(11-02-2019, 09:26 PM)St.Denis Wrote: I hear some say that this is a Space Shooter Game, well, at one point that was possibly true. But it has progressed and become something different. If it hasn't, then how come that those Servers that mainly dealt with a combat only side, 'died a death'?
I agree for sure. I know I suggest more combat options but my real point is that when the options are there, more situations occur freely, and the RP that comes from activity with more depth is also better. Personally I'm not in the position to launch a fleet for siege anything, but I'd run supply, scout, pirate or bounty hunt supply ships, etc. I'd like to believe we can still do what was always done here, and use the shooter aspect to simulate conflict and rp around it. For those who wish to avoid it, I doubt that will be hard. I wouldnt want to see us go all out arcade, but I don't think the server should become a quiet trading only game either.