Take time on server, make it all seconds, subtract a number you think is reasonable for when you were not moving, take the rest and multiply it by 350 then divide by 1000.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
FL companion gives the average TL speed as 1900 m/s.
I worked it out at 1966.6 m/s, using the TL from New Tokyo to Shinjuku Station (59k run).
Thats around 7080kmh.
Note that my calculations are probably not correct to the nth decimal place, but that'll be due to trying to look at my watch and the screen at the same time. lol
At any rate, FL Companion gives you approximate times to travel distances between bases.
The only people who can tell us the exact speed of the TL's would be the Devs or maybe the Admins.
' Wrote:[font=Comic Sans Ms]That number would become obnoxiously large ridiculously quickly. That is, if you're counting the actual distances traveled - the speed you go in jumpgates and jumpholes is stupid fast. Like, many times the speed of light stupid fast. Therefore, putting the distances you traveled on your screen really would just get in the way and not actually tell you a damned thing.
Would be cool though :-P
Negative ghost rider, going through a jump hole only appears to travel a very large distance to an "outside observer" - the distance traveled by the ship from entering to leaving a jump hole is virtually zero. Same goes for jump drives, except that in that case it is exactly zero.
Jump Holes/Gates are not FTL, light traveling along the same path as the ship will still arrive first.