Quote:Anyways back on topic a size decrease or possibly a regen increase would work for me (power plant regen.) For it to either be able to fire more SNAC shots than it can now though not upto the point where it throws all out of whack though.
Quote:If the pytho is more vurnable to fighters, well perhaps you should give it 45 k powerplant. May fix teh things a littile as anticap specified bomber.
If its the size that is the problem, then its vulnerable against everything.
one might do - yes. - but its one of those ships under tight control of one faction ( NPC faction ) - you don t really see many RH bombers where they ought not to be. - so no harm done.
since no one except the rheinland military can really fly it - its limited to its role in rheinland. - the more generic a ship is, the less efficient it is - in general terms. ( doesn t apply to every ship - but its some sort of concept )
so a highly restricted ship is usually better than a totally generic one. - for that... the falcata is a lot more generic than the rheinland bomber. - and the IMG bomber is - well... at least it has a more generous ZoI and availability than the rheinland bomber.
Looks awesome enough... who made it? Ah Doom, I thought it looked perfectly like the rest of the CR/IMG line...:)Good work.
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After some fightes i can say the IMG Bomber recharges to slow, with out a Minirazor or Mines it is not possible to solo a Gunboat, if the gubboat sits still or dogfightes, you can get him with mines, but else the boats shields recharge faster than the bombers supernova.
Versus a Roc the about dead meet, it turns far to slow to fight it effectively.
The shape alone is good enough to allow formidable doging, so the sise isnt mutch of a problem.
But a bit more speed or faster recharge would be what the IMG Bomber needs. (maybe cut it down to 2*class9 Guns like the Farmer Bomber).