(07-28-2016, 11:50 PM)Divine Wrote: Or just give snubs and caps different types of bots/bats finally so they can't be shared between those and activiate the trade again.
I fought against it myself, but the other people on the balance team at the moment are pretty unyielding on the matter so I wouldn't expect any changes.
(07-28-2016, 11:28 PM)Korny Wrote: How do you make less-good players more vulnerable, when you can aid them with bots as well? All in all being able to swap bots in snub combat gives everyone the opportunity to survive longer, at the cost of another pilot (who could also be a good player and perhaps good at dodging) losing his bots. That would render the good player (dodger) as easier to kill, correct?
Without being able to get fed, bad players will die. Fast. And there's no way to make them last longer.
I don't see your logic here.
worse players won't be fed as they're a bot sink. Instead, they give their bots to other people
if you don't see my logic you simply don't remember fights or didn't fight enough back in the day
So wait, capship group fights now last about 3-4 minutes and there's no way to stay alive in them once you get focus? Or there's no more group capfights in disco?
I recall our flagship back in the day easily chewing through 12.000 nanobots & bats in about 4 minutes if under focus fire in a medium sized engagement, which was all of the fleet's available bots. Also required very good teamwork and coordination to trade bots on those fights, as approx. lifespan of a first focused capship (while everyone still had full powercores) was from 8-9 to 20 seconds, afaik.
Well at least you adopted the healing guns. Can't remember what held us off from it (probaby laziness cuz we were lazy). Pretty sure another fella in Star port forum did it on another mod. Glad it's in now. How's it's reliability?
(07-29-2016, 12:03 AM)Durandal Wrote: I fought against it myself, but the other people on the balance team at the moment are pretty unyielding on the matter so I wouldn't expect any changes.
(07-28-2016, 11:14 PM)Korny Wrote: I'm a fair guy and I personally get cancer if I see, for example, LN indies get fed by other LN cap ships. But that doesn't change the fact that it was a good thing for snub combat itself.
So if you don't like that other people could do it, but you still want to be able to do it yourself, how does that make you a "fair guy"?
Maybe the real difference between you and those pesky botfeeding LN indies isn't that you are more fair, and isn't that you cant find a noob in a cap to feed you bots while they can, but rather that most LN indies cant find a super-pro ace in a snub to feed them bots while you can?
When was the last time you sided with a noob against aces?
Yeah I've seen noob LN caps giving noob snubs bots, and I saw guys with kill/death ratios above 10 who target solely noobs in snubs complain about how thats no fair. I've seen a cloaked pirate transport give bots to pirate snubs, and freighters coming and going for no other reason than to pass bots. I've seen a cloaked marduk give bots to a gallic snub. Hell I even had an enemy in a snub give me bots cause he thought he was giving them to hos buddy whom I was shooting. But I aint never seen a pvp ace in a snub pass his own bots to a noob to save the noob's lower back.
Who's the fairest of those I mentioned?
I never took bots from a cap while I was fighting in a snub brawl, ever. Why do you assume that I want to prohibit other "noobs" from doing it, but want to keep doing it myself? And to be frank, I don't understand what half of what you just wrote has to do with this topic.
I've passed bots to lower skilled [LN] pilots in several fights, when I was still active. So yes, I'm a pretty fair guy AFAIK.
Yeah it made groupfights interesting as long as the transfers were snun to snub and cap to cap, but unfortunately we always had people feeding off of caps or some repair ship, it had 4k regens quite a while back.
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There really wasn't that much interesting about, say, fighting a three-versus-five snub brawl and then also having to deal with the enemy five players refilling one another and having a much larger b/b pool as a result.
In other words, it most commonly - in my experience, mind you - made the already favoured side more favoured, which is not a good thing in my opinion.
..And honestly I never found it that amazing to be "that guy" that had to dodge for two hours straight in order to not bleed out my entire team's b/b stash, either.