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  Discovery Gaming Community Discovery General News and Announcements
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Minor update to Player Controlled Bases

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Minor update to Player Controlled Bases
Offline Cannon
07-29-2012, 09:11 AM, (This post was last modified: 07-29-2012, 09:12 AM by Cannon.)
#1
Ex-server monkey
Posts: 4,530
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The 3 types weapons platforms should now work properly. One or two other screws ups have also been fixed but I've forgotten what these were. Assuming this patch works without adding any new bugs, it'll be available for other server operators in 24 hours.

There will be more updates, in particular anticheat updates in the next week. I'm aware of problems with the discoverygc.org automatic update site and will fix this at the same time.

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Offline Petitioner
07-29-2012, 10:04 AM,
#2
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Do you have to destroy your old platforms and rebuild them, or is there something like "set turrettype 2" or something?

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Offline Daedric
07-29-2012, 10:32 AM,
#3
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Sweet. Danke.

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Offline Savvy ?
07-29-2012, 02:08 PM,
#4
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' Wrote:Do you have to destroy your old platforms and rebuild them, or is there something like "set turrettype 2" or something?

Yes this please

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Offline CommanderX
07-29-2012, 02:16 PM,
#5
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I also would like to know that do you can change turrets on platform instead of building a new ones.
Because no one like curent platforms.
They pulse and cruzier cerberus may be a little bit of use, but even if battleship seconary hit fighters in close range often, it is refine rate is a laught.
What good are refine rare 1 battleship seconarys again fighters and bombers ?

So it would be good if platforms type 1 would be made usefull or if there would be a option to set up turrets on your platform or change your platform type without removing curently used platform, because I fell that everyone will remove platform 1 to make place for new ones.


Also, since capital ships have like light slots, medium and heavy slots, platform would have the same so player can choice turrets on those slots.

ANyway, I think it would be good if platform light turrets like battleship seconarys and solaris and so far had increased fire rate, after all what good for are battleship seconarys on platform with 1 refine rate ?

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Offline Psymple
07-29-2012, 02:26 PM,
#6
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' Wrote:The 3 types weapons platforms should now work properly. One or two other screws ups have also been fixed but I've forgotten what these were. Assuming this patch works without adding any new bugs, it'll be available for other server operators in 24 hours.

There will be more updates, in particular anticheat updates in the next week. I'm aware of problems with the discoverygc.org automatic update site and will fix this at the same time.

Muchos Muchos love!!!!

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Offline Daedric
07-30-2012, 10:28 PM,
#7
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' Wrote:I also would like to know that do you can change turrets on platform instead of building a new ones.

If you wish to replace the current type 1s, you have to destroy them and build the type you want. All platforms use the same material list though.

Because no one like curent platforms.

Word.

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Offline Dart
08-02-2012, 02:31 PM,
#8
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anti-cheat is only going to boot people off the server right? I ask this in case Disco starts working in Wine

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Offline Echo 7-7
08-02-2012, 02:44 PM,
#9
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' Wrote:... One or two other screws ups have also been fixed but I've forgotten what these were...

It seems the roleplay flavour text for kill messages was restored. :happy:

There was a sig here, once.
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