't even fought them for awhile. They do not come to Theta (least while we are one), and we do not attack home systems, so they do not have to defend themselves. Avoiding fights is Zoner policy, you'll find AW has done that quite adequately, again with exception to the SA/LSF wars.
And Star Gate? I do not know who your referring to with that statement. If its AW, your way off. If not, please make it clear. CR?
' Wrote:There is definately an attitude, on this server, of bashing BSG and CR for being originally drawn from a non FL setting. OK, now that would be fair enough if the bashing was being done by people that have NO link in their RP to a non-FL setting. Sorry Dab, I'm referring to AW in this case. Ok, you've developed your RP beyond that original setting, and fair play to you for it, but now that you've done it you seem to be sitting on your castle walls chucking stones at folks for wanting the opportunity to DO THE SAME THING AS YOU. Nice one. Very considerate. If that's not what you're doing, you're not making your case very well in my opinion.
I am not bashing people for wanting to make RPs that didn't orginate in Freelancer. Though you have a misconception about that. Val'ren is a half alien, yes. And his father was a full one. However, all the AW's RP with only exception to our fight with the Phantoms, has been Discovery born. His commanding of a Zoner-affiliated organization (keep in mind we are NOT pure Zoners. We have people from all the houses, from Outcasts, from independant organizations, only exception is some pirate corps and Corsairs, so we also have our own ID), his low dipomatic relations with the houses, etc, was all based off events that happened here on Discovery in the Sirius galaxy.
The main problem I have is that they are trying to plant a TV Show here into Discovery. Since TV Shows have set RP already, they cannot be molded like AW, Phantom, and other RPs. AW can change its RP as I see fit, as we were made from this universe, not from the BSG universe. BSG cannot change what they are, else they wouldn't be BSG any more. To be honest, nothing personal, but I think BSG/CR/Cylons should not be factions. Your the only TV-show factions here. There is no star wars or anything else.
So no, they did not do things anywhere like me. I made an FL-based faction using events from FL to shape it into what it is. They transplated the entire show faction here, copy+paste. BSG does not have anything to do with FL.
@ Dab:
Don't get me wrong mate, I don't attack AW roleplay as foul. I'm just using it to make an example we'd like to follow. You're pretty much security of the Zoners ...great. We'd like to be that of IMG. But somehow I doubt we'll be getting our own ID just because our RP requires it...
I personally dislike "merc ID" as it has no TIES to any factions in FL, making BSG even less integrated into the FL universe (and old BSG, CR and current BSG, worked pretty hard on that).
Your Image exceeds Forum Regs, Please replace.......BULLDOGNK
Yeah, we are going trough system yelling "LONG LIVE 12 COLONIES OF KOBOL" in character.
Grow up.
In game, you can't see anything that connects us with the show.
Except Viper, but it was here before us.
AW don't attack House systems?
Because i remember very well AW attacking 44 alongside with RoS.
With 4 Gunbots/gunships, 2 Cruisers and few fighters.
You are security? How come that you can defend your own space from whatever you like, but we can't?
For example, you have forbidden capital ships in Theta.
Why would you care if they are just passing by?
Would a security officer be concerned if he sees a big tough guy passing near his security post?
Would he arrest him/attack him by himself, or would he call the cops?
Should i quote you on this one?
How come one security can't even fight a heavy armed drug dealer, but another security can fight a whole mafia cartel (corsairs, TBH)?
Double standards.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
@Dab - Yes mate, I can see what you are saying. What I'm trying to say is that the RP they are embarking upon now is, from what I can gather (and I'll freely admit that it's a bit hazy), entirely FL born. They've pretty much become IMG Guards now. I think they should now be encouraged to develop that storyline, without having their origins used to beat them with. That's all.
And looking at the two posts from StarButt and Chopper, that's what they want too.
Now, that is constructive! Proofs, arguments, discussion! I love it.
Looking forward to more suggestions/criticism/problems with BSG's roleplay.
Also, i have learned something about the Military ID.
As i'v heard (not sure though), the one that carries Military ID has to be friendly with all other Military/Navies.
Is this true?
If it is, that ID can't possibly be used by BSG.
The reason is QCO/QCP, we can't possibly be friendly with them.
We are the reason for their war with Kusari.
We are unfriendly (or hostile?) on their list.
So, it would be nice if someone can confirm this to me.
Also, i think we would have to be unfriendly to all Pirates, and that can't work as well.
Hogosha (semi-unlawful) and Corsairs are good friends with us.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.