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kusari Battleship take 2

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kusari Battleship take 2
Offline Stoat
05-19-2008, 05:37 PM,
#11
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My only issue is with that sword stuck into the prow. Personally, it kills the lines of the ship. If you lost the sword it'd look much better.

Other that that? Well.................... WOW! :shok:

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Offline kingvaillant
05-19-2008, 06:21 PM, (This post was last modified: 05-19-2008, 06:23 PM by kingvaillant.)
#12
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Wow, just wow,

But maybe you should reduce the lenght of the sword, it seems a bit long. And also change the curve of it (bend it more), so it could fit much more well with the other part at the front of the ship by having the same curve

And as Morgan says, boosting the thickness of some parts would be nice too

Beside that
MARVELOUS WORK!!!

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Offline Jinx
05-19-2008, 06:26 PM,
#13
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i made the middle parts around 40% wider. - its still rather skinny - but thats sort of the point of it - to have a battleship that is not a shoebox.

the reason i haven t bend the sword too much is - that it was supposed to look like a katana... not a sabre.

i have aswell reduced the hilt of the sword to a mere knob. - but there won t be much progress untill i get a reply from igiss about it.

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Offline Capt. Henry Morgan
05-19-2008, 09:27 PM,
#14
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I love it, personally. I think the sword is a bit much, though. My first instinct is to get rid of it.

Whether the sword stays or goes, though, I hope to see this in game. Either as a replacement, or in addition to the current Kusari Battleship.

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Offline spec
05-20-2008, 02:49 AM,
#15
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All I can say is WOW! The Kusari do know how to build ships....
Excellent Jinx... Can you post a mini mod with files, I can try this ship in SP mode if it's not released in
the next disco version !

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Offline Cawdor
05-20-2008, 03:07 AM,
#16
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the ship is really nicely done, but I think the saber spoils it a bit. I would suggest to remove the hilt.

.

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Offline sovereign
05-21-2008, 01:13 AM,
#17
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:shok:

So... pretty...

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Offline RingoW
05-24-2008, 03:54 PM,
#18
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The design is amazing, but unfortunately the functionality is also important. So the design has to show more functionality. Not like BAUHAUS, where functionality is everything, but a good compromise is needed, even if it is a sci-fi game. I hope you know what i want to say.

So i may suggest to cut off the grip and knob of the sword. Also the huge ribbons and fill the free space between the splitted hull parts to get a closed hull. The pagode like command center should be reduced to 3 or 4 levels at the maximum.

Nevertheless its a very good start to give Kusari the BC, my Togo did not become.

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Offline metroid
05-25-2008, 05:02 AM,
#19
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very good only problem is the top part has to many points of today's pagodas then the ones on the default freelancer battleships. and the 2 curves on the side are a little to much.

also if it were a carrier it would need a BIG space hold to be under carrier otherwise its a 5/5

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Offline Seth Karlo
05-29-2008, 02:08 PM,
#20
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*Jaw Drops*

Wow. That is GREAT!


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