' Wrote:I'm beginning to think the bulk of this forum doesnt have the mental capacity to add two and two. I've pointed out the issue in what, six different threads now? And every single time, it's ignored with the remark "Lulz, itz hard 2 kill fighter wit snac!"
morons.
No, Tenny, people aren't obtuse, just selfish. They perceive that maintaining the status quo serves their interests best.
In my time here, I've seen a lot good ideas for balancing the bomber in respect to capships and fighters. Most of those ideas, maybe all of them, would not have reduced the ability of the bomber to do its job - to kill capships. But the bomberphiles won't budge. They want to have their proverbial cake and eat it too.
The thing is, it's hard to give up a good thing. The bomber has a robust power plant, a fair number of hardpoints, small size and decent maneuverability. It's not difficult to understand.
What I would like to see is some compromise on this bomber issue, some give and take. As well as some good will and the realization that we are all just trying to have some fun here.
Your a nab if you suffer from bombers killing you then your in fighter so much taht you need to whine in forums about it.
While yes 1 vs 1 bomeber fighter fight, bombers requires special treatement unlike other fighter not to get snac'ed. But in group fights they fall down pretty fast. Expecially if SB + SN layouts. You heard anything about teamwork? .. uh?
If you face bomber with Hull buster + sn layout in 1 versus 1... dude, your doing something wrong if he easily takes your shield.
And this is the main problem. You already answered the thing why fighters fail agianst bombers. Dont joust from close distences.
As for fighting a bomber, I fought snac bombah whores, and I had victories in my vhf. Bomber is not to be fought liek regular fighter. IF you do, no wonder you loose. But please dont go to forum to whine for that.
You know Tenacity, when you're calm and thoughtful, you do come up with some thoughts that are pretty good.
But when you're torqued off (and it don't take much), you sound like a petulant child who's got his favorite toy taken away.
So please, just go cool of for a while
Sina, you're not helping.
aaaannyyywaaaaaaayyy...
' Wrote:First, I'm a bomber pilot.
I've been killed by everything, and I've killed just about everything in my bomber.
There's probably more wisdom in the above post than in almost all other posts about this subject. Most people will write two (short) lines about their side, and no one really bothers looking at the other side's point of view...trouble with society as a whole, but that's another topic.
Bombers are (sadly) too maneuverable when compared to their supposed nemesis, the VHF. I've had battles recently where 3-4 fighters try to kill one bomber. two of these VHF pilots were good pilots, aces in their day, and the bomber was a well known bomber pilot. That's all well and good...but if the VHF is supposed to take out a bomber "with ease", then three should have killed that thing w/in five minutes no matter who was flying the bomber.
They didn't. The bomber flat out-flew the VHFs. And it was NOT all skill, it was ship agility and such. Even the worst-handling VHF should be able to stick to the best Bomber's tail 95% of the time. That doesn't happen.
flip the coin over. What I can see happening is the Bombers get the much-vaunted agility nerf. They're reduced to gunboat-classed handling. Bombers are made mincemeat in battles b/c VHFs destroy them and they can't dodge cap fire well enough to place their SNAC shots. Bombers fall out of favor with pilots who instead start flying VHFs. VHFs cannot take out capital ships, so fights get reduced to cruisers and above and VHFs, which end in draws. No one wins fights, no conflicts get resolved, fire and brimstone rain from the sky, and Igiss will be forced to shut down the server.
OK, so maybe things won't be that bad. gee, that's kind of a good philosophy to have about a lot of things people seem bent out of shape about...another topic.
So what do you do? The bomber still has to be able to dodge the incoming fire of their primary targets, the Cap ships. But the bomber can't be too agile or the VHFs can't kill it in time to save them.
Thought: Let the bomber's agility be nerfed, but keep it's current strafe statistics. That way, the agility is lower, making it easier for VHFs to tail the bomber, but the bomber can still hold it's own in fights. Yes, it'd have to be tested, and no, i don't have the ability to do the stat adjusting and testing. But it's food for thought.
' Wrote:But as long as we have idiot tools like zeltak around, bomber pilots will continue to try and change the subject and ignore the issue at hand.
I will continue to defend the Bombers as they are since they have recieved already critical nerfing to a point that it all comes down to player-skills and that generally makes or breaks whether a Bomber pilot will be successful or die in two seconds like when I fight Vilkas and his OPG-gang of Titans (Teamwork well fellas' nice one). Your pathetic insults don't get to me either just proves my point even more that when you can't argue further you start yelling like a crying baby.
I don't give a damn if "ain't helping" cmfalconer, you got an opinion and so do I.
Megiddo don't talk about selfishness when you are lobbying for a nerf for the exact same reason. Yes I know you very well Mr.Gunboat pilot.
' Wrote:But as long as we have idiot tools like zeltak around, bomber pilots will continue to try and change the subject and ignore the issue at hand.
One more thing,
Shi* ain't gonna change til' 4.86 pal, I'm gonna have loads of fun til' then, regardless of the outcome of that version. Meanwhile feel free to make fifteen more threads about this issue.:)