Posts: 6,317
Threads: 330
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
Thanks for putting this together Skorak, it looks good. Seems very useful.
(04-19-2020, 10:59 PM)LuckyOne Wrote: or the very launcher used to start the game (if I had a clue what possible / probable in Freelancer mods).
This is a really good idea I'd completely overlooked when thinking about the issue previously. Thank you, I'm going to flag it up with our technical people to see what can be done.
(04-19-2020, 10:59 PM)LuckyOne Wrote: The second thing is, in my opinion the current in-game help system is kind of inadequate. I only noticed it after a few days of playing as I wasn't really expecting it to be represented as a star system in the middle of nowhere. So that's actually the first thing that should be improved. Also it's needed to make it obvious where to find help by prominently referring to it in the in game "How to get started" infocard / billboard. After all that is the very first interface to the new players after the "Installing Discovery" tutorial.
Agreed. I'm going to be looking at some changes to the logging in messages that pop up to see how we can better communicate this information. I'll also be looking closely at the tutorial buoys in Penn.