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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Zoner whale needs weapons

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Zoner whale needs weapons
Offline Carme
06-16-2009, 04:36 AM,
#51
Member
Posts: 473
Threads: 37
Joined: Jul 2008

Zoners, like Jinx has said
(and he's the expert on them,
as he designs their ships and maintains a Juggernaut, Mobile Freeport
(I'm pretty sure) )
Are a large very diverse group of individuals who do not like the ways of House life,
Stressing on Neutrality and stuff :s
They could mine if they want to.
 
Offline Sprolf
06-16-2009, 03:44 PM,
#52
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

If Zoners wanted to mine, they'd be IMG. Independent Miners Guild.
They have left BMM and Daumann for being Independent. They're basically the Zoners of the mining world, they are a large very diverse group of individuals who do not like the ways of house corporation mining.
And they have left those corporations to be independent miners.

It's fairly simple, really.

 
Offline Montezuma/Kukulcan
06-16-2009, 03:48 PM, (This post was last modified: 06-16-2009, 03:49 PM by Montezuma/Kukulcan.)
#53
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

I still think that a zoner whale needs a class 1 or class 2 turret, as today i passed an un-harvested wreck (one of the code-giving ones) while doing some 'trading', it was extremely annoying that i couldnt gather the code from it (i tried ramming it, but that didnt work).

Just 1 single class 1 turret would suffice.

[Image: montezuma1.png]
 
Offline William Frederick Cody
06-16-2009, 04:12 PM,
#54
Member
Posts: 1,852
Threads: 180
Joined: Sep 2007

' Wrote:I still think that a zoner whale needs a class 1 or class 2 turret, as today i passed an un-harvested wreck (one of the code-giving ones) while doing some 'trading', it was extremely annoying that i couldnt gather the code from it (i tried ramming it, but that didnt work).
That happend to me 3 or 4 times. And each i forgot the fact of no guns. Until being face to face with the wreck. Facepalmly annoying.
' Wrote:Just 1 single class 1 turret would suffice.
Yes, please. Sometimes we all are codewhores. I dont want to hunt after codies with that ship, but if i randomly cross a wreck, i wanna be able to look, if its empty.

Idiocy and blind spots. Hidden features for veteran players. Inform yourself here|Codenames and their locations

[Image: QLRpcZ1.png]
[url=http://discoverygc.com/forums/showthread.php?tid=17248]SpacePics
|False Friends|Tom Waits|Die Ärzte|Awful German Language|Cody's feedback thread|Cody' job board
 
Offline Malaclypse 666
06-16-2009, 04:15 PM,
#55
Member
Posts: 3,634
Threads: 87
Joined: Sep 2006

' Wrote:I still think that a zoner whale needs a class 1 or class 2 turret, as today i passed an un-harvested wreck (one of the code-giving ones) while doing some 'trading', it was extremely annoying that i couldnt gather the code from it (i tried ramming it, but that didnt work).

Just 1 single class 1 turret would suffice.

Oh, come on..

You juggle the wreck on your nose.. push it towards a big rock, or a hot ball of fusioning gases, and then scoop up the remains.

On another note, i'ma gettin' bored with this whole circular daisy-chain, and am seriously eye-balling my collections of padlocks...

[Image: malsig_alt1.png]
 
Offline Dusty Lens
06-16-2009, 04:53 PM,
#56
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

[Image: DancingLock.gif]

There are currently more Zone Whales than the other 5k tradeships combined*.

I dare say the thing is not broken.



* Not supported by evidence.
Offline n00bl3t
06-16-2009, 05:37 PM,
#57
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

People are simply making simple suggestions for it to have just one PVP-useless weapon, not asking for it to become the next Juggernaut.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Dusty Lens
06-16-2009, 05:49 PM,
#58
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:People are simply making simple suggestions for it to have just one PVP-useless weapon, not asking for it to become the next Juggernaut.

All weapons were removed from it intentionally to prevent it from being able to farm wrecks. As that would have granted it yet another point to its already burdensome resume.
Offline Montezuma/Kukulcan
06-16-2009, 05:53 PM, (This post was last modified: 06-16-2009, 05:54 PM by Montezuma/Kukulcan.)
#59
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

Well if it has no guns and very little armour, shouldnt it be a bit more agile than it is, as atm it turns worse than the pirate train, which has double the armour and 7 guns. Also, the infocard says it has unmatched agility, which it clearly doesnt.

[Image: montezuma1.png]
 
Offline Sprolf
06-16-2009, 06:03 PM,
#60
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

And it's also very cheap and has the largest cargo capacity in the game.

 
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