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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Few Newbie questions

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Few Newbie questions
Offline Ayatolah
05-23-2011, 11:42 AM,
#1
Member
Posts: 738
Threads: 32
Joined: May 2011

Well, my first question comes by the Tech Chart,:rtfm: i have seen the white ones who says "only under faction permission" well, is pretty obvious, but the question is, Player faction or NPC faction???... and how to earn that permission in both cases?

Second, if you belong a faction ID (such as Junkers, for an exampe) and you are thinking to skip to another one, if you're using faction's tech, should you replace it for ships and weapons usable for that ID?

about pirate ships, the ships like the Bloodhound, to the capital ship, are only for LR and Mollys or can be used by generic pirates ID? i mean, the ship's description count it as a "pirate" ship...

and last (at least utill more question pop up my mind) i have seen that capital ships are classified in-game as freighters, that's intentional? i mean to be used for ID's woth freighters permission??

Thanks in advance for the feedback

[Image: RPyeqAe.jpg]
  Reply  
Offline Jeryl
05-23-2011, 11:46 AM,
#2
Member
Posts: 120
Threads: 7
Joined: Mar 2011

' Wrote:Well, my first question comes by the Tech Chart,:rtfm: i have seen the white ones who says "only under faction permission" well, is pretty obvious, but the question is, Player faction or NPC faction???... and how to earn that permission in both cases?

Second, if you belong a faction ID (such as Junkers, for an exampe) and you are thinking to skip to another one, if you're using faction's tech, should you replace it for ships and weapons usable for that ID?

about pirate ships, the ships like the Bloodhound, to the capital ship, are only for LR and Mollys or can be used by generic pirates ID? i mean, the ship's description count it as a "pirate" ship...

and last (at least utill more question pop up my mind) i have seen that capital ships are classified in-game as freighters, that's intentional? i mean to be used for ID's woth freighters permission??

Thanks in advance for the feedback
1.Obviously Player faction.What do you need to do?Post in comm channel forum,stating why you need the ship,what is going to be used for etc.
2.Yes.You must always adapt your equipment to fit your ID.
3.It's only for LR/Mollies unless you ask them for permission
4.No,it is a coding or something,therefore nothing can be done about it.So,your ID must state that you can use that type of capital ship if you wish to use that cap ship.Anything bigger than a gunboat requires guard ID.

Stop it.Seriously,stop whining.Stop Q_Qing and stop trolling.Stop exaggerating things which are minor,stop whining about stuff which happens every time the blue moon appears.Stop Q_Qing because people do not comply to your wishes.This is not your personal universe where you can lord everyone around and judge people using your emotions.Think logically.Think.Just think.
I'm gone.Goodbye.
  Reply  
Offline Bauer
05-23-2011, 12:01 PM,
#3
Member
Posts: 567
Threads: 4
Joined: Mar 2007

' Wrote:1.Obviously Player faction.What do you need to do?Post in comm channel forum,stating why you need the ship,what is going to be used for etc.
2.Yes.You must always adapt your equipment to fit your ID.
3.It's only for LR/Mollies unless you ask them for permission
4.No,it is a coding or something,therefore nothing can be done about it.So,your ID must state that you can use that type of capital ship if you wish to use that cap ship.Anything bigger than a gunboat requires guard ID.

If I remember correctly, only the Barghest, Gunboat and Destroyer need Rogue/Molly permission. The rest are are free to use.

Besides that everything is pretty much correct.

[Image: 9219_s.gif]
[10:10:28 AM] Josh (Dejavu): Bauer is legendary to the LPI, I joined because I wanted to be that epic.
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Offline Cavaliere
05-23-2011, 12:02 PM,
#4
Member
Posts: 243
Threads: 11
Joined: Feb 2011

' Wrote:..................Anything bigger than a gunboat requires guard ID.

Only battleships, dreadnoughts, heavy carriers and few transport like zoner whale requires guard ID (according to wiki)

[left]
' Wrote:Bow before the prophet of the great god Lolwut. He sayeth unto you, "2millordai".
Now I handeth down the laws of Lolwut.
1) Shooteth he who rp, for he is the devil.
2) Demandeth credits from starfleas.
3) Sayeth Lol and typeth smileys to end sentence fragments.
4) Screameth, "Ennngggaagggeee" to appeaseth the evil god "Admin".
5) Attacketh only with capships, and only those who flyeth transports.
These are the laws of the great god Lolwut. Offendeth him at your own risk.
[/left]Tea

  Reply  
Offline michiyl
05-23-2011, 12:08 PM,
#5
Member
Posts: 714
Threads: 22
Joined: Nov 2010

Quote:If I remember correctly, only the Barghest, Gunboat and Destroyer need Rogue/Molly permission. The rest are are free to use.
Sorry, you did not remember correctly.

Only the pirate transport line - Mule/Bactrian freighter, pirate transport and pirate train - are open use and don't need a permission.

Free Rotating Ship/Bases/Weapon/Object Models!

>>> Click HERE!<<<

(not just ships! - new features! - more than 24
total so far!)
-------------------------------------
(my pirate character is happy to make people flee instead of killing them)

. . . currently doing other things than DFL!
  Reply  
Offline Govedo13
05-23-2011, 01:30 PM, (This post was last modified: 05-23-2011, 05:54 PM by Govedo13.)
#6
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

' Wrote:Sorry, you did not remember correctly.

Only the pirate transport line - Mule/Bactrian freighter, pirate transport and pirate train - are open use and don't need a permission.
<strike>As well as the Werewolf- witch one dont need permission too</strike>
Ignore that Primitive is right.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

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Offline Jeremy Hunter
05-23-2011, 01:34 PM,
#7
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

If its bigger than a,GB, guard ID.

You cannot have a Geb or LABC with a regular ID.

[Image: jeremy10.png]
May you ever walk in the Light, Shizune.
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Offline Jack-Freeway
05-23-2011, 04:56 PM,
#8
Member
Posts: 240
Threads: 29
Joined: Dec 2010

' Wrote:You cannot have a Geb or LABC with a regular ID.

Jeremy is corect . ever tryt to buy an outcast storta with normal outcast id. wrong not going to happen unless you want a weaponless dessie:P
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Offline Not Espi
05-23-2011, 04:59 PM,
#9
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

' Wrote:Sorry, you did not remember correctly.

Only the pirate transport line -<strike>Mule/Bactrian freighter,</strike> pirate transport and pirate train - are open use and don't need a permission.

fixed that for you. others are rogue/molly property.
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Primitive
05-23-2011, 05:02 PM,
#10
Unregistered
 

' Wrote:fixed that for you. others are rogue/molly property.

Now unfix it cause you're wrong.

Quote:As well as the Werewolf- witch one dont need permission too

It does
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