Yo.
New players start off with the Scanner.
8000m
4000m
Now imagine this, when they are sitting in the helium field, their range is cut to 4k.
It means people talk to them, but - since local chat is sent to people within YOUR scanner range, the newbies' replies get lost to the void.
It should be suggested to replace the default scanner for all newbie ships sold in Penny with the Deep Scanner.
EDIT: You should probably add a tutorial message just like the "disconnecting during a player interaction" etc, but one regarding chat types. Deep blue for local chat, bright blue for system, green for PMs and such. Otherwise we already see people talking in system, but some newbie replies in local.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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I've always thought it's dumb how we have 99999999999 million 'basic' scanners and then only two decent moneysink scanners (that are the same, but eh). We really should just have one single, universal, cheap scanner that meets the needs of the players and then the Spyglass/BS Scanner that does more for more credits.
I thought local was autoset to 14K no matter what scanner you used, because I see messages from people not within my scanner range when I'm not using advanced deep
You can see these messages because the people have good scanners. So you see the people with battleship scanners from everywhere and your group even further.