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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Delete Bastille

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Delete Bastille
Offline sindroms
12-09-2013, 02:37 PM,
#41
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

This would be totally useless on small ships. What stops people from going to conn, giving their stuff to a mate, deleting the ship and rebuying a new one for 2mil?

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Offline SnakThree
12-09-2013, 02:45 PM,
#42
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Posts: 9,091
Threads: 337
Joined: Mar 2010

(12-09-2013, 02:37 PM)sindroms Wrote: This would be totally useless on small ships. What stops people from going to conn, giving their stuff to a mate, deleting the ship and rebuying a new one for 2mil?

Lack of brain tissue only.

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Offline nOmnomnOm
12-09-2013, 03:19 PM,
#43
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

SO yeah, the system is good. Leave it alone!

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Offline Echo 7-7
12-09-2013, 04:14 PM,
#44
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

Without a unified request from the Admin team, indicating that Bastille no longer serves any useful purposes, it stays.

There was a sig here, once.
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Offline Binski
12-09-2013, 06:14 PM,
#45
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

Well I've never been bastilled, but it seems like you end up there when it comes down to it. I recently saw a guy just shooting people outside Manhattan. An admin was there, not sure if someone asked him to show up and settle the situation or if he just happened to be there, but he bastilled a guy who was basically just attacking people while flying a freelancer ID.

He was bastilled immediately.

Now I don't see this as too harsh, because it seemed like this was the best way to get this player's attention, as he was ignorning the admin when he was being confronted. Obviously this was a new player with little RP experience. I'm assuming that the admin gave him some pointers. In cases like this, you don't need to be in the bastilled for a week. If people do harsher things like kill with no RP or disconnect in the middle of interaction, especially repeatedly, then the bastille gets their attention. But, I agree it should be used for cases like above where you need to time out a player long enough to set them straight. If they don't get it together after that, then it escalates.

Silent engagement and using F1 to escape are probably the 2 worst things you can do, and its blasted all over the server, so if you can't read, that's too bad. Thats why breaking those rules rarely get you a warning and instead you will be punished upon evidence confirming you did it. That is the warning for those offenses. If you're smart you learn your lesson and move on, if not, you are asking for more. After that, if some guy who's constantly abusing the game spends a week in the bastille, and loses interest, he probably should have caught on faster.

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Offline Coin
12-10-2013, 06:06 PM,
#46
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

again, read op, not just title.

should 1% nerf (with unmountable id) be used as punishment instead of bastille?

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Offline sindroms
12-10-2013, 06:42 PM,
#47
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

(12-10-2013, 06:06 PM)Coin Wrote: again, read op, not just title.

should 1% nerf (with unmountable id) be used as punishment instead of bastille?

(12-09-2013, 02:37 PM)sindroms Wrote: This would be totally useless on small ships. What stops people from going to conn, giving their stuff to a mate, deleting the ship and rebuying a new one for 2mil?

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
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