' Wrote:No it's not. I say so. Therefor I am correct.
Exactly:DI'm so glad we could figure this out.
<div align="right]btw, I'm a cargo pirate
Take the Salvager gun cargo ship, mount 7 gunboatweapons and you can verry good pirate
Ask money to that trader and destroy his ship and you have the money and his cargo:D
No Matter How Good You Are, Don't Ever Let Them See You Comming
' Wrote:Take the Salvager gun cargo ship, mount 7 gunboatweapons and you can verry good pirate
Ask money to that trader and destroy his ship and you have the money and his cargo:D
[font=Comic Sans Ms]Until the trader realizes that you have no CD, and cruises away hun.
Why are people so limited in scope that piracy=cargo piracy and nothing else? Like look at Somalia - they're quite open to any kind of business that bring them $. And they are the bosses of piracy at the moment.
Instead of modelling ones views on piracy out of 16th century pirates, why not model the view based on 21st century pirates? This is supposedly a future space game, afterall...
' Wrote:Why are people so limited in scope that piracy=cargo piracy and nothing else? Like look at Somalia - they're quite open to any kind of business that bring them $. And they are the bosses of piracy at the moment.
Instead of modelling ones views on piracy out of 16th century pirates, why not model the view on 21st century pirates? This is supposedly a future space game, afterall...
They are not limited. They like to label actions unpleasant for them as ooRP or lacking RP to push their own agenda. (In this case a fault assesment that abandoning credit piracy will bring more money into trader's pocket)
' Wrote:Instead of modeling ones views on piracy out of 16th century pirates, why not model the view based on 21st century pirates? This is supposedly a future space game, after all...
Because 16th century pirates had more flair and style and are even more fun to play than 21st century versions of them? :cool: