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Gunboats.

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Gunboats.
Offline t0l
03-08-2014, 02:38 AM,
#11
Space Operator
Posts: 1,827
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Joined: Feb 2013

only they're sub par as well

its the only reason why everyone used solaris

[Image: PFjFVMW.png]
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Offline Vexykin
03-09-2014, 01:53 PM,
#12
Member
Posts: 2,069
Threads: 194
Joined: Jan 2010

Actually the Solaris update is justified and i second that, since Solarises are actually meant to take down fighters not whole gunboats when gunboats with primary guns just won't do anything.
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Offline Nerva
03-09-2014, 02:52 PM,
#13
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Posts: 460
Threads: 6
Joined: Sep 2012

Because keeping <495m distance from a target that is much faster and more agile than you is totally doable. Right.

If I have to be that close to a fighter/bomber in order to shoot at it I may as well use Cerberus turrets. At least they do some actual damage and I could wipe the floor with any unfortunate Solaris-boat.
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Offline Binski
03-09-2014, 04:37 PM,
#14
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Posts: 1,531
Threads: 96
Joined: Jun 2013

I haven't bothered with GB's for some time since the dropped the speed. That was the first mistake. Ok, so after that they could still be used to defend transports or allied caps, but made piracy with them very difficult, which was their best use.

So if that's what they did to the Solaris, then yeah, seems they only want people using GB's against other GB's, or with others against caps. If that's the case they should just remove the gb solaris and make you only use basics/faction gb turrets. Since there's little point of having a pirate or FL gb anymore you might as well pic a faction and use their turrets. Of course, that right there why I don't use one. Not to mention if a big fat transport can sail away from a sleek gunboat leaving it in the dust, something definitely is wrong.

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
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Offline Dane
03-09-2014, 05:20 PM,
#15
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Posts: 10
Threads: 2
Joined: Feb 2014

Ah well it' s like anything else... takes time to balance stuff out... quite the daunting task. So I'll keep the funboat I have and just deal... I'm more of a trader anyway.

[Image: DM6_zps0828e371.png]
No enterprise is more likely to succeed than one concealed from the enemy until it is ripe for execution.

-Niccolo Machiavelli


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Offline Vexykin
03-09-2014, 05:20 PM,
#16
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Posts: 2,069
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Joined: Jan 2010

(03-09-2014, 04:37 PM)TheUnforgiven Wrote: I haven't bothered with GB's for some time since the dropped the speed. That was the first mistake. Ok, so after that they could still be used to defend transports or allied caps, but made piracy with them very difficult, which was their best use.

Well i must say that i've never liked pirating Gunboats, but ye' for the sake of solo pirating you must have either a bomber or a gunboat.

But i cannot say pirating in a funboat is difficult, difficult is for a trader to evade such fire coming from a Gunboat and counter any attacks if it's possible and counter attacks are only effective against fighters/bombers.
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Offline James Greed
03-09-2014, 05:31 PM,
#17
okay
Posts: 1,125
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Joined: Mar 2013

(03-08-2014, 01:29 AM)EisenSeele Wrote: Lol. Gunboat solaris actually served properly for chasing off fighters. Gunboat solaris being strong against caps was better fixed by fixing weak anti-cap weapons. Now solaris is useless period, instead of being less useful against anti-cap :|

I concur.

Also, the basic ones got nerfed too. Their range is around 990 m, if I recall it correctly.

[Image: Greed.gif]
Greedback

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Offline Binski
03-09-2014, 09:32 PM, (This post was last modified: 03-09-2014, 09:32 PM by Binski.)
#18
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[quote='Vex.' pid='1496611' dateline='1394382053'
But i cannot say pirating in a funboat is difficult, difficult is for a trader to evade such fire coming from a Gunboat and counter any attacks if it's possible and counter attacks are only effective against fighters/bombers.
[/quote]

Yeah but have you done this lately? Transport will fly away, and yeah sure you can cruise to keep up, and while your weapons are recharging, they keep on flyin away...its not so bad if you have a fighter/bomber with you. but solo in a GB, well maybe if you catch a trader in the perfect spot, otherwise you'll just cat and mouse it to the nearest base. that is if roleplay is involved at all and ya don't just start shooting as soon as you see a transport.

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
Reply  
Offline Binski
03-09-2014, 09:34 PM,
#19
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

(03-09-2014, 05:20 PM)Vex. Wrote: But i cannot say pirating in a funboat is difficult, difficult is for a trader to evade such fire coming from a Gunboat and counter any attacks if it's possible and counter attacks are only effective against fighters/bombers.

Yeah but have you done this lately? Transport will fly away, and yeah sure you can cruise to keep up, and while your weapons are recharging, they keep on flyin away...its not so bad if you have a fighter/bomber with you. but solo in a GB, well maybe if you catch a trader in the perfect spot, otherwise you'll just cat and mouse it to the nearest base. that is if roleplay is involved at all and ya don't just start shooting as soon as you see a transport.

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
############### The Book of Piracy (Piracy Tutorial) ###############
############### Binski Alamo (Youtube Channel) ###############
Reply  
Offline Haste
03-09-2014, 09:54 PM,
#20
Lead Developer
Posts: 3,554
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Gunboat guns got overly buffed. Then Solaris got overly nerfed.

To be honest, balancing tends to be tricky like that. Either you do too little or you do too much.

Still think Solaris should've mainly lost efficiency, not necessarily (a lot of) range.

[Image: cdSeFev.png]
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