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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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About the whole CR Tech Permission

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About the whole CR Tech Permission
Offline Zelot
01-05-2012, 03:08 PM,
#41
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Posts: 7,539
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' Wrote:You mean when Rorry powergamed them, and the community universally crucified him, leading to the self-destruct RP being treated as valid and a new deal being established?

Why, I'd say it worked out rather well for them.

Self destruct rp is not valid from an admin stand point. The current rules are you give tech you are stuck with that tech being given.

[Image: 13121_s.gif]  
Offline CzeReptile
01-05-2012, 03:08 PM,
#42
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But Rorry had the guts to just surrender the stuff. Meh I miss his boys.

[Image: n24ZouO.gif]


Offline CzeReptile
01-05-2012, 03:09 PM,
#43
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Posts: 2,238
Threads: 89
Joined: Mar 2009

' Wrote:Self destruct rp is not valid from an admin stand point. The current rules are you give tech you are stuck with that tech being given.

So, if I get it right.
You can RP stealing tech.
YOu can RP ANYTHING doing that on someones base.
9 y/o admiral flying battleships.
Dogs with wings.

Yet, something as simple as self destruct mechanism on ship is just no-go because it would hurt....a troll? a friend? Both combined.

[Image: n24ZouO.gif]


Offline jammi
01-05-2012, 03:10 PM,
#44
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' Wrote:Self destruct rp is not valid from an admin stand point. The current rules are you give tech you are stuck with that tech being given.
Self-destruct was included in the terms of the (second) deal. So n'yah. :D

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Offline Rommie
01-05-2012, 03:11 PM,
#45
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' Wrote:Self destruct rp is not valid from an admin stand point. The current rules are you give tech you are stuck with that tech being given.
Please make a chart with what people can Roleplay and with what people cannot roleplay.

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Offline Zelot
01-05-2012, 03:11 PM,
#46
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Posts: 7,539
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' Wrote:Self-destruct was included in the terms of the (second) deal. So n'yah. :D

And both sides are free to follow that deal, and they should, they agreed to it, but the admins wont be stepping in to enforce the deal.

[Image: 13121_s.gif]  
Offline Zelot
01-05-2012, 03:12 PM,
#47
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' Wrote:Please make a chart with what people can Roleplay and with what people cannot roleplay.

Both sides can rp whatever they want, but the Admins wont enforce it. For example, sanction or take away ships over it.

[Image: 13121_s.gif]  
Offline Rommie
01-05-2012, 03:14 PM,
#48
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Posts: 1,585
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Joined: Mar 2009

' Wrote:Both sides can rp whatever they want
but the Admins wont enforce it
For example take away ships over it

You've pretty much slapped Gheis now.

If Admins do not enforce it, explain the existence of this thread:

http://discoverygc.com/forums/index.php?sh...=115743&hl=

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Offline CzeReptile
01-05-2012, 03:14 PM,
#49
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Posts: 2,238
Threads: 89
Joined: Mar 2009

We RP we dun give away tech. Dun enforce it other way arond. Kthxlolbai.

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Offline Backo
01-05-2012, 03:15 PM,
#50
Basilica Combat Patrol
Posts: 3,592
Threads: 123
Joined: Feb 2009

So... Closed factions getting more control over their tech then open ones? So basically... Hessian Wraiths everywhere without asking anyone, but not a single Nyx, nomad gun, Shadow, Prosecutor without the faction saying yes? Kinda sounds unfair to me, really. Either all or none.

Republic of the Sword and Sun
 
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