Quote:If the barge was given better weapon coverage, it would be able to force them to make some evasive maneuvers and shoot from further.
Well, even with limited mobility and transport shields, 12 cruiser turrets is still quite a bit of firepower for an over-sized transport, imo.
Well, this is also very dependent on the skills of the pilots involved, as is your example of the inept escorts. I would still see such a barge as just as vulnerable to a skilled bomber pilot(s). What about the suggestion of GB missle turrets?
You've given a lot of defense to your own suggestion....do you have any feedback on mine, aside from suggesting I'm an unthinking moron? Or, do you regard the Barge's apparent vulnerability to bombers as its only flaw worth addressing?
If you actually read anything, you'd see my FIRST post that you were talking trash about actually included a suggestion of increasing its cruise speed to 180 m/s, as well as several other things regarding changes to the Barge, defensive buffs were not the only thing I mentioned.
The issue of escorts being unable to kill bombers is due to having unskilled escorts. Even a skilled escort will have trouble trying to kill a bomber who flies circles hugging the hull of the Barge.
No, 12 cruiser turrets on a Barge would not be deadly. Just THINK for a second. Do you know what the Liberty Carrier is? It's smaller and faster than a barge and has 27 battleship turrets as well as a battleship shield. Even that can be killed by bombers. Now, give it a transport shield, a gunboat power core, and 12 regular cruiser turret slots, then make it bigger and slower. Are you seriously going to try to tell me that it would be a lot of firepower? You said earlier in another post that it would be a "superfortress". I guarantee you that if you had the barge, even with the buffs I'm proposing, it would not be overpowered. I would still be able to kill you with a bomber alone if you did not have escorts.
It's obvious that you simply have no sense of actual combat balance, I'm not going to bother repeating myself any longer. You're just another ignorant person who thinks just because something gets a buffed it's automatically overpowered.
(10-30-2013, 07:36 PM)Highland Laddie Wrote: Right...which is why I'm also suggesting a buff....because I think buffs are OP and bad. That makes sense. :insert sarcasm:
Here's a free tip: learn how to disagree with someone without being a douche. This will help you very much down the road in your life.
All I did was voice my opinion and later react to how you were behaving. I really think you ought to follow your own advice and learn to politely disagree. Let's look at a couple highlights of some of your posts:
(10-30-2013, 12:04 AM)Highland Laddie Wrote: you act like a jackass.
(10-30-2013, 07:36 PM)Highland Laddie Wrote: being a douche
Does that look like learning how to disagree?
Enough of this, there is no point in discussing my opinion with you because you clearly don't know how to stay on-topic, and you instead act like a child, treating anyone with a different opinion like an enemy.
Before I leave this thread, I provide one last idea, giving the barge a larger power core and creating "Barge Defense Turrets" which have more range to compensate for it being so huge. They'd have around 1600m range, 3.03 fire rate, 1000 damage per shot, and 1000 m/s projectile speed, with a power cost balance for whatever core it's given. These turrets wouldn't be capable of actually keeping such an enormous ship alive; it would still be easy prey for bombers, but they would be something to shoot to make bombers evade and shoot from a distance. In the end that's all it needs; something to make them evade. Ever try to protect a whale? Can't do it, it dies nearly instantly because it can't dodge and it can't shoot, enemies can ride up on it and fire away. A barge is kind of like that except the size of a small planet.
I'd go back through your own posts and pick out the points about "people like me on this server who don't think" etc., but I fear you'd miss the point.
Did you notice Valrin disagreed with me, but did it without calling me stupid, ignorant, etc. He just points out what he disagrees with in my posts, and why.
I just pointed out my opinions of your suggestions. You're the one who started throwing out the labels, or implying anyone who disagrees with you is stupid/ignorant/etc. If you wanna try to "win" arguments that way, fine I guess. But you're not gonna make friends with that attitude.
You can have 20 gatling solaris on Barge , cant do nothing , cause its long and big ship and guns shoot innacurately cause back guns neeed 0.5 seconds more to reach focus point of forward gun aim. Superfortress barge would only lure lolpewers to add a trophy for themselves. There is no challenge to pew something what provides no challenge at all. better barge be unarmed.
Turrets are redundant on barge. IF you stumble upon pirate , pay him some good price , bargain a little with some RP , that is far more interesting.
(10-31-2013, 07:21 AM)djordje_petrovic Wrote: You can have 20 gatling solaris on Barge , cant do nothing , cause its long and big ship and guns shoot innacurately cause back guns neeed 0.5 seconds more to reach focus point of forward gun aim. Superfortress barge would only lure lolpewers to add a trophy for themselves. There is no challenge to pew something what provides no challenge at all. better barge be unarmed.
Turrets are redundant on barge. IF you stumble upon pirate , pay him some good price , bargain a little with some RP , that is far more interesting.
Except when they are just lolwut bombers determined to destroy your attempt at having a fun RP interaction, which is almost always the case when bombers attack a barge.
Turrets on the barge aren't for killing the target, they're for forcing the target to shoot from further away so that your escorts can pick him off.
Compare the Whale to the Stork, for instance. The Stork's 6 transport turrets have no chance of killing the target, but still it is much easier to defend a Stork than a Whale, because with a Whale a bomber can fly circles at 0m range from it and insta-snac over and over again with no threat of being shot by the whale for being so close while any shots that the escort misses with hit the whale.
How about a Barge MK II in the future? I mean a whole new Barge not just an update.
An upgraded version that got simply, massivly modified.
A real flying base that is capable of utilizing a whole fleet in even the most dangerous systems in sirius. An unbelievable RP plattform itself. It's the same model but with many additions like scanners, many docking bays (visually like the current Aquilon), bigger carghold ( ~ 50k), with containers and fuel-tanks, viewable mooring points, many awesome blinking lights, maybe small buildings and a bar or something like that.
So it should be a bit slower as it is right now and bigger.
To solve almost every traveling problems..just let it jumpdrive again.. but just once a week or every 2 days and to a very expensive price..err i mean, a very high amount of fuel. And surly deny access to every jumphole and -gate. But it should still able to fly with cruise speed ( ~150 m/s) no thruster of course.
So you need to think first where you go, because you can't escape for a while..
That means also that it needs much more firepower but now it's known why.
I think there will be many ways to suit it with some weaps, but the main goal should be the shield and the hull. So strong that even 2 Battleships need a couple of minutes to destroy it. A real flying base for every faction that can afford it. A base that fit with every company as a trading outpost, militaries as a mobile defense plattform, researchers, miners and so on. But that depends on the community which faction should be able to get this shiny thingy. ('cuz, bandit embargoes, bandit embargoes everywhere!)
So back to topic: Let the old barge in peace, it's damn too old and all his operational systems are outdated. It's just a really big flying transporter that can still provide really nice roleplay in disco. Especially in cooperation with the above mentioned base prototype.
I never had a barge, 'nor do i want one in the future.
(But i would want that base to roleplay the hell out of it)
(11-01-2013, 03:33 AM)TLI-Inferno Wrote: The Stork's 6 transport turrets have no chance of killing the target,
I beg your pardon.
I can't tell you the number of fighters that've fallen victim to me E-killing a train backwards and murdering them with the 20,000 DPS that comes out of my 5 Charon turrets on the nose.
I removed the 6th turret to make it ridiculously easy to aim.