Quote:Guns/Turrets: 2/2 ( 2 class 10 guns, 2 class 5 turrets)
Additional Equipments: 1xCM, 1xM, 1xCD/T/Heavy T
Hull strength: 18,000
Max shield class: Fighter class 10
Cargo space: 80 units (look at the hull)
Max NBs/SBs: 85/85
Power: 38,000 units
Recharge: 2,000 units/s
Handling: a bit better then the Praetorian
Price: about 7,000,000
Yes, thanks for the new stats, but I prefer more guns and power, like 6. I already had the hardpoints located
Quote:8 guns are too much, even if those 2 turrets fire backwards. 6 guns (2 Class 9's and 4 Class 10's) are much more reasonable.
Ok, this is what I want. Thanks, maybe this ship is really too buffed.
Quote:To be quite honest, I dont like this idea. The Corsairs already have enough ships. Hell, they have a fighter who's only actual equivalent is a nearly unused junker fighter, and can easily outclass most other snubcraft.
I see many people have the same thought as you, how about this is being a special RP one?
About the design, I am trying to make some more changes. Thank you all.
PS: This is my 1st attempt, sorry if it's too unbalanced. Smile*
Balance is done seperately of model presentation/submission.
This is because:
1. Community-agreed stats depends on which faction is most popular
2. It causes a whole lot of stuff where people talk about stats as opposed to the model, as is evident here.
I'd like to see the third engine move up the underside tail to attach to the fuselage, it looks like someone bolted it on to me.
The Corsairs don't really -need- an SHF, but if they got one, even with these stats, I don't think it would be too bad. Due to the bigger central section, all you need to do is get a half decent pilot in a mafic or bomber with a supernova, and suddenly the chances of this ship exploding reaches about 50%. In anything larger than a 3v3, this ship, as all SHFs, will be weak. In smaller furballs, they are typically strong.
If this were introduced as an SHF, you would likely see an increased regen count and reduced forward firepower (sorry, 8 guns forward, 6 of which are class ten slots? God forbid some dude comes along with 2 excaliburs, 6 tizzies and an SN, enough to defend yourself from fighters, strip gunboat shields, and put down a lot of supernova firepower). There is also a seperate SHF powerplant which might or might not be used.
But, all of that is very speculative, as I very much doubt this will get into the mod. Corsairs already have one of the most flexible ship lines available as their version of a counter to the Sabre and other enemies that they face in the Omicrons.
Even if this ship were introduced, I doubt it would fulfill a useful role except completing my comparison between Corsair snubcraft and arms in ancient Imperial Japan.
Decurion = Tanto
Centurion = Wakizashi
Gladiator = Naginata
Titan = Katana
This thing = Nodachi
Praetorian = Tanegashima
On that basis alone, do want (once you move the third engine up the tail fin to attach to the fuselage).
So, temporary put off the issue of stats. If this ship is too much like the Titan... How about a (bigger) dual top fins like Gladiator and/or increased length of wings and fins to make it look like a bird? Also, the side fins r now \/ how about make them like /\
About moving the 3rd engine upwards, I really dont like that idea much. Cuz the current position is the biggest difference. I still want it to be a new ship, not a replacement.
Model is okay, but with the loadout would have to be half the size of a small gunboat. Cargo space should be smaller, to prevent people from stowing a CAU on a fighter. Fighter/bomber hybrid would make this thing a SHF akin to the Mjolnir.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
That is him, that Apollyon guy. This ship is developed with the main purpose to kill his ship and Anna's fighter. >.<
Ok, serious: I'll make 1 more model for this ship so we'll pick the better, then I'll put it into SP to test. My promblem is that I got difficulty to creat materials and the .sur file. (Im not pro, im just chicken)
I think 6 guns, two 360 turrets n 1 torp would be fine. Cargo may be 90. By the way, the current Praetorian is cool.
Thanks u all, again.
' Wrote:Yes, thanks for the new stats, but I prefer more guns and power, like 6. I already had the hardpoints located
Well the reason why I said 4 guns is because the proper EMP cannons of the corsairs.
So when they got 4 of those mounted they are better at EMP then any other bomber.
But the idea of a replacement of the pret. would be really cool in my opinion.
Keep the praetorians stats just change of the model?