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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Freelancer ID and Gallic Civilian ships nerf

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Freelancer ID and Gallic Civilian ships nerf
Offline ryoken
01-24-2012, 03:11 AM,
#11
Member
Posts: 3,956
Threads: 173
Joined: May 2007

Aurochs with gallic civ guns works fine with Freelancer ID. I tried last night. /restart freelancer, then flew to Gallia and bought Aurochs with gallia civ guns. No nerf. So not sure what people are talking about.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
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Offline Pinko
01-24-2012, 03:37 AM,
#12
Mr Onion
Posts: 3,189
Threads: 388
Joined: Jun 2009

Mmh, it seems I get no nerf after all with a Gallic LF and full Gallic civilian guns.

Tech nerf chart seems to be wrong.

I want to get off Mr. Igiss' wild ride.
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Offline Dane Summers
01-24-2012, 03:42 AM,
#13
Member
Posts: 1,688
Threads: 102
Joined: Apr 2010

' Wrote:Several Gallic infocards stress the fact there is no Gallic independents and that everyone works under the crown, or is part of the less lawful organisations.

Being a Junker is the closest thing to being an independent most Gallics could ever achieve.

GalliaLancer Discovery 4.86 - The Exiles

[Image: Hasshodo.gif]
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Offline ryoken
01-24-2012, 03:49 AM,
#14
Member
Posts: 3,956
Threads: 173
Joined: May 2007

' Wrote:Mmh, it seems I get no nerf after all with a Gallic LF and full Gallic civilian guns.

Tech nerf chart seems to be wrong.

I think chart is still in developement process. Things are changing faster then they can update chart.

[Image: overdrivetruckgoblin_zps191b1277.jpg]
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Offline Silmathien
01-24-2012, 06:44 PM,
#15
Member
Posts: 426
Threads: 32
Joined: Aug 2009

There should be a gallic civilian ID, so you can be a gallic citizen without being born in gallia. Would make sense to me.

[Image: 00000044.png]
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Offline Toaster
01-24-2012, 06:51 PM,
#16
Caution: Do NOT Insert Fingers
Posts: 3,139
Threads: 249
Joined: Sep 2010

I used the chart to figure out whether my Freelancer ID'd Sunbeam with Gallic Civilian weapons would be nerfed and it said it wouldn't. And it wasn't.

The chart is correct.

[Image: NbE3ZJ9.png]
Olivia Sable
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Offline Ursus
01-24-2012, 09:46 PM,
#17
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

' Wrote:There should be a gallic civilian ID
IMO all the houses should have a civilian ID

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Grumblesaur
01-24-2012, 09:51 PM,
#18
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

' Wrote:Except for the fact that there are Gallic "civilian" ships and equipment, not to mention the fact that the Council stirred everything up. Gallia has loosely-organized spacefaring pirates, tightly-organized spacefaring mafia, anti-Royalist spacefaring terrorists, and an entire anti-Royalist spacefaring military, it can't be that tightly controlled. Plus, the Brigands are said to often prey on small-time shippers who lack the resources and protection of the major companies, which implies that there are small-time shippers.

Civilian means non-military, and therefore applies to any and all traders and miners operating within and from within Gallia.

In other words, GMS, IDF, EFL, and SE are all Gallic Civilians and thus rightful users of Gallic civilian tech.

Civilian and independent are two different terms for two different things in this game, and even then, "independent" has two different meanings in the context of this mod and community.

Independent can mean not attached to any faction (NPC or player), or it can mean not attached to any player faction (but still affiliated with an NPC faction).

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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