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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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[Survey] Player Owned Bases

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Poll: Should Player Owned Bases be removed from the mod?
You do not have permission to vote in this poll.
Yes
26.87%
18 26.87%
No
61.19%
41 61.19%
I don't care / I've given explanation in my reply.
11.94%
8 11.94%
Total 67 vote(s) 100%
* You voted for this item. [Show Results]

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[Survey] Player Owned Bases
Offline Binski
01-30-2014, 08:22 PM,
#21
Member
Posts: 1,531
Threads: 96
Joined: Jun 2013

Well I'd say SRP them but since 99% of the systems you'd want to build a base in you have to RP the local 'authorities' and even that's no guarantee, so you're already RP'ing a lot just to have it in the first place if you're taking it seriously. Sink millions into an SRP and then still have to sink more info fees for usage of space? I think we're losing perspective on why we play at that point.

I have no problem with friends getting together and building bases (5 man nobodies that are always so frowned upon by 5 year + players that must prefer to play by themselves, that rather no one new ever get anywhere and no change at all). That's part of the allure to the game, its what draws new people in. When they get on they realize its not so simple.

However if all of this is needed to justify the bandwith usage, by the time you are actually using the base, you're exhausted and stressed. If the server can't handle sprouting bases and expanding population then axe them entirely instead of adding useless RP hoops of fire to leap through.

I'd like to see more of this diversity of PoB's for the various previously mentioned purposes (military base, research base, storage base). ZOI's and 'claims' to space should be scaled back just a tad so that people could actually build bases somewhere practical without facing an immediate backlash from anyone not involved. That way something like just a storage base could be exempt from attack unless its owners directly provoke an opposing party. There is no reason to attack a storage depot if its set to allow docking to the local factions (ie no inRP request necessary only for that kind, since a 'storage' base would not allow building defenses, etc). This would allow for at least 1 type of pob anyone with the time could build anywhere and feel safe it would not just disappear or warrant a gank squad.

As for exotic technologies, anyone should be able to work up to cloaks and jumpdrives. RP is a great bottom line for governing gameplay, but it should not be used to justify removing every possible advantage a player might figure out. I'm never going to be the type of player that advises limiting this or removing that because it doesn't work well for me when other players have this stuff. Cloaks, JD's, bases, all amazing ideas that should stay if they're not causing actual game glitches.

If you look at the map of Sirius it looks like there are plenty of 'free' systems you could go with friends and build a base at. The draw of an open ended game makes you feel like you enter a world where anything's possible, and can build things to have fun with. Then you realize that like the real world, real estate in Sirius is all claimed well outside of core territories with little to no places you can build freely, unless you're going to hide it (which makes it far more difficult and time consuming, drawing from the fun) or beg for permission. If I wanted to be treated the way I am in RL I wouldn't play a game like this.

I am not concerned with blocking jumpholes or trade lanes with bases at all, thats inrp problems to me, and can be dealt with that way. Removing them to fix bugs/lag, that would be sad but acceptable. But like cloaks or JD's, removing them (or nerfing) to satisfy the poor loser, would be a waste.

[Image: G38aJ6J.jpg]
The Further Exploits of Captain Antares (August 2015) │ (alt) JonasHudson
*Argo | Special Operative ID (Approved Request)* | Argo Compilation Video
################ *Proposed OF Challenge System* ################
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Offline Croft
01-30-2014, 09:43 PM,
#22
Member
Posts: 1,642
Threads: 124
Joined: Oct 2011

To be honest if a base was SRP'd the House laws would be pointless since they are just inRP ways of limiting them.

As for cloaks and jumpdrives, they sound good on paper but in practise they're used to dodge interactions be it pirates or police/navy and that's bad for the server. Cloaks I'm all for giving to the nomad and infected factions and a lesser version to the intel factions but jumpdrives in my eyes were and still are a bad idea.

Jimmy The Rat | Croft's Feedback | The Rat Pack
Offline Kazinsal
01-30-2014, 10:02 PM,
#23
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

(01-30-2014, 01:31 PM)Papa Oomaumau Wrote: SRP by forum RP + in game event(s)

Or remove entirely

This. Really the only option unless we want bases that go up and cap (say, at core 2) in a few hours and go down in a few minutes flat while the owner's not watching.

Retired, permanently.
Offline Pancakes
01-30-2014, 10:22 PM,
#24
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

Remain here - yes.
But make them SRP only.

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
Offline St.Denis
01-31-2014, 12:44 AM,
#25
Member
Posts: 100,601
Threads: 1,347
Joined: Dec 2011

I vote no, and yes I do own multiple bases. I have no problem with anybody else's Base. If they Block a JH then I find an alternate route to where I need to go.

Most Bases that I have come across aren't a problem to everyday playing of this Game. Most of the ones that have Weapon Platforms tend to be off the 'beaten track' and if they are hostile I don't go near them.

That the Golden Coin blocked a JH was of no consequence to me but I admired the way it was built and I say well done to the builders.

As for the people complaining about ones in Ore Fields, (none of mine are in an Ore Field by the way) I have the feeling some people just want everything on a Silver Platter so they can get easy cash or the Blue Message.

The number of Bases, if my memory serves me correctly, has exceeded, in the past, to over 100. At the present moment it is now 81. They come and they go. If people get burnt out by building them then they just stop and the Base dies. Nobody is forced to build a base.

As for making them easier to kill, I think this is a totally stupid idea. Some of these Bases have been around for 18+ Months and the amount of Man Hours that people have spent building them and maintaining them must be staggering.

A few people, in my opinion, seem to forget that this Game is for the enjoyment of hundreds of people. Some play this Game for quite a few hours each day, others a few hours a week. Some like to do nothing but pirate, others like to do nothing but go around looking for fights, some even enjoy trading (and not just to get cash for Capital Ships) and even some poor sods (like me) enjoy building and maintaining Bases.

It is about time that people stop thinking that the Devs are only there to please them and them only. I would like to think that the Devs are Developing a Game for the Majority to enjoy, not just the few that shout the loudest.

Having 10 or 20 people complaining about a subject doesn't make it that the Community has spoken. Most of the people, probably, enjoy the Game for what it is and don't complain openly. I moan occasionally about this or that but it is either to myself or to a couple of Game Friends.

There is nothing wrong with giving constructive criticism but just saying that something is wrong and should be removed is, at the end of the day, your opinion and not a statement of FACT.

'I would like to be half as clever as some people like to believe they are'
Life is full of disappointments, it is how we handle them that helps to define us, as a person
Offline Birdtalon
01-31-2014, 01:26 AM,
#26
Member
Posts: 2,053
Threads: 93
Joined: Apr 2009

All new bases SRP only.

[Image: MiPYb7j.png]
 
Offline Omi
01-31-2014, 01:33 AM,
#27
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

(01-30-2014, 01:31 PM)Papa Oomaumau Wrote: SRP by forum RP + in game event(s)

Or remove entirely

Voted other, and I echo this sentiment.

PoBs have potential, but like anything which is this loosely regulated, their potential has been - and is currently being - abused. I daresay that it's just human nature. People are being given an inch, and they're in turn taking so many miles that it'd be better measured in light-years.

One thing that always amused me was the contrast between how stringently Terrorist IDs and the like are regulated - because shooting people with no RP is bad, right? - but anyone can set up a massively more armed and armoured PoB wherever and whenever they want, with no roleplay involved whatsoever, to happily pewpew anything they please.

I, personally, would have all current PoBs vetted by a team of staff. Any that don't meet certain criteria of roleplay background/healthiness to ooRP gameplay should be scrapped, while those that do should be allowed to stay. Any and all further constructions would have to go through a similar process to SRPs, except with much tougher regulations and so forth.

Then again, this is all coming from a self-professed PoB 'hater', so I may be more than a little biased. I believe they do have potential to benefit the mod, though (see: Shuri Base, Saltese)

[Image: omicega.gif]
Offline Pancakes
01-31-2014, 10:55 AM,
#28
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

I have less of a problem with their usage to cover JHs, fields or w/e, I have more of a problem with bases causing, quite probably, lots of lag.

Why? Because if a base would take the same load as 1 player does (and I am not sure if it doesn't take even more), it means the server even when empty acts like there are 81 players in it. And we already have enough heavy scripts running that give lots of load.

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
Offline Murcielago
01-31-2014, 11:15 AM,
#29
Member
Posts: 372
Threads: 36
Joined: May 2013

I would vote for OTHER but you don't have it in pole.

To explain myself:
I general I don't have any problem with players owning there bases.
I just don't like positions of some bases.
Some bases are to close to JH, JG, mining fields, NPC Station and planets that we can dock on.
Soo you cant interact with other players like you would without of those PoB.
Also I don't like current supplaying system of PoB.
Those new commoditys are basicly whitout any worth if you stole them from supplier. Soo make PoB supplay from regular commodity please.

Lords will rule their land as they see fit, and the serfs shall merely beg.
Offline Mercarryn
01-31-2014, 12:51 PM, (This post was last modified: 01-31-2014, 12:51 PM by Mercarryn.)
#30
Member
Posts: 980
Threads: 55
Joined: Jul 2011

(01-30-2014, 01:31 PM)Papa Oomaumau Wrote: SRP by forum RP + in game event(s)

Or remove entirely

Yep, voted for "other" and this comment just reflects my opinion. Because with this, we can ensure that more RP is put into a base building. Just like more RP is put into base sieging like we are forced to do now.
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