• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 15 16 17 18 19 … 198 Next »
Zoner - Order change and ID rules

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): 1 2 3 Next »
Zoner - Order change and ID rules
Offline sindroms
02-03-2015, 09:56 AM,
#1
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

The "Happenings" and "LELKEK" reaction aside, what does exactly this change mean to the Order and Zoner ID.
Even more so, what does this mean to the general gameplay in the Omicrons?

Does it mean that by proxy, the BHG Core become the Zoner allies, since they are the only ones who can protect the bases they dock on now? What is going on, seriously.


Speaking as somoene, who does not spend a lot of time around Delta and all.

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Reply  
Offline WesternPeregrine
02-03-2015, 10:08 AM,
#2
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

Guess who has a reason to keep their cap ships now?

Really Order, facing Marduks and Nephilins? Where will the Order get its supplies now (Blood Dragons? Tongue )?
Who knows if the Core will fill in as a allied defender now. Could well be the AI too.

Do the zoners have a line that says "can attack hostiles in systems that have a zoner station" or something similar?

Does the Order have lines that allow to engage their common enemies freely (other than nomads)? Will the zoners be added to that group now?

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
Reply  
Offline Fluffyball
02-03-2015, 10:12 AM, (This post was last modified: 02-03-2015, 10:13 AM by Fluffyball.)
#3
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

I daresay this is the dumbest decision ever, because it not only affects official factions, but also indies, who will be surprised with The Order battleship to the face (Zoners) or unability to land anywhere (The Order) to continue their RP.

Not to mention this decision, instead of solving hostilities, will only increase these hostilities, both ooRP and inRP, between factions and turns Zoners into assassins looking for The Order everywhere, what will be overused because of their ID.

Good job.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  
Offline tothebonezone
02-03-2015, 10:12 AM, (This post was last modified: 02-03-2015, 10:13 AM by tothebonezone.)
#4
Banned
Posts: 1,016
Threads: 49
Joined: Mar 2013

This was a poorly thought out decision. Yeah, sure, the all-mighty leaders of the official factions willed it. That's great.
Too bad it was a very small group of Order players, whom of which their Primary ID should've been affected NOT the indies. Of either faction.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202684
Time left: (Permanent)
Reply  
Offline Mímir
02-03-2015, 10:19 AM,
#5
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

Well, a lot of Zoners are more or less guilty of the same crimes as the Order, so Core might as well shoot both Smile

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
Reply  
Offline WesternPeregrine
02-03-2015, 10:19 AM, (This post was last modified: 02-03-2015, 10:22 AM by WesternPeregrine.)
#6
Kusari Vanguard
Posts: 2,311
Threads: 166
Joined: Oct 2013

(02-03-2015, 10:12 AM)Saronsen Wrote: This was a poorly thought out decision. Yeah, sure, the all-mighty leaders of the official factions willed it. That's great.
Too bad it was a very small group of Order players, whom of which their Primary ID should've been affected NOT the indies. Of either faction.

One thing is Officials brushing aside the actions of indies that may be inconvenient for the faction as a whole, but can the indies be exempted from the actions of the Official faction, the one that has the duty to move their faction story ahead, and whose relations set the standard for the Order itself?

If this wasn't discussed previously with both sides, it might be unpredictable what the reactions will be from each of the groups, but from the way the notice was written, it was the zoners who decided to declare the Order (all players) hostile, because of their official representatives.


Edit: Reading from the intel of the posts, wouldn't the Phoenix and Order maintain at least a neutral relationship?

[+]SIGNATURE
Kusari Former Mastermind
[Image: 5tZIDB3.jpg]
========================
| The Kusari Legal Codex |
| Character Profiles | The North Star Bulletin News|
Reply  
Offline Sabru
02-03-2015, 10:21 AM,
#7
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

Actually, the Zoner Officials didnt apply or expect this. So you can dispel any 'zoners asked for this' ideas.

not that most of us dont like the result, but thats another kettle of fish.

[Image: 9KgNaeX.png]
Reply  
Offline Thyrzul
02-03-2015, 10:46 AM,
#8
The Council
Posts: 4,684
Threads: 115
Joined: Sep 2011

People were qqing about having no effect on their own lores. Admins gave out that power. Now people qq about having effect on their own lores. But instead of me qqing about "you can't please everybody" - damn, that would sound soooo... Adminish... - I'd rather remind all of you that with great power comes great responsibility. Want to alter the lore of your faction? Be responsible for the consequences then. Do not like a change? Blame the responsible ones.

[Image: OFPpYpb.png][Image: N1Zf8K4.png][Image: LnLbhul.png]
Reply  
Offline SMGSterlin
02-03-2015, 11:29 AM, (This post was last modified: 02-03-2015, 11:33 AM by SMGSterlin.)
#9
Member
Posts: 2,207
Threads: 81
Joined: Feb 2010

I for one welcome the change.
Finally, the Zoners who have been wanting to pewpew for so long finally get their wish, and at the same time, the Order gets something new to shoot... Well actually, this has been going on for a while, now it's just properly reflected in the mod.
Pushes activity to the Omicrons and away from Liberty, always a good thing.

EDIT: @sabre, the official Zoners may not have wanted this, but those other Zoners, the loud ones who kept whining and complaining and trying to do non-Zonerish things, they did.

Just goes to show, Majority doesn't matter, just whoever is loudest.

[Image: smgsterlin.gif]
Reply  
Offline Fluffyball
02-03-2015, 12:12 PM,
#10
Banned
Posts: 2,426
Threads: 222
Joined: Jul 2013

Well. Zoner ID, right now, gives Zoner an upper hand, because they have right to attack every faction which is hostile to Zoners in the systems the Zoner base is in.

Figure out the rest. I smell bunch of Zoner Assassins, lurking and waiting for The Order.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=138636
Time left: (Permanent)
Reply  
Pages (3): 1 2 3 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode