' Wrote:Reality Check: OP has failed to give any reason why F1 mining is actually bad. please keep this in mind when giving your opinion on this matter.
' Wrote:100% irrelevant, the solutions don't need to beat the multiboxers. Bans already do.
And no way in hell is solo mining more efficient than organized mining. Go join IMG or GMG, you'll see.
The admins are struggling with the amount of sanction reports already, they don't need something that will create more. Do you have to speak with such an aggressive tone all the time? It's unnecessary.
Meh you have no idea. 2 tagless people with the right tools and Ideas could be more profitable then bunch of 5 tagged miners. I have nothing to prove anyway nor I would give you hints- you can take it as fact or not it is up to you. You are like Arthur- you show him something white- you give him 6-8 reasons why it is white, you take 5-6 people to tell to him that it is white and he continue to insist that it is black it is pointless to argue.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:And no way in hell is solo mining more efficient than organized mining.
Credits over time is the only meaningful metric. The time required to fill a ship is the same for dedicated miner and the F1 miner. The coop team has to split the money, resulting in fewer credits per minute for the hauler than if he had mined the ore himself. The only time coop mining is more efficient is if the ore is already waiting for the hauler when he gets to the field. At that point he is paying to not stand around, rather than paying for ore. That is simple cold math, there is no efficiency advantage in coop mining. None.
Most of the time, when you hire a miner you are really paying for the interaction and RP. It's like hiring an escort so you can talk to somebody, rather than to escort--there is no economic justification for hiring an escort, you do it because you want to do it. Same with hiring a miner.
' Wrote:Your solutions does not beat the pro-multiboxers unfortunately when mine do,I wont spoil more, nothing would be changed anyway.
Sure, but it will make it impossible for people to mine by themselves with two characters without breaking the rules, giving administrators the ability to sanction them.
Would people still do it, anyway? Sure, people will multibox and mine for themselves.
But this would at least reduce the amount of self-miners, so that a few more people will start working in groups, because many players won't be able, or won't be willing, to multibox, due to risk, effort, or strain on CPU.
Can you stop everybody? No. But you can still do something about it.
In real life, should we stop arresting Serial Killers just because some of them never get caught?
Also -- Your solution didn't do anything to fix multi-boxing, either. In fact, your solution was less effective against F1 miners than mine; yours simply placed a time limit on how quick they'd need to do it to succeed. Yours also could potentially punish people who weren't even F1-mining, but were simply mining for a slow barge that didn't arrive in the field yet. So if you want to attack one idea for only a small leak, which already has a patch, and try to say yours has no weaknesses, then you might want to re-read what you had suggested before, which was just reducing the timer for deleting dropped commodities.
' Wrote:Sure, but it will make it impossible for people to mine by themselves with two characters without breaking the rules, giving administrators the ability to sanction them.
Can you stop everybody? No.
Yes the MAC ban would stop everybody, admins are people they have lives and are not paid to do stupid amount of useless sanctions. Game mechanics should solve such issues not sanctions.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Okay ... as much as I was telling myself not to post I couldn't stop myself ...
Why is everyone nitpicking at something that isn't really a problem ... can't you people simply go and have fun, if you don't like F1 self-mining then simply don't do it, why must you always try and make things your way, leave it as is. If you hate it that much then go and pirate the people, blow them up 10 times and you'll see if they'll mine by themselves again ...
I honestly don't see a problem with F1 self-mining, it doesn't promote less interaction between players ... I mean c'mon how often are you going to stop a transport that is passing by and have a chat with him over tea and biscuits ? (without using your guns and CD)
Govedo1 Wrote:Lone Miner have less chance to get pirated then group of miners while he got the same profit as group- no point to group mine.
But I am right and I am sure that a bunch of people that tested it could confirm it.
If we take the credits per second as standpoint the group of 2 people definitely makes less then 1 F1ing miner pro person,sharing the profits make less profit per person-fact.
Groups with 3 or more people attracts pirate attention and can shut down the whole mining operation making it less profitable in long term- if you take let say 10 times mining- 3 tagged miners in mining system attract pirates, 3 tagged shippers attract pirates a lot, one single pirate cruiser can rape almost every mining operation greatly reducing the profits.
Of course under the ideal conditions group of 3-4 miners should make a lot more then 1 F1ing miner but the profit reductions due pirates and lawful blockades by metagaming are a way higher then the benefits.
If you does not believe me test it- I tested it with pirating- same deal- same spot same ship same pick time(170+ people)- 20 times in 3 weeks, 10 times with tagged ship, 10 times with untagged ship- I made 80% more profit with the untagged ship and was attacked only once, with the tagged ship I got attacked by lawful forces 6 times out of 10- go figure.
Alone miner that namechange often or 2 people f1mining together in low population times on exotic places like Humboldt for example wont be pirated at all or on very rare occasions,add tag to them and some alert skype chat organises slowly to rape them.
Number crunching is part of my RL job so I kinda do it on instinct.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)