If the Ravenclaw gets reduced agility than the Talon does as well. It has almost the same manuverability as the eagle but has 6 lvl 10 guns. both ravenclaw and talon need a bit reduced agility but the weapons don't need changed. Oh and the 6000 extra hull on the Titan does help when multiplied by armor upgrades.
Even still atm the Eagle is still the most manuverable VHF there is, as it should stay, and can beat both ships.
Newb, I don't think everyone flys a Raven anymore. There are more Talons on the
server now. You make your choice between Class 9 and class 10 mounts and the
Talon now has a turret.
They are like the two powerful one design fighters and I see nothing wrong with that
Everyone here aspires to one or the other, making PvP a fairly close thing, the talent
coming from the pilot alone.
I have to agree with Dab, if you change one you have to bring the other into line aswell
otherwise we end up with one powerful fighter that everyone has.
The only way round this is to have lots of high end fighters with similar stats, which is
just a pain for the modders, and more for us all to complain about in balancing issues.
Leave them as they are and use them as they were designed.
There are plenty of other fighters there to choose from, and I have heard very few
complaints from the regulars on the server about this. When we fight we do it man on
man, not machine on machine.
In your defence I was flying a Raven last night, but getting my shields regularly ripped
off by Bretonian Templars, when our paths crossed in Dublin.
If my recollection is correct there were very few others on at the time. Certainly not
all in Ravenclaws.
Hoodlum :)
Some say he is a proud member of: "The most paranoid group of people in the Community."
Igiss,May 5 2006, 09:00 AM Wrote:Raven Claw should become less maneuverable in the next version, I know it's a bit unbalanced. However as for weapons, I find this ship balanced enough.
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I would be careful about that igiss, the ravenclaw is ok the way it is imo. im worried that if you lower manouverability we will have another "gunboat" case where we have a good ship ruined by poor manouverability :(
I know where it is Cortana, I just have to find it. - Commodore Puddles
Well, the raven's claw was much more powerful in the previous version. It had 2 thrusters and way more energy. you could mount all codenames + tizonas, and your energy didnt go down.
Now, it is more belanced. the 8 weapon mounts are of no use if you mount 8 weps, because you would run out of energy after a few shots. And thats ok. I use 6 weapon slots for energy weps and 2 for missiles.
It is not invinvible. I was able to take down thalons and raven's claws with my Rheinland bomber. And that ship flies like a drunken brick and has half the weapon mounts than those ships. (In fact, there is no ship i cant take down with a RH bomber. Even the slipstream from the 4.78.1, altough it took me 45 minutes)
On the other side, the original VHFs are underpowered for the actual version of the mod. Those ships should be rebalanced. they could use more armor, as all house mk2 fighters are over 12000 armor. And a bit more energy. I remember that mounting 4 codenames on a Sabre was a bad idea because you ran out of energy in like 5-7 seconds of shooting..
Newb, if you want to choose other ship than the thalon, take a look at the MkII house fighters. They are heavily armored (12000 - 14600 i think), have great firepower and are quite maneuverable.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
Dab,May 5 2006, 06:31 AM Wrote:If the Ravenclaw gets reduced agility than the Talon does as well. It has almost the same manuverability as the eagle but has 6 lvl 10 guns. both ravenclaw and talon need a bit reduced agility but the weapons don't need changed. Oh and the 6000 extra hull on the Titan does help when multiplied by armor upgrades.
Even still atm the Eagle is still the most manuverable VHF there is, as it should stay, and can beat both ships.
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i have already accounted armor upgrades on the comparison, it is 3000 more armor orginally and that gets multiplied by 2 (i think thats what 2,0 means) from the highest upgrade to a total of 6000
when 6 normads can do over 3600 per shot, i dont see how the extra hull would help at all
with 6 codenames it is even worse
Alpha 429,May 5 2006, 07:19 AM Wrote:I would be careful about that igiss, the ravenclaw is ok the way it is imo. im worried that if you lower manouverability we will have another "gunboat" case where we have a good ship ruined by poor manouverability :(
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the number of guns, hull and agility arent the only things can be tweaked for balance, things like power, hull size, and the number of torps, mines, CD, countermeasures can also be changed too
The choice is yours then Newb. There are loads of others out there. You don't have to
have a Raven if you don't want one. But its my choice and I like it as it is.
Hoodlum :P
Some say he is a proud member of: "The most paranoid group of people in the Community."
I use only 1 Ravenclaw. I actually have 3 Eagles and soon to have one Blood Dragon. I don't even use the Talon. But to stand up for its equality with the raven Sam gave me some nasty scratches when I fought her Talon. *hint; by scratches I mean she blew me up a few times :( ...*
poor_newb,May 5 2006, 12:46 PM Wrote:i have already accounted armor upgrades on the comparison, it is 3000 more armor orginally and that gets multiplied by 2 (i think thats what 2,0 means) from the highest upgrade to a total of 6000
when 6 normads can do over 3600 per shot, i dont see how the extra hull would help at all
with 6 codenames it is even worse
the number of guns, hull and agility arent the only things can be tweaked for balance, things like power, hull size, and the number of torps, mines, CD, countermeasures can also be changed too
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Well, hull and all that stuff makes not much difference if the ship is in the hands of a skilled pilot.
I can quote as an example the second round of my fight with nesa. He in a slipstream and me in a RH bomber.
I won the first round, after ~45 minutes of battle.
He won the second round after ~45 minutes of battle.
There was a third round, but was interrupted by dinner :P
Consider that a Slipstream has a hull of 7000, a RH bomber has a hull of 22000.
Slipy has 63 NB/SB, RH Bomby has 145.
At that time, the RH bomber was as maneuverable as a Sabre (im fact, a little more maneuverable). Slipstream, as an eagle (some say a bit more).
Conclussion: As nesa was very skilled with that ship, he knew how to use it to defeat a more powerful oponent. So, the ship is as good as the (wo)man who flies it.
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
Korrd,May 5 2006, 11:48 AM Wrote:Well, hull and all that stuff makes not much difference if the ship is in the hands of a skilled pilot.
I can quote as an example the second round of my fight with nesa. He in a slipstream and me in a RH bomber.
I won the first round, after ~45 minutes of battle.
He won the second round after ~45 minutes of battle.
There was a third round, but was interrupted by dinner :P
Consider that a Slipstream has a hull of 7000, a RH bomber has a hull of 22000.
Slipy has 63 NB/SB, RH Bomby has 145.
At that time, the RH bomber was as maneuverable as a Sabre (im fact, a little more maneuverable). Slipstream, as an eagle (some say a bit more).
Conclussion: As nesa was very skilled with that ship, he knew how to use it to defeat a more powerful oponent. So, the ship is as good as the (wo)man who flies it.
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i was talking about the titan here, but anyway if you replace your rh bomber with titan you would have been dead in somewhare between 1/4 to 1/2 of the time since you would have 1/2 less hull and 1/2 less nanobots/batteries and without much gain in agility and firepower with the titan
rh bomber is also more than 3 times expensive than the slipstream too, which is pretty wrong for 2 ships that perform nearly the same, however, prices isnt such a big deal compared to balance in game mechanics