This is better carried out through factions than by the system. As Hone has plugged a couple of times, the BPA do give out some money, mostly taken out of the fines that you send to the faction.
This is a terrible idea. this game is built on the sweat of the brow of the trader.
reason 1:
miner shoots rocks. trader hauls it. pirate stops him, and is hunted by lawful.
if you PAY people to be police, then who will be on their miner characters? no-one. they wont NEED to mine, cos they get paid enough to cover their losses.
Reason 2:
its far to easy to exploit. what is to stop me turning on freelancer when i get up in the morning, activating the char that is parked 1234567890k above manhatten, and then going off to work?
150k per day x 6 = 900k
for ease of maths, thats 1million a week, or thirty million a month.
now, whats to stop me multi-boxing? multiboxers are caught due to their interaction with other people. what if i make 10 characters, and have them moving in a nice flotilla, way up high in the sky? thats 300 million a month.
if you join the BPA, a player pays a player. if a stretch of code pays a player, then it will get abused, and badly.
restricting it to official factions = factionlancer. open to all = policelancer
whats wrong with taking missions in a group? four snubs can rip through pretty much anything, and there's all those lovely credit cards to sell too....
(12-18-2012, 03:46 PM)AeternusDoleo Wrote: Money for having a char in your account somewhere, or idling in space while having the game minimised? Hmmno. If you can make some kind of case for determining wether or not there's actually a human in front of the keyboard rather then a ship being set to circle endlessly or fly off into nothingness at 5 m/s, then this idea would be viable. But I can't think of any ways to make this exploit-proof.
How about money for scanning ships (using /showscan$)? Would that be a viable option?
(12-20-2012, 07:06 AM)Texan Wrote: How about money for scanning ships (using /showscan$)? Would that be a viable option?
Same problem, how do you prevent exploits, such as setting up a small script that repeatedly scans incremental targets?
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.