Posts: 2,122
Threads: 244
Joined: Oct 2007
Staff roles:
A couple of weeks ago I had to have two jump holes in Gallia moved because they were shortcutting trade lane travel between bases. It took about 3 hours to reprocess the prices for the affected bases, and an hour and a half for my computer to complete the script I wrote to change prices in the game file. The total was 971 affected prices due to those two jump holes. Affecting travel paths is annoying when there are almost 25k prices in the mod. Unfortunately, I made a 5 hour mistake by not catching and fixing those jump holes earlier.
Check out my Trade Development Blog
for all the latest news on Nerfs and Final Nails, or to request trade changes.