' Wrote:Curious, what ship do you fly, and what faction does it belong to?
None of the corporations should be using jumpholes - ever. For smugglers and pirates, jump hole use is ok, but you're probably going to deal with stuff like this from time to time.
I fly a slave liner, it cannot dodge, and does not have a countermeasure dropper either - yet I can still handle the wilde npc patrols that appear at the sigma 13 jumphole in new berlin, albeit I do lose my shield once or twice and have to burn through some nanos before I either kill them or get away.
Depending on your ship, you need to either fight immediately, or run the first chance you get. Trying to debate between the two will only get you killed, and some ships can only do one or the other. My slave liner cannot run, because of it's size and slow turning - but it has enough turrets to fight them off to some success. Smaller transports with fewer turrets should forget about fighting and just run for it.
I bought an adv train, as my mastodon was limited to craptastic trade routes, and LOLWUTTER pirates who shall not be named. I Have been scouting trade routes, as all of them sux.
As far as Jumphole use, I tend to stay tradelanes only. This isn't a OMFG I CAN'T Power trade rant. It's more of a rant about logic. You don't see Order NPC's spawning in New York, or really anywhere outside of Minor, Alaska, and Delta. I have personally flown my geb right outside of tekagis base in choguko or wherever it is. NO NPC's what so ever. and that's supposedly their home.
I say, GO TO YOUR EFFIN HOme.
The problem I have is why would your home system have 0 npcs, but a system, you have no chance of reconquering, has a ton of them?
Also, Slave liner has more weapons, I have...like 1 rear turret, and 5 forward turrets, and a big long ship with a target painted on every cargo pod...
I think we need to get Transports Buffed, I mean the mod is already stacked against us.
1.Bombers got buffed, their faster fire rate gives us absolutely no chance, whatsoever if its a lolpirate. Don't argue, *cough* Dab, The upholder can sustain continuous fire for 1 minute. The barghest has a larger powerplant, Put it together and no matter how you slice it, 4.0 refire, will rape you.
2.Trade routes got Nerfed. It is dam near impossible to find a decent trade route, that nets a good profit, at a decent time pay off.
3.Every large Transport, with 5k cargo, has crap for weapon mounts, no cm's, and get disrupted by player cd's, or rape npc cd's easily.
4.There are so many LOLPIRATES in disco now, I may as well trade in a capship, so I can rape them...oh wait they all upgraded to cap 8.
Give Us Cm's or better ships. Lower the price on super transports, something....seriously.