I think the biggest issue with this is that it for once looked pretty arbitrary, and on the other hand, it is something you decided to do despite knowing what the reaction was when the Omicrons changed numbers for letters. It suffices entirely if every faction makes up names for systems. These random name changes do less good than harm, as you see here again. While I see the point you make about Edinburgh and Orkney, I don't see what warrants the change of California Minor into Anaheim. NPCs will still refer to these systems and planets as what they are in case of them having existed in vanilla. People love vanilla content, and you say they treat it as sacred, but you deliberately made the decision anyway.
Something similar with Laptev, less about the name and more about what the system is. A connection from Galileo to Bering. The system itself is boring except for the very nice sun (that has the same error like the red dwarf of Poole and Cologne, by the way, where the texture does not show up except under certain conditions). People having been begging for something like the Deeper Omicrons, You've even teased some kind of development going on with that zipper planet. Instead we got a system that is containing nothing. The connection from Galileo to Bering could just have been two jump holes instead of four. One can't* even go to Laptev in transports/caps. It feels like this was nothing people asked for, except for mimimi my snub needs to be able to cross all of Sirius in less than ten minutes.
Weak patch, in my opinion. And weak justinfications. I bet this will just dismissed with "we can't make everyone happy lol".
At this point of the story, without a peace deal in which the majority of Sirius recognize the new names, changing them now does seem somewhat strange IRP.
There could be valid OORP reasons for it, for example making ZOIs easier to recognize through names and more intuitive that way. For example I was shocked to find out recently that Leeds was now officially Gallia per ZOI and not Bretonia (and apparently had been for some time), which has consequences for everyone who has either "Bretonia" or "Gallia" listed in their ZOI, and like me many other players weren't aware of it either.
However, fighting about this particular naming stuff now really isn't worth it, will only distract even more from much more pressing problems, and wastes people's energy and patience. I think the real issue here is that people are sick of seeing more Gallia in almost every update, which make priorities seem majorily wrong.
(11-26-2018, 01:52 AM)Durandal Wrote: 4.91 is the last update in which Gallia will be central to the storyline. It's a big final push so we can end the war with something big and move on with our lives, instead of sweeping it under the rug and moving on with our lives.
(11-26-2018, 01:46 AM)Lythrilux Wrote: ...and although the conflict ends it doesn't mean things go back to the status quo. There'd be an impact.
Food for thought.
You got this part right at least, and I don't mean a few debris fields and battleship wrecks. Genuinely don't be surprised if colors on the map have changed when all is said and done.
I'm happy for that, but my point about a census between cartographers still stands. My assumption at least is Star charts are impartial, and the reason why (ie) Delta hasn't been renamed New Rome yet. Essentially, can it not be seen as equally impactful if hypothetically the majority of Sirius still sees those systems as Bretonian territory? I'm not against the idea of reclasifying systems, but I think it has to be done sensibly.
But please, let this not distract from Gallia vassalising Bretonia.
Oof Sombra, don't remind me about the Omicrons not being numbered anymore :'(
(07-22-2019, 07:14 PM)Sombra Hookier Wrote: Weak patch, in my opinion. And weak justinfications. I bet this will just dismissed with "we can't make everyone happy lol".
We can't, that's true, but, and I swear to you that this is the truth, Laptev was created trying to make people like you and Vendetta happy. People who asked for new content. It is content. It is mostly empty. Systems without bases mostly are. I remember an entire thread dedicated to bringing back systems like the Hispania loops, Omega-50, and Quebec. Yeah, we axed Cayman and Maine too. No, that's not the only thing people were asking to have brought back. If this is how people react to new stuff being added to the game, I really don't know what to do anymore.
No, not all new content is going to be fighter only. But Independent worlds were asked for. Unless we dead-ended it, which we did not want to do to avoid making an Auxesia or Unioner or Lane Hacker circlejerk, we had to do it this way. I'm really at my wits end here. I'm about to start tearing my hair out because we've bent over backwards to deliver exactly what was asked for.
Yeah, the zipper planet thing. That's still in the works. You're getting it. Look, here it is.
Please have some patience and bear with us. We are trying our best here, and I promise that this is not all that there is.
As a complete aside, we've released a serverside hotfix for the Cali Minor/Anaheim card that will go live as soon as the server restarts. The Auxesia capguns are getting the same treatment as well.
The issue with Laptev however is not about it being a new system, but about it being empty. It has less to do with a lack of bases, it has to do with a lack of decoration. Biomes, if you will. The infocards of the planets and the sun are generic. The asteroid fields are generic. The placement of the jump holes is generic. Hell, I wouldn't mind sending in a less generic and more arcade-ish version of the system if it, for once, would get any feedback other than ignorance (like the Uncharteds I made - after getting asked to do some - or the Thuringia starsphere I sent in). We have loads of solars that can be used creatively. But Laptev has four set rocks in the ice field and a pilgrim liner at the only thing that makes the system unique: the very damn pretty sun.