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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Discovery 4.87 Tech Compatibility Chart Draft

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Discovery 4.87 Tech Compatibility Chart Draft
Offline Knjaz
07-25-2013, 10:33 AM, (This post was last modified: 07-25-2013, 10:33 AM by Knjaz.)
#41
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Houses lost an ability to use BHG capital ships (incl. Liberty, who was building them on their shipyards in the past), Rheinland lost an ability to use KNF capships (even if it currently builds them at it's shipyards, full shipline up to Battleships), Gallia can't use old versions of own equipment (I guess no Redemptions were left in it's stockpiles?), and all of the above is the way dev team has intended it to be. Correct?
Offline belarusich
07-25-2013, 10:46 AM,
#42
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I thought LN and LSF wanted Order as 90%

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more than 1 kill per minute in shooter is cheating now :\
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Offline Ryummel
07-25-2013, 10:47 AM,
#43
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(07-25-2013, 10:33 AM)Knjaz Wrote: Gallia can't use old versions of own equipment (I guess no Redemptions were left in it's stockpiles?)

Very Soviet'ish mindset yours. But other militaries do actually manage to fully replace their outdated hardware.

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Offline Pavel
07-25-2013, 10:48 AM,
#44
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1.) DHC lost yellow cell for Bretonian civilian stuff, I believe it's an oversight, could you restore it for their civilian weapons? Our cooperation with Bowex has long history and is excellent. Without Daumann materials Bretonia wouldn't be able to wage war against Gallia.

2.) Synth has 90% on GMG tech instead of Libertonian civilian, are you sure it shouldn't be Cryer with GMG cells, not SynthFoods?...

3.) Many factions have far more green cells than others. Interspace, Zoners and IMG are the first better examples.



P.S. Guys, easy, it's just a draft, point out errors and oversights in that techchart, support it with arguments and things should be fine.



P.S.S inb4 75% FL Nyxes Big Grin
Offline Cryer Pharmaceuticals!
07-25-2013, 10:57 AM,
#45
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Posts: 233
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Joined: Aug 2009

I didn't wanna look like I was spitefully poking holes on synth foods just because our chart sucks, but yeah I did raise an eyebrow at their gmg. they did have some biodome-based rp with gmg a while ago, but no idea if that is the basis for this or anything, or if any of those guys even still play synth. and yeah im going to wait for aerelm clarifications before i start going through ours with tears in my eyes

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Offline Karst
07-25-2013, 11:50 AM,
#46
Chariot of Light
Posts: 2,983
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After a brief scan this looks pretty good.

ALG apparently lost heavy Bretcivvy and light Bretcivvy got dropped to 75 from 90, while we gained GMG stuff as requested, which is fine by me.

I do very much hope the Bretonian liner is in the light category due to having less than 3600 cargo, despite not exactly being a "light" ship.

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Offline Jack_Henderson
07-25-2013, 11:51 AM,
#47
Independent Miners Guild
Posts: 6,103
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Joined: Nov 2010

Feedback about the IMG cells:

There is likely a Copy&Paste mistake with BHG Tech.
  • BHG Weapons: pls change to 90 % (instead of red)
  • BHG Ships: keep 90 %
  • BHG Capitas: reduce to red
  • Borderworld Tech: 90%? Is this on purpose?

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Offline Jack_Henderson
07-25-2013, 12:04 PM,
#48
Independent Miners Guild
Posts: 6,103
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Joined: Nov 2010

Questions about other factions with IMG Tech:
  • GRP 75% on IMG? => Is there any reason for this?
  • Xeno have a 75% on IMG Tech. => Intentional? I do not have a problem with it really, I was just surprised.
  • IMG and BHG have a full tech exchange. => Can they get 90 % on the IMG ships instead of 75%??
  • Freelancer ID has now 75 % on IMG tech instead of 90 % in the last version. => Intentional? I did not mind the 90 % in the last version

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
Offline Pavel
07-25-2013, 12:09 PM,
#49
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Posts: 2,018
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Joined: Jan 2012

Another oversight, according to that draft Molly Sammael Odins are buffed from current 81% to 90% powercore.
Offline RedEclipse
07-25-2013, 12:10 PM, (This post was last modified: 07-25-2013, 12:15 PM by RedEclipse.)
#50
Phoenix Godfather
Posts: 1,606
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Joined: Nov 2008

I guess it's a typo, Xenos are allowed to use Zoner ships, caps at 90% according this table.
 
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