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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Independant Trader ID should allow civillian craft above 3700 cargo

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Independant Trader ID should allow civillian craft above 3700 cargo
Offline Govedo13
05-26-2011, 03:06 PM, (This post was last modified: 05-26-2011, 03:08 PM by Govedo13.)
#51
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Posts: 4,663
Threads: 97
Joined: Jul 2009

[Image: bla1n.th.jpg]
That's why there are cargo limitations.The shot is from today.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline dodike
05-26-2011, 03:13 PM,
#52
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Posts: 3,799
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Joined: Oct 2009

' Wrote:That's why there are cargo limitations.The shot is from today.
-Are you zoner or interspace emploee?
-hm let me check by destinations

:lol:win
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Offline Jack-Freeway
05-26-2011, 03:21 PM,
#53
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Posts: 240
Threads: 29
Joined: Dec 2010

give it the chance to get the enteprise luxery liner. or something like that. just that 1 vesel wich exeeds id limit ,
sort of like the researcher id : http://discoverygc.com/wiki/index.php/Researcher_ID .

that should make it some sort of a way to be at least a good healer as an indie. my thoughts only
friendly greetings from
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Offline Ingenious
05-26-2011, 04:53 PM, (This post was last modified: 05-26-2011, 04:55 PM by Ingenious.)
#54
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' Wrote:Perhaps another ID can be integrated which allows 5000 and independance, but restrictions on things.

Researcher ID
The most fun ID in 4.85. I love it. I fly a luxury liner.

' Wrote:Yes, and what in-RP reason would you suggest to enforce some law dealing with a player's ID, which may I remind you, does not exist in the roleplaying environment and is strictly an OOC item.

If it's an OOC item then the only things you can do are 1) ooc in private chat to the culprit or 2) ss and report.
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Offline Daedric
05-26-2011, 05:17 PM,
#55
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Posts: 4,321
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Joined: Nov 2010

' Wrote:If it's an OOC item then the only things you can do are 1) ooc in private chat to the culprit or 2) ss and report.

True, yet that isn't the job of the police factions. That is the responsibility of every member of this community.

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Offline Chase
05-26-2011, 11:55 PM,
#56
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Posts: 587
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Joined: Dec 2009

' Wrote:No, I have better uses of my time.
Then don't accuse us of not doing something you're not willing to.

' Wrote:In RP, you're supposed to enforce the laws that are established within the RP environment. No wiggling out of that one.
In that, I was referring to people blaming us for not enforcing ID adherence or other server rule related things. Though it does also apply to people blaming us for enforcing the law when they hadn't been "stopped" for it before.

' Wrote:This has nothing to do with the civilian cargo limit. If people choose to break rules or go oorp, that's a different story than if someone is flying a ship within the rules. If a trade route is profitable, and an ID allows it, the route is RP. If your faction doesn't like it, enforce it, don't restrict it with IDs and rules. You get faction rights for a reason.
Perhaps I went off on a tangent there. However, what I am saying is that it's damned OORP, at least to me, to have more independent traders than corporate ones. It goes against everything that the world of freelancer has established and the Disco team has maintained. Not to mention it's just plain boring to have no enemies.

' Wrote:You can have fun as an independent trader. Fun doesn't mean joining a faction and wasting time with message dumps. Independent traders should be able to have as much "fun" in a stork as a factioned trader. I trade with Researcher ID and I'm damn good at the RP and the moneymaking.
By joining a faction I didn't necessarily mean official. I just meant that variety and obstacles make the game interesting.

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