==================== Type: Ship Interdictor Battlecruiser Bug: Dosen't (Dock) with trade lanes. Sometimes it works as it should and sometimes it gets stuck, even when you line it up perfectly in the middle, it just stops and blocks the trade lane. ====================
*I've had to resort to just flying in cruise mode in most cases
Bug: The Sirene SRP-availability Unique Ship has the following implementation issues:
- A stretched, out-of-date cmp. file, stretching port side textures (I have a replacement ready).
- It's missing its approved fuel-based jump drive (as balanced by Aaristan), which also means the cargo space is too small for that drive to work properly.
- The ship is missing its correct weapons slots (as balanced by thunderer)
- The infocard stats are that of the Arrow light fighter, hilariously.
- There are three upside-down secondary turrets Inside the hull of the ship, firing through the hull, with limited arcs. They're also upside-down.
- The Lightning can't be turned off using the /lights command, despite the /lights command registering the presence of a light on the hardpoint (requires a state tweak on the arch lightning FX. If needed, two copies in the game files, one set as a light, would fix it). ====================
Mostly teething trouble, but serious teething trouble.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
==================== Type: Base name Bug: Planet Kurile ====================
Well. Not really a bug. Don't know what the plans with Kurile are. But to avoid any further confusion. Can the Atmospheric entry point of Samura get a different Name? Something like "Samura Resistance Base", "Samura Landing Site" or something similar? Like Leeds (BAF), Tomioka (BD), Pittsburgh (Xenos), Nuremburg (Bundschuh) or Amiens (Council) have?
The Legion Arbiter has a weapon slot that is active but you are not able to edit that specific slot. it shows when you are un docked. and when you dock to change the weapon it wont show. (unsure if this has been reported yet)
Just as the constant increase of entropy is the basic law of the universe, so it is the basic law of life to struggle against entropy. - V. Havel
==================== Type: Systems Bug: Zone_Ku04_capfight01 and Zone_Ku04_capfight02 spawn no NPCs ====================
Honshu's cruiser combat zone Zone_Ku04_capfight01 (between Planet Hikari Ku04_planet_Hikari and Battleship Westfalen rh02_02_base) is supposed to spawn Kusari and Rheinland cruisers. The zone however doesn't spawn a single NPC, not even in singleplayer upon typing s Ku04, which usually triggers NPCs to spawn when reloading the system. Same for Zone_Ku04_capfight02.
The Kusari cruisers also are coded to have RM rep.
We noticed there are generally no RM ships spawning in Honshu despite multiple zones being assigned to do so.
Fix: Cruisers and Destroyers need to be rank 19, not 17