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Is it very hard to get a nomad brain and nomad big brain...?

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Is it very hard to get a nomad brain and nomad big brain...?
Offline Tenacity
09-25-2008, 11:17 AM,
#11
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

NPC capships have horrible aim. That's why you dont kill them first - they may do a lot of damage, but chances are they arent the threat to you - the fighters are.

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Offline Linkus
09-25-2008, 07:54 PM,
#12
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Also remember that a battleship patrol may have gunboats and fighters escorting it but they will rarely move to attack you properly. If you take out the Battleship first, the others have a tendancy of simply running away. So munch on the fighters, chew on the gunboats and tear up the battleships.





Facilitating the rise of robotics since 0 A.D.
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Offline SevereTrinity
09-27-2008, 09:00 PM,
#13
Member
Posts: 1,151
Threads: 28
Joined: Apr 2008

The nomads are esy tbh, if you are in a bimber, kill off the fighter from a distance from the caps (they are rather easy to supernova tbh), then stay 1k from the caps while SNing them (they're movement is predictable, and easy to shoot), this should take you a good... 30 mins?
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Offline Icewolf
09-27-2008, 09:14 PM,
#14
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Posts: 4
Threads: 0
Joined: Aug 2008

killing the nomad ships is quite easy (i find my self killing them when i get bored) I would recomend being in a GunBoat(GB) or bigger. I first learned that A GB can easily defend against the nomads. I was in the corsair GB when i started jelly fishing. After awhile i also learned that the molecular shield is strong against the nomad weapons. Im now in a cruiser and solo these nomad fleets of a battleship 2 GBs and 5 fighters. and like everyone is saying take out the smaller guys and work bigger. these fleets are formed and they dont unfor until you destroy what they are formed to. so when they are formed to the battleship they are sitting ducks they dont move when you shoot them, so that means easy pickings. Also ive learned if you stay right next to the BattleShip then you will less likely to get hit. It sems the nomad turrets on the GBs and BS are for longer range so id stick as close to the BS as possible and just open fire. I hope this answers any questions if you have any further questions feel free to PM me.

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Offline Wes_Janson
11-24-2008, 01:28 AM,
#15
Member
Posts: 55
Threads: 7
Joined: Oct 2008

I do my nomad hunting (when I do it) in a zoner destroyer usualy.

I usualy do gunboats then the battleships. Fighters I get them as targets of opprotunity. I see one not moving much, I shoot it quick, otherwise I dont concentrate too hard on them.

If you want to get a loadout for nomad hunting only, remember nomad NPCs lack sheilds. Get strong anti-hull weps that can handle sustained fire on your ship (turrets are sometimes better than razors/mortars for this purpose) and go to town.
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Offline Grumblesaur
11-24-2008, 02:10 PM,
#16
Fleet Tender
Posts: 2,742
Threads: 56
Joined: Sep 2008

The secret to killing Nomad Battleship Patrols:
1. Get two or three bomber or Gunboat pilots together. [Soloing one of these things is HIGHLY unrecommended, but mad props if you do. :cool:]
2. Attack the Gunboats. I don't care HOW scary the BS is, or how annoying the fighters are, kill the Gunboats first.
3. The fighters will stay still for a shot while after the gunboats are down. SN the fighters. ALL of them.
4. Now that all the other ships are dead, attack the BS. When the other ships die, the BS stops firing. A few minutes of SNs to the BS and maybe some Cerberus turrets will kill it off.
5. Press 'B' for your reward.
6. Dock, repair, restock, repeat.

Achievements:

Lazy Capwhore: Kill off the entire patrol with a Battlecruiser or Battleship.

Partially Insane: Kill off the entire patrol with a Talarca Light Cruiser. All other cruisers are more powerful and have more bots/bats, so they don't count.

Partially Awesome: Kill off the entire patrol in a Gunboat.

Awesome: Kill off the entire patrol in a bomber.

Insane: Kill off the entire patrol in a fighter.

Double Awesome: Kill off two patrols in a Gunboat. [Simultaneously]

Double Insane: Kill off two patrols in a Bomber. [Simultaneously]

Cardamine-smoking mother-trucking son-of-a-biscuit-eater Madman: Kill off two patrols in a fighter. [Simultaneously]

A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
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Offline Cosmos
11-24-2008, 05:46 PM,
#17
Member
Posts: 1,208
Threads: 60
Joined: Apr 2008

ok ill tell you how too kill them squishys, i do it in my bomber for target practise.

Fighters, Stay behind them, after a while somehow they forget you're there and group up again, then take em out from behind 1 by 1.

Gunboats, ok gunboats you need too strafe around them try too get underneath them because only 3 guns can get you then, and just shoot the hell out of it.

Battleship, well this is easy/hard unless you're an expierienced bomber pilot with the SN which does 135k dmg, i suggest you use a gunboat or a cruiser, Gunships take a while too kill them because of the lack of firepower, what you have too do without the cruiser is strafe all around it and try too stay behind and dodge asmuch as you can.

and there you have it you're easy-squichy killing guide.

Thanks.

Corsairs-Luis_Benitez.

[Image: .png]
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Offline jammi
11-25-2008, 11:43 AM,
#18
Badger Pilot
Posts: 6,532
Threads: 357
Joined: Aug 2007
Staff roles:
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Generally when the nommies spawn outside Yarren it's open season, and the tactic (for GBs) I've found that works is to take out the two escort GBs to minimise additional firepower, then hug the nommie motherships belly. The turrets are so spaced out along the ship they can't hit close targets.

After that it's a matter of persistance, or if there are multiple patrols, bats. Geting the brains isn't hard NOW, as for later *cough* mod *cough*

Well... Stock up I suppose.

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