Basic Information | |
Ship Class | Transport |
Built By | Unknown |
Tech Column | Sirius Civilian |
Performance | |
Guns/Turrets | 0 / 5 |
Max Weapon Class | 1 |
Other Equipment | |
Hull Strength | 57,600 |
Max Shield Class | 1 |
Cargo Space | 1,000 units |
Batteries | 160 |
Nanobots | 140 |
Speed and Movement | |
Max Impulse Speed | 100 m/s |
Max Turn Speed | 40.58 deg/s |
Max Thrust Speed | 180 m/s |
Max Cruise Speed | 500 m/s |
Power | |
Power Output | 35,000 u |
Power Recharge | 6,800 u/s |
Pricing | |
Ship Price | 40,000 |
Package Price | 46,006 |
In the economy of the Sirius system, all of the Houses benefit from the everyday service of this craft. being one the first modern commercial transport class ships designed, while no one house has been credited the very basic design, but without its creation, it is widely known that Sirius today would be a very different place. Having two Cargo Pods in its underbelly, the Transport's design is based solely on function. Not a flashy ship, the Gull is the mainstay of every shipping corporation within Sirius.
Handling
- This ship is too large to use docking bays, it must use mooring points.
Hardpoints
- 5x Transport Turret
- 1x Thruster
- 1x Transport Shield
- 1x Hyperspace Beacon
- 2x Cargo Pod
- 1x Cruise Disruptor
- 1x Countermeasure
Purchase Includes
- CE-Ta Engine Mk I ($1)
- Borderworld Freighter Powerplant ($0)
- Scanner ($5)
- Light Transport Graviton Shield ($6,000)
Availability
NOTE: Page generated on the 15/12/2024 at 15:50:55 UTC