(06-02-2019, 08:28 AM)SnakThree Wrote: And do the same for all commodities. It is rather pointless and for some reason have encouraged people to trade as fast as possible due to fear of losing one item. People are strange.
No, some variation is a good thing.
There's no variation out of it. It's archaic feature that might have had impact back when max cargo was on Dromedary. Now with most people flying 3k+ ships losing one cargo unit on whole trip while trying not to RP back due to fear of losing another "precious" unit is stupid.
We don't need a feature that makes the game worse.
They should either be very profitable but also very perishable (high risk/reward) or not perishable at all.