(04-13-2021, 06:03 PM)Front de Liberation de Gallia Wrote: Added structure that should reflect NPC faction as it is in canon now roughly. Each arm has one player lead in high command.
In Practice Military arm would have arguably less people relative to the extremist one than represented but there are events planned like The Champagne Heist that'd force a re-do.
any feedback welcome on this one.
Just a small feedback: you do realise that Euler's circles are used for the demonstration of overlaps, not structure? What you are showing is just a structure of the Maquis, namely their 3 divisions that do not create a new entity by overlapping. For simplicity and clarity I suggest you using a simple list without any Euler's diagrams.
There is overlap, some people will be in 2 or all arms at the same time doing because fo staff shortages, and almost total lack of liaisons and logostics maquis just used Council for pre-Confed. The Military arm will also want to train and use more of the non-direct combat trained Maquis over time when needed
I guess we should rename it from structure to... not sure...Structural overlaps to make it clear?
Or is there an issue with using the circles when the overlap doesn't create a new entiry, just shows that some people do both things
From the names of the arms it just looks as if there are militant extremists, logistics extremists, militant logisticians, and militant extremists-logisticians, with more of an ideological inclination, not structural. Correct visualisation of data is quite important
(04-13-2021, 06:03 PM)Front de Liberation de Gallia Wrote: Added structure that should reflect NPC faction as it is in canon now roughly. Each arm has one player lead in high command.
In Practice Military arm would have arguably less people relative to the extremist one than represented but there are events planned like The Champagne Heist that'd force a re-do.
any feedback welcome on this one.
Just a small feedback: you do realise that Euler's circles are used for the demonstration of overlaps, not structure? What you are showing is just a structure of the Maquis, namely their 3 divisions that do not create a new entity by overlapping. For simplicity and clarity I suggest you using a simple list without any Euler's diagrams.
There is overlap, some people will be in 2 or all arms at the same time doing because fo staff shortages, and almost total lack of liaisons and logostics maquis just used Council for pre-Confed. The Military arm will also want to train and use more of the non-direct combat trained Maquis over time when needed
I guess we should rename it from structure to... not sure...Structural overlaps to make it clear?
Or is there an issue with using the circles when the overlap doesn't create a new entiry, just shows that some people do both things
From the names of the arms it just looks as if there are militant extremists, logistics extremists, militant logisticians, and militant extremists-logisticians, with more of an ideological inclination, not structural. Correct visualisation of data is quite important
Hmm good point
Any tips on how to represent that while avoiding the confusion? Rename the diagram classifications to activity? Or are we forced to do 3 separate circles to represent size and just a disclaimer that people overlap and rotate
One way is to simply rephrase the arms so that they don't give the ideology vibes.
Second way is to make structural picture with some additions that due to the lack of personnel some things overlap. I did hastily and example
Third way is just to do the list with text explaining the stuff
In the end, it is up to you. I commented because I see your genuine attempts to bring activity to Gallia and do the RP, and I believe you deserve better infographics.
One way is to simply rephrase the arms so that they don't give the ideology vibes.
Second way is to make structural picture with some additions that due to the lack of personnel some things overlap. I did hastily and example
Third way is just to do the list with text explaining the stuff
In the end, it is up to you. I commented because I see your genuine attempts to bring activity to Gallia and do the RP, and I believe you deserve better infographics.
That does look great/professional and allows me to play with images
- From what I've seen around other from factions what you do initially tends to stay on for YEARS in faction information - ve very much appreciate the feedback so we get it right from the get go. We can do a diagram like you've shown and combine it with circles to show sizes etc. thanks!
We are leaving this one for now, roll out of the Diagram inspired by you added to work list
Structure in progress to being updated in line with @Gardarik 's feedback
Diplomacy section expanded. The Maquis were
A) Isolated in gallia
B) Relied on Council for large scale diplomacy without needing to bother with their own
C) Never had an official faction or a player faction existing long enough that could form relationships distinct for The Maquis that would be reflected in the NPC faction sheet besides a few exceptions. They had no player factions since they existed on their own without The Council before us.
=> Vast majority of diplomacy with Sirian factions is under development and under constant change, formed by interactions and roleplay.
Instead of bloating the Information page and constanty changing it a separate Diplomacy Developments page was started where we will have multiple sections and change them as roleplay progresses.
We know some people say "It says here in ID terrorists = must be red to all despite zero RP or contacts". However The Front are political terrorists that target only their enemies and collaborators but try to gain allies with everyone else. The isolation of The Maquis, reliance on a bigger (Pro-Sirian, fully allied with multiple house factions) faction for diplomacyand as their face with most sirians for a decade and lack of official factions that never existed makes it a one of a kind faction this deep into Discovery where reps are formed for the first time on on-the-fly basis through interactions.
Disclaimer: This is The Front's representation of the diplomacy that stems from the 10year history of Maquis being indifferent to most sirians. There is more than enough space for another nomad-like red to all Anti sirian Maquis faction, we would more than welcome and support it and the ID lines allow it, and it will be even easier if we gain official status.
(04-20-2021, 10:26 PM)Kalhmera Wrote: Wouldnt this be more relevant to post here?
Thank you for your feedback! For Gallic factions? Yes, you are absolutely right - it definitely could as it will be pre-determined largely and not change much - basic diplomacy table with carried-over historical diplomacy is in information page.
Reason why it's separate are Sirian factions - you can see the reasoning in the post above yours that says this:
Quote:=> Vast majority of diplomacy with Sirian factions is under development and under constant change, formed by interactions and roleplay.
Instead of bloating the Information page and constanty changing it a separate Diplomacy Developments page was started where we will have multiple sections and change them as roleplay progresses.
It would be a massive pain to edit the entire information post constantly. As a bonus feature we can go into much more detail in a separate section - main reason why we will include Gallic factions in there too. The diplomacies will be carried over to information page diplomacy section once enough roleplay has been done to make them reasonably permanent (and potentially rep hacked in terms of new enemies we are likely to gain - we're looking at you AUX, you will slip one day )
EDIT: There's also the issue of Recruitment being in the same thread, that already requires a lot of scrolling. Information is bloated as is, and will include more things in the future - we will definitely be separating recruitment from it if we make it to officialdom and get our own sub forum.
Let us know what you think - formatting will be spruced up if the above is satisfactory.
Current plans
- Everything past many months has been revolving around one giant multi layered project that took hundreds of hours and 30+ people involved that will culminate in a couple months time hopefully.
- Once complete, more writeups on diplomacy developments will be made, separate thread with diplomacy threads made - possibility to merge with diplomacy developments so you can just pop in, read our current stance to specific factions and have a link to all communications with them right there.
(and know who is the FLG Lead on that - our members have full control over contact with specific factions, not just HC)
- Military arm ranks will be fleshed out, we need to figure out the tricky relationship between Extremist arm that has no ranks but has higher stature than the military arm so it all fits together.
Feecback
If you have any feedback towards us, what you would like to see, events or RP wise let us know .
if you like our faction, or play anythign Gallic Unlawful or allied just pop into our Gallic Underworld Discord: https://discord.gg/HWwV6BquDU.
We are currently looking for Junkers willing to mine Military salvage in Gallia and terrorise it with us, and soon will be looking for hauling Freelancers especially.
Update: Our massive tripple project still ongoing, lot of roleplay done and still to come. A large event will happen a couple months from now roughly.
When the tripple project is concluded with the event the faction will re-focus on low small scale frequent plots for a while based on some of the Maquis bases' cornier rumors, and after some time might look towards Tolouse in a coop-project with someone and/or start roleplay on maquis propaganda commodity perk.
We also have drafted very much simplified and condensed ranks for our one ageing battlegroup + military arm.
We welcome any feedback on this one - they will hold no command over the dominant extremist arm, just a way to add flair to the Ex-Council dominated direct military RP, hence the massive simplification.