I cant wait to see the entire finished line and i have to say of the two models on display i quite like model 1. Keep up the amazing work on this shipline, if youd like to ask about any feedback feel free.
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I'm not a very big fan of (very thin) spikes on models. I don't think they're adding to the aesthetic here, and they're a royal pain in the butt to hitbox (generally you just straight up can't, leading to shots going through them, which I don't like much).
(07-08-2015, 10:40 PM)Haste Wrote: I'm not a very big fan of (very thin) spikes on models. I don't think they're adding to the aesthetic here, and they're a royal pain in the butt to hitbox (generally you just straight up can't, leading to shots going through them, which I don't like much).
The spikes are going to be removed. Even if they are small i guess some players will cry-out-loud about their shots not being hit by shooting the thin spikes.
Also, if it is too insect like - please share a concept idea of what to make instead? Don't want to finish texturing this model then be thrown into the trash just because is too 'insectoid'.
Eitherway: First attempt in texturing on Blender: https://p3d.in/29oI0
First post updated!