Unfortunately, the volume of work remaining for the patch has proven impossible to complete in time for the planned release date for today, particularly where last-minute bugfixing and polish is concerned. For transparency's sake, there has been a lot of debate among the team as to whether we should release today and try and hotfix as many of these issues as possible, or whether another delay is the best course of action, and we've come to the conclusion that another (much shorter!) delay is the lesser of two evils.
Much like the first delay, this is not a decision that was taken lightly. The team has been working overtime to prepare the patch for launch, but given the sheer scale of the update and the breadth of brand new features we're looking to introduce into the game, it's become increasingly clear that this is a patch unlike any other. New and impressive features come with new and impressive bugs, however, and we cannot release the update in its current state in light of a few last glitches that have recently been discovered.
The new release date is firmly locked-in on October 6th at 19:00 UTC, exactly one week from today. Again, we can't thank you enough for your patience and support, and we only hope the update we have in store proves to be worth the wait.
Just release once you're sure it's playable. There's going to be countless bugs regardless- it's the nature of any videogame where things are drastically changed.