I think it's not really the best idea, even though can understand the attraction.
Gallia has too many ID's and too few players as is.
A lot of what you are trying to achieve can be done on a GRN / GRP ID.
You also should take into account that Gallia is krieging everyone, making the
Quote:"- Can attack ships which belong to a house or organization considered hostile by Gallia outside of their Zone of Influence. Can demand transports which belong to a house or organisation considered hostile by Gallia to drop all cargo and attack if they refuse to comply."
a lot more far-reaching than what LSF or MND can do. You are creating a full-on PVP-mode / trader-griefing ID.
(09-07-2014, 08:38 AM)Mímir Wrote: I think it's not really the best idea, even though can understand the attraction.
Gallia has too many ID's and too few players as is.
Then, in all seriousness, replace or modify the GRP ID then. its hardly used. As for the 'lack of players' argument, i already covered this. this idea might actually bring players to play gallic chars that otherwise wouldnt have.
Note: due to some forum problems, i've had to split my reply into several posts.
(09-07-2014, 08:38 AM)Mímir Wrote: You also should take into account that Gallia is krieging everyone, You are creating a full-on PVP-mode / trader-griefing ID.
Don't you just love the overstatement of that? Gallia isnt krieging everyone (unless they declared new war on Kusari, Rheinland and the few other groups that arent at war with them.)
Also consider this, with most sirians out to get the Gauls the risk factor would be through the proverbial roof.
As for that last remark... i scoff. That is a load of BS, because you can do that on the intel IDs already. As ive said before This ID is basically a direct copy of the KPT ID, with a few minor gallia specific changes. If this ID would be a "full-on PVP-mode / trader-griefing ID." then the existing intel IDs are the same.
And if you think this suggestion is motivated by pew, dont bother. I'm suggesting this, in part at least, because the GRN ID is ill suited to intel RP as the GRN ID is weighted towards PVP.
and one final point: If someone did abuse this ID for pvp, hypothetically, then it would just be another example of the dregs of this community doing what they do rather than the fault of the ID itself.
well strictly speaking, they are at twice as many wars as the other houses with intelligence ID's. it might have the same content as the kpt id, but gallic diplomacy is very different than kusari diplomacy, which in turn leads to a very different ID.
also, and I am not saying this *will* happen, but house intelligence factions have a habit of waving around... stuff. Imagine gallic overlord intelligence agency on field trips to kusari etc. it's not bound to happen, but likely.
im not saying that your suggestion is motivated by pews, i am saying what i as a person that likes pews see as "benefits" in the proposed ID.
Why is a GRN ID ill suited for intelligence gathering? out of zoi you are equipped with a CD, you can interrogate all you want and defend yourself if needed. within your zoi you have the right to kill at will. sure, the mnd-style surgical strikes in liberty isn't possible, but then again you needn't kill all you see to fulfill the role of an intelligence agency.
Why not just use the good ol' imagination? We don't need representations for everything imo.
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(09-07-2014, 12:25 PM)Sabre Wrote: As for that last remark... i scoff. That is a load of BS, because you can do that on the intel IDs already. As ive said before This ID is basically a direct copy of the KPT ID, with a few minor gallia specific changes. If this ID would be a "full-on PVP-mode / trader-griefing ID." then the existing intel IDs are the same.
The LSF ID can, in general, shoot Rheinlanders. The sillier theoretical options such as krieging Malta (Outcasts are, after all, enemies) are thankfully rarely used. The KPT ID doesn't have nearly as many options because Kusari isn't at war with any of the other houses.
Now, an ONI ID could:
Raid New York, Texas and Alaska to shoot Libertonians.
"Pirate" Libertonian and Bretonian traders in - say - Shikoku.
Kill Bretonians down in the Omegas.
And uh, well, krieg Malta and raid Omicron Mu.
I honestly don't see how that wouldn't be abused. So Mimir does have something of a point.
However, I still think the far more important thing to note is that Gallia's factions are already highly underpopulated. Adding more IDs while existing ones could be "revived" seems like a dumb idea.
(09-07-2014, 12:19 PM)Sabre Wrote: Then, in all seriousness, replace or modify the GRP ID then.
Haste, i'll refer you to the above. Adapt the GRP ID, and spin it in lore as the GRP being restructured to do more (or something like that.) It doesnt add a completely new and extra ID
As for the large amount of targets, simple enough change. Add a passage that says "may only target House militaries, Outcasts, colonial republic and Corsairs" or something similar. Allows for pews, but cuts the abuse potential of being able to destroy corporate transports.
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And then we can go and argue how it's unfair that Gallia lacks a police faction, instead of it being unfair that Gallia lacks an intelligence faction.
In addition, there was substantial GRP activity in the past and it seems awkward to burn that ID to the ground in exchange for something that has no real roots in canon lore and also has yet to prove itself as a viable ingame faction (as in, one that can be more active than the other Gallic factions that all fail to truly have an ingame presence).
Random thought - Instead of modifying the GRP ID (and assuming you'd rather not be stuck with the GRN ID), the Gallic Junkers ID may suit your needs. You can roleplay them as intelligence collectors that are also privateers.
Additionally, your diplomacy then doesn't have to be so closely tied with the Gallic Crown
"You see what your knowledge tells you you're seeing. ... how, what you think the universe is, and how you react to that in everything you do, depends on what you know. And when that knowledge changes, for you, the universe changes. And that is as true for the whole of society as that is for the individual. We all are what we know, today. What we knew yesterday, was different; and so were we."
- James Burke, The Day the Universe Changed (1985)
Well, lore-wise it's been the Gallic Junkers who have provided the Gallic Crown with the best intelligence they've ever handled. You can pull a semi privateer semi spec ops RP with GJ ID.