I still have a couple of Privateer ships on the go. If activity in New London is supposed to pick up, might be a good time to get out and show the flag again!
(08-28-2017, 02:01 AM)Chance Wrote: Given that the Privateers are the only branch of Bretonia that have a raiding ID, this is effectively the offensive team for the BAF.
Nothing to Raid against. There are no convoys of Gallic ships going to the front lines. No trade going on between Kusari and Galia to interrupt. It is hard to play a "Role" with no opponents. Even, farming NPC transports is pretty useless as it results in hardly any credits earned.
The largest combat ship that can be flown with that ID is a Gunboat. Raiding behind the enemy lines as an attack force, seems out of place if you are attacking military targets, plus plenty of places already in game for people to get their pew pew on...Leeds, Magellan...soon Cortez. I have never understood how BAF does not have its ZOI enlarged to include parts of the Gallia.
The most Privateerish role play things I have found in-game to focus on and build off of are, supplying Leeds with weapons (Freighters can dock), and taking Nanocapicitors to Council controlled space and returning with Fugitives to Texas (earns credits). But again, little ingame RP to build off of.
Plus, knowing how things play out in Discoville...as soon as a group of people get together and raid Galia in Snubs/VHF and Gunboats, they will be met with Cap ships. If they bring a knife, you bring a gun...the moment they see you have a gun, they go get a rocket launcher....once you see they have a rocket launcher, you go and get a howitzer...and so forth and so on.
It is cool though, seeing that there is some interest from you people out there.
(08-28-2017, 02:01 AM)Chance Wrote: Given that the Privateers are the only branch of Bretonia that have a raiding ID, this is effectively the offensive team for the BAF.
Nothing to Raid against. There are no convoys of Gallic ships going to the front lines. No trade going on between Kusari and Galia to interrupt. It is hard to play a "Role" with no opponents. Even, farming NPC transports is pretty useless as it results in hardly any credits earned.
The largest combat ship that can be flown with that ID is a Gunboat. Raiding behind the enemy lines as an attack force, seems out of place if you are attacking military targets, plus plenty of places already in game for people to get their pew pew on...Leeds, Magellan...soon Cortez. I have never understood how BAF does not have its ZOI enlarged to include parts of the Gallia.
The most Privateerish role play things I have found in-game to focus on and build off of are, supplying Leeds with weapons (Freighters can dock), and taking Nanocapicitors to Council controlled space and returning with Fugitives to Texas (earns credits). But again, little ingame RP to build off of.
Plus, knowing how things play out in Discoville...as soon as a group of people get together and raid Galia in Snubs/VHF and Gunboats, they will be met with Cap ships. If they bring a knife, you bring a gun...the moment they see you have a gun, they go get a rocket launcher....once you see they have a rocket launcher, you go and get a howitzer...and so forth and so on.
It is cool though, seeing that there is some interest from you people out there.
Thiers not alot to RP off but it has to start somewhere. Never know might spark an interest in someone to start a opposing force and create the RP in its own right
Its true, there should be a permanent incentive supply run to Gallic occupied areas to encourage more trading in exposed zones (as well as hauling plundered goods back to Gallia). I know there are decent ones now but a big one would definitely draw in a more permanent presence. If London is about to be sieged, there should be a high value cargo run to both New London (from Liberty or the Omegas) and another for the Gallic side to their closest frontline base.
Reading this thread and the very valid points expressed, i had a bit of a brainwave.
Perhaps the privateers could be reconfigured a bit because of the lack of things to do and shoot. Here's the very basic idea:
Semi-convert them from a mainly offensive force, which is what privateers are, and move to being more like paramilitary blockade runners. With that, BAF and BretGov could reach out and work with them providing more interaction and RP.
Privateers would still be shady quasi-lawfuls but their 'rep' with the govt itself could improve a bit.
Again, all this is just a thought and far from being able to be properly, fully realized.
Problem with Bretonian Privateers is the fact they have nothing to shoot at due to the fact Gallia has no traders to offer. But that is mainly gameplay issue, due to fact Liberty has the most of traders due to their hub position and the fact it is starting point.
I agree with several people that we should do something to make Gallic corps more valid option for trading BEFORE we can even speak about Bretonian Privateers' activity.
(10-20-2017, 10:13 AM)Toris Wrote: Or we can finally allow Privateers to pirate everyone who is not Bretonian (including IMG)
Privateer ID:
The Privateers are a group of mercenaries and pirates who engage in piracy and raiding of houses or factions Bretonia considers hostile. They are secretly supplied and sanctioned by Bretonia, and may not commit unlawful acts inside Bretonia or against Bretonian corporations or Bretonian allies.
- Pilot carrying this unlawful ID is a Bretonian Privateer, who:
- Can attack any ship in self-defense or to protect an allied ship.
- Can attack any ships within their Zone of Influence, except transports. Ships belonging to Bretonian corporations or allies of Bretonia are exempted from this.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply. Ships belonging to Bretonian corporations or allies of Bretonia are exempted from this.
- Cannot ally with anyone except with Bretonian lawfuls, Golden Chrysanthemums, Outcasts, Council and Maquis.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Bretonia, systems directly bordering Bretonia, Taus, Omegas, Gallic Borderworlds
1. Definition of Entities
1.1 The following entities, factions and organisations are recognised as being native to the Kingdom of Bretonia and afforded the status of native citizens:
Bretonian Entities:..............................Borderworld Exports.....................................Bretonia Armed Forces
Bretonian Intelligence Service.................Bretonia Police Authority..............................Bretonia Mining and Manufacturing
Gateway Shipping.................................Planetform, Inc.
1.2 Allied Entities
The following entities, factions and organisations are recognised as being stalwart friends and allies of the Queen, the Realm and all its peoples:
The Republic of Liberty:......................Ageira Technologies....................................Deep Space Engineering
Interspace Commerce............................Liberty Navy................................................Liberty Police Incorporated
Liberty Security Force............................Universal Shipping
1.3 Friendly EntitiesThe following entities, factions and organisations are considered to be viewed favourably by the Kingdom of Bretonia:
Bounty Hunters Guild............................Colonial Republic.........................................The Council
Cryer Pharmaceuticals..........................Gas Miners Guild.........................................Golden Chrysanthemums
Orbital Spa & Cruise.............................Samura.......................................................Synth Foods, Inc.
1.4 Neutral Entities
The following entities, factions and organisations are considered to be viewed indifferently by the Kingdom of Bretonia:
Bounty Hunters Guild Core......................Blood Dragons...........................................Independent Miners Guild
Junkers.................................................Kishiro.......................................................Kusari Exiles
Natio Octavarium....................................Nation of Malta...........................................Queen Carina's Privateers
Reapers of Sirius....................................Zoners
Federal Republic of Rheinland:...........ALG Waste Disposal...................................Daumann Heavy Construction
Kruger Minerals......................................Marinenachrichtendienst...............................Republican Shipping
Rheinland Federal Police.........................Rheinland Military
Have fun pirating IMG
Edit: Gaga and me actually pirated =CR= in the Taus on our Privateer ships
You cannot pirate Bretonian allies (CR, Liberty, etc.) due to ID limitations. And you can't pirate Rheinlanders without being banned from Bretonia having your Privateer status revoked. Been there, tried that.
This little bird went to sleep forever. So long.
Thank you for everything.
Bretonia will not condone pirating inside Bretonian House.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
(10-20-2017, 10:51 AM)St.Denis Wrote: Bretonia will not condone pirating inside Bretonian House.
It was done outside House Space. I got a clear response that I either stop pirating Rheinlanders in Omegas or I'll be hunted down as criminal. It was like two years ago.