' Wrote:there is absolutely no reason except lack of RP imagination involved in peoples ability to get ANY weapon they want. They simply have to be more involved in the RP to actually be able to do so. As I said, my XENOS has an Inferno...HOW? Simple...I searched and searched till I found a weapon dealer willing to deal with a Xenos and then asked him to get me an Inferno...took a couple weeks, but it worked out...that too freakin hard? Well then mate I recommend trying to fly for the OC...DUH!
Except that, last I heard, buying a faction-specific weapon from a dealer doesn't actually give you permission (OOC permission, as in not getting sanctioned) to use it. Doesn't matter if you bought an Inferno yourself, or had someone buy it for you. Otherwise everyone would have any equipment they wanted, because some weapon dealer would buy it and sell it.
' Wrote:The only problem is, when the Zoners are identified as the Gallian agents, and honestly, they supply all the very best weaponry to virtually any and all takers with the credits to purchase them, and thus equalize the opponents on the Sirius battlefield, maximizing casualties, these weapons will be severely restricted to all but a handful of factions.
It's about time the Zoners got what's due them. The almost universally accepted, will soon become the almost universally hunted.:cool:
Except that the Zoners aren't the Gallian agents. The agents have a strong presence in Liberty and Bretonian space, which Zoners... Don't. Junkers or Hackers. :cool:
No!
You can't beacuse Corsairs would use that thingy... Go and use Del Cid type of pulse weps. Stay away from Outcast wepons if you are not one of them. It was created to be opposition to Del Cid...
Like I said... Big no!
<span style="font-family:Comic Sans Ms">Left 4 good. 8-|
just like the supernova - the only "universal" base its sold at is gammu, which is hardly zoners - but its rather ooRP for everyone to dock there - the other bases are isis and fes. - yet, its universal.
edit: ok, arrenmoore, too - but thats sort of .... strange.... i think we can agree on that.
Damn it true. Supernova actully is Order weapon. SO we come to this conclution that ORder i think wont be happy to sell supernovas to OC (as they are neutral to the keepers) for the first reason. And second, OC are the worst enemys of of ORfers allies. So, balace this way. If OV have Inferno, ban them to use Supernovas. Becouse selling them SUperNovas now its OoRP in first place, and second with inferno and Supernova their to powerful.
In the next version of the mod there will be (most likely) a faction specific supernova for most groups in the game. Until then we have to live with using the order version as bombers are completely useless without them.
The Inferno is an extremely good gun, and yes it is outcast specific in its fighter form. I would go so far as to say that the gun is iconic of the Outcasts. The only thing that makes the Falcata a good ship is the inferno/SN combo. Without it, it is awful. Lets see what happens when we put inferno's on Taiidans, Snubnoses and Praetorians shall we? I think we'd have a balence nightmare.
The OC have the Inferno, the Corsairs have Del Cid's and the rest of Sirius has Debs.
The mini and inf have very little to do with one another. The mini is a hull buster, the inf is a shield buster.
' Wrote:Damn it true. Supernova actully is Order weapon. SO we come to this conclution that ORder i think wont be happy to sell supernovas to OC (as they are neutral to the keepers) for the first reason. And second, OC are the worst enemys of of ORfers allies. So, balace this way. If OV have Inferno, ban them to use Supernovas. Becouse selling them SUperNovas now its OoRP in first place, and second with inferno and Supernova their to powerful.
Uh.. big no. Like Joe said, there's gonna be faction specific SN, but even if there weren't banning them from using SN would screw up the balance. If the PVP balance is screwed up way too much, RP gets thrown out of the window for playability sake.
Quote:So is the Inferno a Universal weapon or not ? mellow.gif i hear people say it's a OUCAST weapons and it wil stay that way...
Some say it can be used by ALL
It's why the capital ship inferno is free for all. It's the only shield buster available for capital weapons, and wheras it may not be crucial for gunboats, for battleships it makes a HUGE difference. After running a few simulations with a program, I found that adding 1 inferno, lets you destroy a battleship almost twice as fast, as without an inferno, if the capital ship inferno was made Outcast only, this would give the Outcasts too much of an advantage in capital ship warfare, so now Corsairs are allowed to use it. Sure it's oorp, but it's all about balance.
One of the biggest reasons the falcatta (which is actually a rather crap bomber) is considered decent is that they have the ability to use inferno. Now when you get BD bombers with infernos, all balance goes to hell.
' Wrote:Any genius who recommends mini razor as an equal, please try to shoot a fighter with that thing.
The speed difference is too much.
Mini razor can easily deshield fighters, just takes a bit (more) of skill.
I really dislike the idea of essentially stealing all the cool perks of other factions by making weapons to "combat" these unique items.
Personally, I think even the Supernova should be restricted. It should only be usable by Order, Corsairs, and their allies. Everyone else can use the Nova torpedo, which really isn't that bad at all.
I'm not sure what the fuss is about the Inferno, as I've never been overly impressed with it. In Fighter brawls, half the time your shields are down almost all the time anyway thanks to shieldbusting guns like Debilitators, the only difference with an Inferno is that you have the opportunity to strip a VHF shield in 1 hit (while sacrificing nearly all of your energy).
In my personal experiences, the Mini Razor is superior to the Inferno anyway. Bomber with Dual-Razor setup, anyone? I've used a Mini Razor on my VHF for a long time now with pretty good results. Sure, I don't hit my target every single time, but then if I was able too it would really make dogfighting much more boring. The weapon isn't meant to be an anti-fighter solution (though that isn't to say it can't be used as one), it's meant to offer a small ship a slight edge over ships that're triple-to-quadruple it's size.
Just yesterday I saw a Slipstream (flown by an average pilot) get killed by a Mini Razor, and if it's possible to slay a Slipstream with a Mini Razor then it's just as possible to kill any other Fighter/Bomber with one. I've killed alot of Fighters with a Mini Razor, the problem isn't the weapon, the problem is sitting on the other side of the screen (your aim).
Keep the Inferno as it is. I personally wouldn't mind seeing the Razor and the Supernova becoming restricted and faction-specific either, honestly.
' Wrote:I really dislike the idea of essentially stealing all the cool perks of other factions by making weapons to "combat" these unique items.
Personally, I think even the Supernova should be restricted. It should only be usable by Order, Corsairs, and their allies. Everyone else can use the Nova torpedo, which really isn't that bad at all.
I'm not sure what the fuss is about the Inferno, as I've never been overly impressed with it. In Fighter brawls, half the time your shields are down almost all the time anyway thanks to shieldbusting guns like Debilitators, the only difference with an Inferno is that you have the opportunity to strip a VHF shield in 1 hit (while sacrificing nearly all of your energy).
In my personal experiences, the Mini Razor is superior to the Inferno anyway. Bomber with Dual-Razor setup, anyone? I've used a Mini Razor on my VHF for a long time now with pretty good results. Sure, I don't hit my target every single time, but then if I was able too it would really make dogfighting much more boring. The weapon isn't meant to be an anti-fighter solution (though that isn't to say it can't be used as one), it's meant to offer a small ship a slight edge over ships that're triple-to-quadruple it's size.
Just yesterday I saw a Slipstream (flown by an average pilot) get killed by a Mini Razor, and if it's possible to slay a Slipstream with a Mini Razor then it's just as possible to kill any other Fighter/Bomber with one. I've killed alot of Fighters with a Mini Razor, the problem isn't the weapon, the problem is sitting on the other side of the screen (your aim).
Keep the Inferno as it is. I personally wouldn't mind seeing the Razor and the Supernova becoming restricted and faction-specific either, honestly.
Quote:No, you had inferno and cheetah thruster, just trying to get all the best gear ain't allowed. World ain't fair, get used to it. As a merc you have alot of freedom, be happy with the freedom you have.
As for the use of outcast weapons, continued use would aggravate relations with the Corsairs, if any JG appear in Gamma or Corsair space with ANY outcast tech equipped, consider yourself KOS.
really...??
If thats the case may be we should look into helping OC's full time....
Oh yeah AW did that.....
I remember raids of AW, OC's and god knows who ever would come in and take out corsairs once every 4 hours. yeah Corsairs looked really strong then.
here let me refresh your memory what happened then, if you care to read the thread from those times. http://discoverygc.com/forums/index.php?sh...=7399&st=10
That is when JG decided to help corsairs to help balance it out a little. (Ultimate RP sacrifice, help the faction who was getting their butt whooped)
We really have no affinity towards Corsairs, it was a decision we made to help you guys get atleast one friendlier faction who could help at times. A lot of our pilots created Corsair characters just to boost your numbers. Let my know via PM if you want that route and I will advise the JG council. Hope the elders are reading this too.
This topic was made in good fun, try not to initiate threats here...
PEACE
Pipsqueak... when you mount two debilitators, you can keep the other guys shield down almost constantly in a 1v1. One, two passes is all it takes for any fighter/bomber to lose their shield... that is if you hit them. Mounting better equipment is not a good way to get better. I know people who don't use shieldbusters at all, yet still manage to get away with kills. How is that possible? Their aim is good.
Outcasts and Corsairs both have their unique piece of weaponry. Outcasts got the inferno, Corsairs got the del cids. If you make the inferno available to all, the Outcasts no longer have their unique weapon. I'd say: If you want to use the inferno, make an outcast character.
In fact, rather than generalising all the weapons, I would say make more unique weapons for factions. Would be cool for others to get their unique gun that would define their faction. Just needs ideas though.