• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum
1 2 3 4 5 Next »
Online Navmap (v5.0, thread updated 10.10.2023)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (44): « Previous 1 … 38 39 40 41 42 … 44 Next »
Online Navmap (v5.0, thread updated 10.10.2023)
Offline Skorak
03-05-2022, 08:25 PM,
#391
3x Custom User Title
Posts: 4,425
Threads: 503
Joined: Mar 2008

The Lane Hackers cannot give out or expand the existing code. It was made by someone who has long since left Discovery and left it up as a courtesy. It's only being fed new server/game data to keep it up to date.

Still those files are available of course so a new tool could be written I guess.

[Image: 4M4UTts.png]
[Image: IDgpvpG.png][Image: T5nJFSb.png] [Image: R2wbzfN.png] [Image: dAW1eot.png111] [Image: R2wbzfN.png] [Image: OECngVP.png77] [Image: R2wbzfN.png] [Image: 7ODm3kk.png33] [Image: R2wbzfN.png] [Image: RKgpLfI.png88]
Reply  
Offline MechaCheff
03-06-2022, 09:10 AM, (This post was last modified: 03-06-2022, 09:11 AM by MechaCheff.)
#392
Member
Posts: 77
Threads: 14
Joined: Mar 2020

(03-05-2022, 08:25 PM)Skorak Wrote: The Lane Hackers cannot give out or expand the existing code. It was made by someone who has long since left Discovery and left it up as a courtesy. It's only being fed new server/game data to keep it up to date.

Still those files are available of course so a new tool could be written I guess.

As long as there's a single source of truth for these files, so that we won't have to maintain two parallel versions, that'd be great.

@Error what do you say, can it be a feature in the Nav Map? I'd rather merge it with existing tools than make a new one.
Reply  
Offline Toaster
04-02-2022, 08:16 PM,
#393
Caution: Do NOT Insert Fingers
Posts: 3,139
Threads: 250
Joined: Sep 2010

@Error
Psst. It is time once more.

[Image: NbE3ZJ9.png]
Olivia Sable
Reply  
Offline Toaster
04-13-2022, 02:55 PM,
#394
Caution: Do NOT Insert Fingers
Posts: 3,139
Threads: 250
Joined: Sep 2010

Psst, @Error

[Image: NbE3ZJ9.png]
Olivia Sable
Reply  
Offline MechaCheff
04-26-2022, 08:08 PM,
#395
Member
Posts: 77
Threads: 14
Joined: Mar 2020

[Image: image-2022-04-26-220510944.png]
Seems like he abandoned the forum in favor of GitHub. #relatable
Gonna post it there as an issue and see what happens.
Reply  
Offline Error
04-27-2022, 01:18 AM,
#396
Website Developer
Posts: 1,210
Threads: 40
Joined: Jan 2008
Staff roles:
Coding Developer

Sorry for the lack of responses here, just been very exhausted over the last few weeks and prioritized finally getting the map update out over catching up with the forums. Hoping to get better soon so the map can keep up at least a bit more closely with mod updates.

Extra thanks for the pokes in here, @Toaster - I do have email and PM notifications on for this thread, so those help quite a bit.

@MechaCheff This is unfortunately very out of scope for the navmap, and would require significant amounts of work to more or less reimplement and integrate the functionality of the Mactan Network website on top of the current map somehow.

It would likely be less work and cleaner to start from scratch with a new dedicated tool at that point, which is outside what I can handle in my current state. While I've been interested in doing that for a good while, I very much do not want to promise anything considering how slow even fairly simple tasks like updating the map itself for new versions has been recently.

[Image: Sirius_207px_v4881.png]
  Reply  
Offline Fab
05-22-2022, 04:25 PM,
#397
The Consul's Terror
Posts: 764
Threads: 135
Joined: Sep 2013

Cologne on the navmap is green colorcoded, which induces the thought that it is part of Rheinland space while it is not.

ARES / Faction Information / Feedback
Reply  
Offline Kauket
05-30-2022, 12:19 AM,
#398
Dark Lord of the Birbs
Posts: 6,533
Threads: 505
Joined: Nov 2014
Staff roles:
Art Developer

Just a heads up, a new update came out, the site will need updating.

[Image: kauket.gif]
Reply  
Offline Aingar
06-02-2022, 01:28 PM,
#399
Armed to the Teeth Developer
Posts: 1,056
Threads: 63
Joined: May 2011
Staff roles: Coding Developer
King of FLServer

(05-22-2022, 04:25 PM)Fab Wrote: Cologne on the navmap is green colorcoded, which induces the thought that it is part of Rheinland space while it is not.

To add to that, so is Dresden, which rule-wise is an Omega system now.
Also, shouldn't Tau-61 be green, as it's fully Vagrant controlled?
Reply  
Online Erremnart
06-02-2022, 01:34 PM, (This post was last modified: 06-02-2022, 02:14 PM by Erremnart.)
#400
Storybot.exe
Posts: 891
Threads: 73
Joined: May 2020
Staff roles:
Story Developer

Tau-61 is considered as a Tau system server rule-wise. Maybe all the borderworlds as taus and omegas (along with uniquely named systems like Roussillon) should be colored gray as borderworlds so it will not get confusing for players.

Also, Ontario is no longer part of the Liberty space and it is now an independent world.

Captain Virginia Belle
Task Force Phoenix
Battlecruiser Roanoke
Feedback Thread
Reply  
Pages (44): « Previous 1 … 38 39 40 41 42 … 44 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode