' Wrote:FWTOW was not the first mod, and it will certainly not be the last mod, that has radar dishes as turrets.
Please do some research.
As for the turrets, it has a forward gun, a class eight, two class sevens and six class sixes that fire forward.
The only guns that cannot fire forward are two class sevens.
Please think about what you're saying before you say it.
Please, get some more experience with battlecruisers before you say it.
Inability to fire more then 2 heavies forward, combined with inability to drain it's power, or at least drain as much as it regenerates with Forward Cannon alone, puts a great limit on the possible setups and the overall usefulness of this ship in various combat situations.
For example, BCs often install solaris into their Light slots, because due to their size and maneuverability they're easier target for a SNAC, and also - because they can - their Lvl7's combined with Lvl9's cover up for that.
Basically, one of the most effective battlecruiser setups are solaris on 6, primaries on 9, and a mix of cerbs with missiles and/or LMs on 7s, that provide a great versatility in battle and allow Battlecruiser to act as one, engaging in both close/mid/high range fights, against a variety of targets.
With the currently proposed lvl7 arcs and FG stats, this ship won't be able not just drain it's energy in close fight, but also it won't be able to cover it's regeneration rate, which leads to VERY ineffective usage of powercore and, as a result, drastically increases chances of defeat, if you use anything else but primary/cerberus setups, because as we both (I hope) know, proper energy/damage management is of highest importance in close-range capital ship fight.
Note: I'm not saying model should be changed, but I am saying that this will have a significant effect on how this ship will perform in various situations. This, of course, can be partially negated if it's Forward Cannon will have it's Damage per Energy and Energy drain/Second stats similiar to 2xbattleship primaries, to cover it's regeneration rate.
Design
This is design of Liberty ship,not Rheinland.
He must have form of a brick,not a sausage,like it has Liberty ships. He have only Rheinland textures,but nothing more.
Please work on design this ship. BRICK,not a liberty sausage.
Look at cruiser,look at BS...they have brutal,warrior design.
' Wrote:Design
This is design of Liberty ship,not Rheinland.
He must have form of a brick,not a sausage,like it has Liberty ships. He have only Rheinland textures,but nothing more.
Please work on design this ship. BRICK,not a liberty sausage.
Look at cruiser,look at BS...they have brutal,warrior design.
Erm, if anything the shape is very similar to the RM battleship except it's not as wide.
This ship, as well as the gun, radar, and cruiser cerberus model (iirc) have been submitted to AD, I believe. Cheers, and apologies for the necro.
Oh, and BakaKoneko ended up not having anything to do with it as he failed to put in the effort to do his part and put it into the game etc. My good man Harmless, instead, took up the job of doing that and submitted it to AD.
Its Beautiful also I see it as a way for the Rheinlanders to even out the odds it could from what i can tell Be like a Siege cruiser and still have the fire power to defend its self against other ships unlike the LolSiege cruiser which unless its against caps it sucksss
Edit1:and yet it follows the " Mini BS" Look of other BC's
I am of the opinion that the main gun with its limited arc and Howitzer-esque appearance, should have similar stats to cruiser forward guns, which are more powerful and more efficient than Light Mortars. Regardless, I'll fly one if it's implemented, supercharged forward gun or no. This ship is lovely.