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Admin Notice: Pimp your ship

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Admin Notice: Pimp your ship
Offline Gabrielle
01-12-2010, 07:27 PM, (This post was last modified: 01-12-2010, 07:27 PM by Gabrielle.)
#71
Member
Posts: 319
Threads: 2
Joined: Sep 2008

This thread is relevant to my interests, the time to pimp as come.
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Offline teschy
01-12-2010, 07:53 PM,
#72
Member
Posts: 2,471
Threads: 24
Joined: Jan 2007

If you don't want any lights on your ship, just add either of these two, on every slot.

equip = DockingLightRed, DockingLightRed
equip = DockingLightRedSmall, DockingLightRedSmall

They're docking lights, so they only work when you're docking with a base or jumpgate.
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Offline Sprolf
01-12-2010, 07:57 PM,
#73
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

And then your ship explodes when you dock...

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Offline jammi
01-12-2010, 08:01 PM,
#74
Badger Pilot
Posts: 6,535
Threads: 359
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

This thing is stealing my money, but not changing the lights. Also BuoyGreen seems to have vanished, which is disappointing. I wanted to make a ghostship. D:
And yes, I'm in a supported shipyard's ship dealer.

And yes, I entered the right commands and watched the lights change in the text.

And yes, I did enter /buynow.

And yes, I did see my money vanish and my ship being logged out.

And no, I did see no change to my lights.
Also, Invergordon to be made a supported station, please. It's basically a shipyard. It services all the unlawful big ships and creates the Pilgrim. I think it warrants this.

[Image: redon.gif]
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News article library, feedback and content requests.
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Offline Capt. Henry Morgan
01-12-2010, 08:03 PM,
#75
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

' Wrote:This thing is stealing my money, but not changing the lights. Also BuoyGreen seems to have vanished, which is disappointing. I wanted to make a ghostship. D:
And yes, I'm in a supported shipyard's ship dealer.

And yes, I entered the right commands and watched the lights change in the text.

And yes, I did enter /buynow.

And yes, I did see my money vanish and my ship being logged out.

And no, I did see no change to my lights.
Also, Invergordon to be made a supported station, please. It's basically a shipyard. It services all the unlawful big ships and creates the Pilgrim. I think it warrants this.
I've got the exact same problem. I'm altering a Templar at Southampton Shipyard. I even tried it twice to make sure. Unfortunately, the ship dealer refused to give me a refund.... oh well. Caveat emptor.

I also second the motion to include this on Invergordon.

EDIT: I just tried it with a Challenger, too, and it also didn't work. Someone reported to me that they got it to work with an Arrow at Southampton, though.

[Image: pyBjInU.png]

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Offline teschy
01-12-2010, 08:03 PM,
#76
Member
Posts: 2,471
Threads: 24
Joined: Jan 2007

' Wrote:And then your ship explodes when you dock...

Certainly looks like a Christmas tree on dock, yes.
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Offline Jansen
01-12-2010, 08:07 PM,
#77
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

Great, Thanks for this! :yahoo:

[Image: HkdyBql.gif]
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Offline Foror
01-12-2010, 08:12 PM,
#78
Member
Posts: 129
Threads: 10
Joined: Dec 2009

' Wrote:Certainly looks like a Christmas tree on dock, yes.
yeah.. if normal docking lights indicate- "hey ya'll i'm makin a pit stop"

then changing the lights to thus would possibly indicate "OUT OF MAH WAY I GOTS TO PEE"

Quote:We should holds a benefit concerts for alls the deaf peoples, cause maybe if
they hears our musics, they wants to hears again. We could saves lives! LIVES!
-Toki
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Offline Corsair
01-12-2010, 08:19 PM,
#79
Member
Posts: 2,320
Threads: 263
Joined: Sep 2008

Wat.

AWESOME.

[Image: 16106_s.gif]
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Offline sovereign
01-12-2010, 08:20 PM, (This post was last modified: 01-12-2010, 08:22 PM by sovereign.)
#80
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

You mentioned Council using Junker shipyards in the OP.

Problem.

There is exactly one Junker "shipyard". And it's in Puerto Rico. Which is a guard system. In Liberty.

Now isn't that a bit far for a Council Warship to wander?

The only shipyards in the Taus are also in guard systems, and while I can see the CR or IMG letting Council use theirs, I can't see that for any other unlawful types.

Valetta's not an option except for Brigands/UC who want to get murderized by literally everyone. (That's not an exaggeration. Consorting with Outcasts is more likely to get you killed in horrible ways than playing along with the Loyalists is.)

And there's no base with "shipyard" in its name in Gallia proper.



So, while Council might be able to rub off with the IMG or CR (which is perfectly fitting), nobody else in Gallia can. I'm not suggesting the building of shipyards in the Gallic Borderworlds- however, Dijon Station and Chalons-en-Champagne function as full scale supply and repair stations, as well as selling Gallic capital ships. They don't actually build the things, but they maintain them just like a shipyard would.

Could you please add them to the list? I was kind of hoping to make the Temeraire stand out a bit. Or to get the Maquis to use lights that distinguished them from Council.

[Image: SCRAgenderheuristics.png]
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