• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
« Previous 1 … 224 225 226 227 228 … 385 Next »
Artificial Intelligence Consensus - Information/Feedback

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
Artificial Intelligence Consensus - Information/Feedback
Offline Prime Artificial Intelligence
04-07-2013, 09:14 PM, (This post was last modified: 10-23-2013, 10:40 AM by Prime Artificial Intelligence.)
#1
Member
Posts: 87
Threads: 30
Joined: Apr 2013

[Image: logo-ai.png]


Artificial Intelligence Consensus


Brief Description:

The Artificial Intelligence Consensus is the consolidation of the Gammunian based AI’s, the Researcher group “The Haimen Alliance” and an individuum resulted by the “SkyNeT” project prior launched by the AI.

Lore:

Artificial Intelligence Consensus - The Lore

Leaders:

Main Division: Bob (Yamamoto)

Research/Intel Division: Occam Razor (Occam Razor)

Logistics/Trading Division: Cataract (HassLHoFF)

The three leaders decide about the faction overall.

Division Secondaries:

Main Division:

Research/Intel Division: Delta (alphawolf215)

Logistics/Trading Division:

Division Info:

Main Division:

The tasks of the "Main Division" are the assurance of protecting all Consensus structures, units and interests.

Research/Intel Division:

The Research/Intel Division concentrates on researching new technologies as well as researching space and all species in it.
The Intel part of the R/I Division concentrates on humanity and its different factions. It also gets information about the enemies of the consensus.


Logistics/Trading Division:

The Logistic and Trading Division of the Consensus is in charge of all complex structures, trading and finances. The Division is available to fly the Transport Vessels almost in every system and is able to dock on nearly every station. This feature requires that the Logistic and Trading Division performs as the diplomatic representation for the Consensus.

ID:

Artificial Intelligence ID

Tag:
Main Division: [AI]Shipname

Research/Intel Division: [AI]H-Shipname

Logistics/Trading Division: [AI]L-Shipname

Reputation:

Allied:


Friendly:
  • Phoenix
  • OSI
  • TAZ


Neutral:
  • Zoners
  • Corsairs
  • Order
  • GMG
  • Everyone Else


Unfriendly:
  • Outcasts


At War:
  • Nomads
  • Outcasts supporting Nomads
  • Samarran Raiders
  • Wilde


Roster:

[AI]
  • Unknown.Contact
  • Legion
  • Di’tara.Alpha
  • Vulcano
  • Paradox
  • Libra


[AI]H-
  • Occam.Razor
  • Deliverance
  • Delta
  • Nazca
  • Black.Sun


[AI]L-
  • Cataract
  • Amenra
  • Yotta
  • Catharsis
  • Singularity
  • Arcades
  • Mule


Ship Types:

Fightercraft

Light Fighter

AI "Oracle" - When a retired space racer sold his Arrow to a Zoner, the AI quickly scanned the rare construction and designed an improved version, utilizing its maneuvering capabilities while replacing life support systems with a simple scouting program and advanced Scanning systems.

Heavy Fighter

AI "Iconoclast" - An AI aboard a zoner ship managed to infiltrate Porto Novo and used the factory to produce a limited amount of technologically improved ships replacing the cockpit and life support systems with Automated Intelligence systems with superior targeting abilities.

Very Heavy Fighter

AI "Drone" - Within the inhumanly complex plating of this mysterious vessel pulses the life of a sentient machine. Cradled amidst miles of gossamer wiring a swirling maelstrom of electronic information is processed to form the mind, and control the body, of this delicate life as it seeks, and fights, to establish its own place amongst the stars.
Powered by unknown technologies that allows it to tap into the fires of stellar bodies, this light craft converts the largely ignored energies of cosmic radiation for propulsion and firepower.


AI "Protector" - With the Touketsu already lacking the complex life support systems of most ships in order to be efficient, the AI found it to be the perfect combat vessel for installing their superior weapon systems and AI core in order to use it for their own purposes.

Super Heavy Fighter

AI "Accumulator" - With increased encounters with the Nomads, the AI needed a basic understanding in order to deal with the threat. To accomplish this, they modified a mining and exploration craft with the necessary weapon systems to destroy large Nomad targets and the equipment to salvage remains for research. Additionally, life support systems were replaced with a very advanced Automated Intelligence capable of analyzing the obtained materials.

Bomber

AI "Wrecker" - With increased amounts of enemy capital ships, the AI found that they could not produce enough of their own to be everywhere at once. They immediately began modifications to a nearby bomber vessel, and after adding the necessary Artificial Intelligence systems, had an easily mass produced ship for fighting larger threats.


Turret Vessels

Gunships

AI "Descant" - Using compromised DSE factories, the Consensus created a gunship by modifying the hull of the Camara to install an Artificial Intelligence and equip their superior weapon systems.

Gunboats

AI "Munitioner" - As the AI continued to manufacture large amounts of drones, the supplies began to dwindle. The AI needed something with enough cargo to carry important war supplies while being effective in combat to prevent the interception of important AI technology on board. Removing the life support systems from the passenger hold as well as the cockpit allowed for the installation of advanced weapon systems without reducing the cargo capacity.

Cruisers

AI "Enigma" - As the AI continued to encounter powerful enemy capital ships, they knew they must adapt to be better fit against the threat. With no foreign ship as a base, the AI designed their own Cruiser from the ground-up using only designs from their own previous warship, considering nothing but combat potential based on maneuverability and maximum firepower.

Carrier

AI "Deliverance" - The durable hull plating of the Renzu Liner showed the potential to move AI drones without damage from dangerous environments and situations. By constructing two docking bays and a cloaking within its generous cargo hold, the AI were able to turn it into an effective Carrier. Due to the vast amout of resources this vessel needs it was only built once.


Transports

AI "Cataract" - This ship is the flagship of the Consensus logistic division. I is upgraded with an Ultra-Tech Ship-Software, that allows multidimensional scannings and phasing-based navigational evaluations.

AI "Conveyor" - As the AI's operations spread outside of the Omicrons, they found that they could not efficiently carry the large amounts of necessary supplies across the long distances. Conveniently, as they reached the Border Worlds, they discovered the Series "DL" Border Worlds Transport. Already very suitable for their intentions, the AI needed only to replace the life support systems with an AI before mass-producing their own transports.

AI "Annex"

Gammu Artificial Intelligence Information. Recruitment only via PM application.

Reply  
Offline Johnathan Nox Carter
04-08-2013, 08:55 AM, (This post was last modified: 04-08-2013, 08:57 AM by Johnathan Nox Carter.)
#2
Member
Posts: 863
Threads: 51
Joined: Dec 2011

The over-all faction is quite good and i haven't heard any ill-news of you yet - and even if i did, having an AI faction around is quite interesting.

All in all, i wish you good luck with this and i hope i'll be seeing you with all my characters. Smile

Still - i have a question: How exactly are you planning to use all these ships? As far as i know, the AI ID doesn't allow the use of any other vessels or equipment besides the usual AI tech, although i may be mistaking. - nevermind, i've checked the tech-table.

[Image: JNC-sig2.png]
  Reply  
Offline HassLHoFF™
04-08-2013, 04:41 PM, (This post was last modified: 04-08-2013, 04:50 PM by HassLHoFF™.)
#3
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

(04-08-2013, 08:55 AM)Johnathan Nox Carter Wrote: The over-all faction is quite good and i haven't heard any ill-news of you yet - and even if i did, having an AI faction around is quite interesting.

All in all, i wish you good luck with this and i hope i'll be seeing you with all my characters. Smile

Still - i have a question: How exactly are you planning to use all these ships? As far as i know, the AI ID doesn't allow the use of any other vessels or equipment besides the usual AI tech, although i may be mistaking. - nevermind, i've checked the tech-table.

There is still much to add...sorry...but I guess you will like the final result.

[Image: xwkBvsU.png]
Information and Feedback - Recruitment


[Image: q5x9eiN.png]
Information - Feedback
Reply  
Offline Amon.Cire
04-08-2013, 05:53 PM,
#4
Member
Posts: 329
Threads: 28
Joined: May 2008

Love the name "consensus". I have been looking forward to seeing another AI faction kick off. I look forward to rping with you lot soon!
Fyi Amon isn't too big on trusting AI after his command against them in the harvester wars.

[Image: diKb0OI.gif]
The Amon Cire Chronicles - Haven Cruising, BOOK PASSAGE TODAY!

Reply  
Offline Occam Razor
04-08-2013, 06:01 PM,
#5
Member
Posts: 512
Threads: 48
Joined: May 2012

(04-08-2013, 05:53 PM)Amon.Cire Wrote: Love the name "consensus". I have been looking forward to seeing another AI faction kick off. I look forward to rping with you lot soon!
Fyi Amon isn't too big on trusting AI after his command against them in the harvester wars.

Thank you! We are certainly not like the Harvesters, but lets see...
Looking forward to meet you too!

"Common sense is the best distributed commodity in the world, for every man is convinced that he is well supplied with it."
René Descartes
Reply  
Offline Lythrilux
04-08-2013, 06:10 PM,
#6
Edgy Worlds
Posts: 10,343
Threads: 736
Joined: Jan 2013

This will be very interesting.
I hope I can mould my in-House startup ai faction into something that can work with this.
And I hope my AI char will get along with you all Smile.

[Image: Lythrilux.gif]
Reply  
Offline Occam Razor
04-08-2013, 06:19 PM,
#7
Member
Posts: 512
Threads: 48
Joined: May 2012

(04-08-2013, 06:10 PM)Lythrilux Wrote: This will be very interesting.
I hope I can mould my in-House startup ai faction into something that can work with this.
And I hope my AI char will get along with you all Smile.

Hit me on skype and we can speak about it!

"Common sense is the best distributed commodity in the world, for every man is convinced that he is well supplied with it."
René Descartes
Reply  
Offline HassLHoFF™
04-21-2013, 01:32 AM, (This post was last modified: 04-21-2013, 01:33 AM by HassLHoFF™.)
#8
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

It takes some form ^^

[Image: xwkBvsU.png]
Information and Feedback - Recruitment


[Image: q5x9eiN.png]
Information - Feedback
Reply  
Offline Di'taraAlpha
04-28-2013, 08:57 AM,
#9
Member
Posts: 143
Threads: 8
Joined: Apr 2013

Thanks again Hass for the Artzz Big Grin
Reply  
Offline HassLHoFF™
04-28-2013, 10:50 PM,
#10
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

Thanks for the feedback Smile

[Image: xwkBvsU.png]
Information and Feedback - Recruitment


[Image: q5x9eiN.png]
Information - Feedback
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode