I realized - again - that there are many types of horrible people, but that not everything is necessarly as bad as WoW or CStrike or CoD.
But also that there are good people around. But that they are getting fewer in the younger generation(s).
And that you can't always judge someone on the first impression, most often, talking to someone in private makes you realize that even though you thought the person was an engine exhaust pipe, he might actually be alright. Even on the internet that seems to be the case.
I also learned that RPing a woman makes people instantly be more friendly towards you. And that way too many people want to instantly cyber (with) you in that case.
Besides that I learned that I'm not really good at RP due to feeling weird when trying to.
I guess I learned more than I would want to list here. Not much of it helpful in real life, a lot of it negative, I duno. D;
Honestly? I've learned quite a lot from Discovery.
For starters, the way I typed. Seriously, before I began playing, I usually typed something like..
"wat are you doin ths wekkened gimme som of that stuff"
From the constant ridicule of how grammar matters, I've improved quite a bit from that time.
Another thing, I didn't know how to RP in the slightest. I was absolutely horrible at it. After my time here in Discovery, now it's actually one of my favorite things to do nowadays.
And lastly:
Quote:Running factions has helped me be more organized
I've learned that one cannot put blame on people for being stupid if they are stupid. Now I am not summing entire character, just the conduct within the context I'm interacting with them.
Rather than putting blame on people, one should feel compassionate. Later in the years this perspective developed into something more. Now mainly due to studies of illiusion of free will and how mind works, but the prime kickstarter was here.
And many, I assume, can't even imagine how much energy is saved by not getting angry on people for things most would. Do I get frustrated? - yes. Do I get sad? - yes. But once you stop seeing people as someoen who can 'choose' how to behave rather than just being themselves it opens the foor for real compassion. Understanding that if I would change in place with that person atom for atom I would behave exactly the same.
Now this a bit overstretch, but first time I was exposed to this perspective was here. In this community. And I'm no an angry person like I was before, partly due to disco.
(01-17-2014, 07:27 AM)mwerte Wrote: Running factions has helped me be more organized, and if I ever end end up in a management position, some of the things I learned here will be put into real life practice.
This. It is quite difficult to motivate bunch of neutral bystanders (players) without any real monetary/structural/moral incentives to play ball.
I also learned to ignore drama and to be better in presenting my points backed up with argumentation to the people that have hostile/negative attitude towards my ideas or my personality.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)