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I get this funny feeling that if these models are re-introduced, the current SCRA players will get sick of them and start looking to get rid of them again within a few months.
After all, it wasn't devs that ordered them to be replaced last time, it was the SCRA players complaining that these ones were too easy to kill. Alvin modelled and submitted the replacements himself.
(08-20-2015, 01:28 PM)Alley Wrote: The Lynx's polycount is ok, I'd add it ingame.
The Siberia's polycount is acceptable.
The Ursa on the other hand, 8k for a snub is not acceptable. For a rare occurence bomber like this, I'd be okay with something between 5k and 6k poly.
Get Jinx to fix the Ursa and you'll have your new snubs.
(08-20-2015, 01:43 PM)jammi Wrote: I get this funny feeling that if these models are re-introduced, the current SCRA players will get sick of them and start looking to get rid of them again within a few months.
After all, it wasn't devs that ordered them to be replaced last time, it was the SCRA players complaining that these ones were too easy to kill. Alvin modelled and submitted the replacements himself.
The problem was it's hitbox and all never got changed even though it could've been. Devs were too lazy and cba to even try. But these models are new and Jinx assured the hitbox and other things can be adjusted unlike the old ones which appearantly were hard to change. That's why SCRA members wanted replacement.
(08-20-2015, 11:14 AM)Oldum Wrote: Would like to point out that @Jinx made revisions to the original SCRA snub line, which are better made then the original ones. Also, these flat ships they have right now are totally out of place IMO.
All these are made by Jinx, I'm just pointing them out:
(08-20-2015, 11:14 AM)Oldum Wrote: Would like to point out that @Jinx made revisions to the original SCRA snub line, which are better made then the original ones. Also, these flat ships they have right now are totally out of place IMO.
All these are made by Jinx, I'm just pointing them out:
(08-20-2015, 11:25 AM)Tabris Wrote: Since you kids are so keen on keeping poor sick Tabby away. Oldum, Jinx's ships were rejected by the Devs due to a massive amount of polys.
I loved the old ships, they had their own appeal, but unfortunately they are simply unbalance-able due to their distinct shape according to the team. So nothing we can do but make do with what we got.
Yet the Lynx, black dragon and chim are still in game.
(08-20-2015, 01:28 PM)Alley Wrote: The Lynx's polycount is ok, I'd add it ingame.
The Siberia's polycount is acceptable.
The Ursa on the other hand, 8k for a snub is not acceptable. For a rare occurence bomber like this, I'd be okay with something between 5k and 6k poly.
Get Jinx to fix the Ursa and you'll have your new snubs.
Bumping this thread because, no word from Devs since then even though Jinx minimized Polycount and submitted it to Yuri(Treewyrm), he should have the files. Though I can request it again from Jinx if you guys don't have it.