' Wrote:I'm sad that i gotta tell you this, but....
uhm, 1 escort LF/VHF + 1-2 bombers and 3-4 transports is able to decimate most of the piracy attempts they encounter... I used to be in USI, an convoy of 1 Eagle, 1 Havok, 2 Large Trains, 1 Adv Train and a Democritus was able to fend off 2 Stortas with ease.... yes the caps got sanctioned back then, but still, we lost only our eagle...
all i see in this thread is preemptive whining about how this can turn out not how it currently is.... Most lolwut pirates are the ones who are either too bored to powertrade, or simply bored of the game itself... some of them will read this and get a cruiser, some may try use their BS, in the end they will get killed just as fast as always, cuz most lolwut pirates suck in pvp against VHF/Bombers.....
I know the power a large convoy has, especially with a bomber or two, I also was in USI at one time and took part in many of the convoys they did. But a cruiser is still going to shoot slow transports down like flies.
' Wrote:1) Official tagged factions are going to cop this the worst - their convoys are most noticable and open to chat list stalking.
2) Cruisers and battleships can instakill most transports. Cruisers also have disruptors and thrust at the same speed. Transports cannot physically escape them, outfight them or outlast them.
3) Removing the 4 hour death excemption makes scouts useless, because they won't be able to kill capital ships and once a bottleneck is camped, there is no getting through. By bottleneck, I only mean the vast majority of all the non-capital House systems which are absolutely essential to get anywhere.
4) Transports are not balanced to accommodate being attacked by capital ships. Gunboats were the worst things they were intended to meet.
If this had been released with a dev patch to make adjustments to transport DPS for type 2 turrets, I could understand this. As it happens, it's just the Admins having a laugh and unintentionally shafting the bedrock of all the server's activity.
You can expect to see a massive drop-off in official trade activity. I somewhat strongly suspect the smaller ones may keel over altogether. This does not make the game fun, gentlemen. Quite the opposite. It makes it more of a chore than it already is.
This rule change allows the lowest common denominators to basically wreck any semblance of fun for trade groups. That is what rules are for: to protect players from those players. Bear in mind, one pirate cruiser can lock down an entire system. A large convoy won't be able to do anything about it. They will have to call in military reinforcements - probably around three bombers. Why should one player force the hand of another nine?
Well... just from my personal experience, I'll tell something.
Usual dull day on a Ptrans watching the line. A wild cau VIII BS scanner Renzu Liner appears. He starts to run away. I use the 3-4 /setmsgs and start to shoot him. Half an hour later, he is down to 10% hull left, no regens. "Time to earn some cargo after the hard job", I thought. Lies. He docked right in front of me, just to undock 10 seconds after. I, in RP, tried to tell him about "such a fast repairs". He said the following, copy paste:
"You cant shot me, I trading".
ZOMG. This is just what we needed. Thanks, devs. No irony.
(06-19-2016, 12:06 PM)Mao Wrote: inb4 Sirius gets renamed to XTF.
' Wrote:Have you ever used a cloak? Just wondering.
I want you to use a cloak on a bomber to camp a lane. Or a cruiser, for that matter. Or even a battleship.
OK. W/o cloaks.
You are a trader. Your route is from Liberty to, say, New Tokyo. Shikoku is camped by pierats. WAT DO?
There is NO problem that can`t be solved by the use of high explosives.