• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 17 18 19 20 21 … 198 Next »
Is shooting a POB to prevent docking a violation?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (6): « Previous 1 2 3 4 5 6 Next »
Is shooting a POB to prevent docking a violation?
Offline Binski
12-13-2014, 03:42 PM,
#41
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

I also think this problem would be negated if we finally changed the PVP death exemption for transports. There is nothing to lose for transports when they decide to dock. This is why people wind up in these situations, as when you try to pirate someone within close range of a base, even 15-20k, they will turn back and try to make it! I've ran into too many silent guys too that just bail for the base without saying a word. Even when its an NPC base that's in range. They wouldn't so quickly make that choice if they actually faced consequences for docking to flee. Its not about forcing interaction, its about not giving that person a quick and easy out. It allows these players to totally ignore the other if they want, unless the pirate gets within CD range of the base first. Most times people would let them dock if it counted as a death. You either pay, or have to stay docked, or, if you're good or in the right situation, can try to escape altogether and dock out of sight. So they'd still have the option to dock, no 'forced' interaction, but they also face the price of not paying off a pirate, who has every right to take it out of a player's time, if they can't get credits. I pirated a guy the other day who actually expected me to just fly away when he got docked on a gas miner (which i thought was no longer possible but w/e). his argument was 'you can't just expect me to let you kill me' and my was in turn 'you can't just expect me to let you go for nothing'. All to save 3 mil from a full load of platinum. Docking to bail should have its consequences. Again, if that were the case, people might not care about CD'ing base since they know they deterred the other player, which is equal to pvp death. I don't want to keep the player lingering, as a pirate, I want to get the victory, either payment OR kill, however that can be achieved. When you can't get either because transports just dock without saying a word and will try to wait you out, it kills interaction regardless.

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
Reply  
Offline Alestone
12-13-2014, 05:43 PM,
#42
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

(12-13-2014, 01:58 PM)Sava Wrote:
(12-12-2014, 06:35 PM)Twaddle Wrote: I am curious, would you support an exploit that allowed someone else to just shut down your ship's shields? That is, after all, the converse of the position you are supporting; to wit, that your opponent has more control over your equipment than you do.

I'm trying to have a substantive discussion. You begin sophistry. Seems like the matter really touches you. U MAD BRO?

Wow, what a masterful piece of trolling. You add nothing to the discussion, accuse me of something, and resort to false endearments. I must be winning the argument.

To answer your question, being mad at someone who lacks the courage of his convictions is like being mad at water for being wet; it is something to be aware of, but not something to waste emotional investment on.

You consistently reverse your position when you are losing, you take things out of context so often I wonder if YOU, much less anyone else, know what you are saying from day to day and you seem to pick fights for the joy of starting "things". Having watched you do whatever it takes to get what you want makes me pity you, nothing more.

As to my "sophistry", I stand by the original question. After all, the entire opposing argument is that an obvious exploit is acceptable because it allows someone to force "interaction", not RP. Accepting that position, I am simply trying to establish when and where the hammer will fall for taking advantage of things to my benefit. If one exploit is legal and another is not, I want to know how and why the determination was made that way.
Reply  
Offline Mímir
12-13-2014, 05:46 PM, (This post was last modified: 12-13-2014, 05:50 PM by Mímir.)
#43
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

(12-12-2014, 06:35 PM)Twaddle Wrote: I am curious, would you support an exploit that allowed someone else to just shut down your ship's shields?

Fine, treat bases like players and ban them when they shoot me without RP.

Happy?

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline GamerGirl
12-13-2014, 06:05 PM,
#44
Member
Posts: 121
Threads: 5
Joined: Jun 2013

I have a own playerbase too and with it sometimes the shields are activated so no one can not dock. It makes sense that when the station is under fire it will go in defence mode and protect itself. Ofcourse during this closing the docking abilities for everyone. I think every base should have this computer stations too. It would be great for law people to prevent people to dock who they disallow to dock. For pirates to give more time to roleplay, instead of rushing it because they know or expect incomming help from the defender.
Reply  
Offline Sava
12-13-2014, 08:18 PM, (This post was last modified: 12-13-2014, 08:22 PM by Sava.)
#45
Member
Posts: 725
Threads: 54
Joined: Mar 2011

(12-13-2014, 05:43 PM)Twaddle Wrote: ~madness~

Dude, I just said that your post was obviously sophistic.
It's the usual symptom when person stops thinking and starts reflexing.
And your last answer just proves my assumption.
Reply  
Offline Alestone
12-13-2014, 08:44 PM,
#46
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

If it pleases you to think you have gotten under my skin, then, by all means, delude yourself further.

Since you don't seem to have anything worthwhile to say, I'll even send you a bit of money in game to pay you for acting the court jester. I presume you want it sent to Bandito?

Alestone Enterprises
The Power To Get You There!

Reply  
Offline Aereon
12-13-2014, 09:23 PM, (This post was last modified: 12-13-2014, 09:23 PM by Aereon.)
#47
Member
Posts: 342
Threads: 55
Joined: Jun 2014

*Sighs* wasn't this supposed to be a Constructive topic not a "Point fingers at each other" topic

[Image: GfLI0VH.png]

[14.03.2021 12:15:25] BRR!-Buckfast: How about 10 millon pal!
[14.03.2021 12:15:37] BRR!-Buckfast: Your Majesty The Rich Director!
[14.03.2021 12:15:45] Gateway|-GSX-Triebfeder: Thats more like it
[14.03.2021 12:15:56] Gateway|-GSX-Triebfeder: Very Well you may have the Honour of my credits

Quote of Rab Rintoul Himself
Reply  
Offline Alestone
12-13-2014, 09:46 PM,
#48
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

(12-09-2014, 10:10 PM)Moveit56 Wrote: Docking Prevention has been a subject which has come up a few times. Quite frankly, the largest stopper on that one, is someone who will be willing to make a FLHook addition for it. (Of course along with working out the details) Alley is already stretched thin.
As for terms with a Playerbase, I wouldn't say shooting it to prevent a dock is a bad thing. Game mechanic stopping any other option right there.
Unless it was an allied unit.. A solution on a fix to make this mechanic make sense is more than a single sentience.

My apologies, Gyro, I will take this as gospel and let it go.

I sometimes get carried away with playing with the trolls, a bad habit of mine form when I am on shooters like Battlefield: Heroes and Combat Arms.
Reply  
Offline Sava
12-14-2014, 12:00 PM, (This post was last modified: 12-14-2014, 12:56 PM by Sava.)
#49
Member
Posts: 725
Threads: 54
Joined: Mar 2011

My first post here:
(12-10-2014, 12:51 AM)Sava Wrote: Roleplay here, roleplay there...

On Discovery server RP is one of many components of the gameplay. For me it's necessary, but I don't put it on the first place.
And I'm not alone here.
And yet many try to justify their own egoistic preferences, speculating on the concept of RP ("It's a ROLEPLAY server, so X"), when even it's role in disco is perceived differently by players.
I know one undeniable truth: gameplay fun is the alpha and omega of the successful mod. Not RP as YOU see it.

On the topic:
I stick to the point that forbidding something is a desperate solution which should be applied when other methods fail. I think, POBs are quite powerful tools right now, and adding more restrictions for attackers wouldn't add any good to the server atmosphere. IMHO, it's not the first time when people in search of safe heavens and protection from space dangers can harm the environment. For different challenges compose the very point of the game, and such things usually take them away.

And don't pull the RP card. Seriously.

One of your latest posts:
(12-13-2014, 05:43 PM)Twaddle Wrote: [....]

You consistently reverse your position when you are losing, you take things out of context so often I wonder if YOU, much less anyone else, know what you are saying from day to day and you seem to pick fights for the joy of starting "things". Having watched you do whatever it takes to get what you want makes me pity you, nothing more.

As to my "sophistry", I stand by the original question. After all, the entire opposing argument is that an obvious exploit is acceptable because it allows someone to force "interaction", not RP. Accepting that position, I am simply trying to establish when and where the hammer will fall for taking advantage of things to my benefit. If one exploit is legal and another is not, I want to know how and why the determination was made that way.

You see? We're still at the same place.
When "zoner" mentality (no offense to normal zoner players) faces danger for it's pixel ship, it immediately tries to find a rule protection, or image the threat as something OORP. Hypocrisy. Sorry, but I came across this on Disco so many times that it's like an open book for me.

My guess is that you lack self-confidence when playing the game. Learn to PvP or visit a psychotherapist, that might help.
Reply  
Offline Hidamari
12-14-2014, 01:29 PM,
#50
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

who just invis'd my post in here. what the hell. i'll just say it again then shall i??

considering that an "attack" on a station can only be successful with like 4-8 battleships attacking a station with anything less than a single battleship should not be considered an attack.

[Image: RKaqSve.png]
Reply  
Pages (6): « Previous 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode