Well, my first question comes by the Tech Chart,:rtfm: i have seen the white ones who says "only under faction permission" well, is pretty obvious, but the question is, Player faction or NPC faction???... and how to earn that permission in both cases?
Second, if you belong a faction ID (such as Junkers, for an exampe) and you are thinking to skip to another one, if you're using faction's tech, should you replace it for ships and weapons usable for that ID?
about pirate ships, the ships like the Bloodhound, to the capital ship, are only for LR and Mollys or can be used by generic pirates ID? i mean, the ship's description count it as a "pirate" ship...
and last (at least utill more question pop up my mind) i have seen that capital ships are classified in-game as freighters, that's intentional? i mean to be used for ID's woth freighters permission??
' Wrote:Well, my first question comes by the Tech Chart,:rtfm: i have seen the white ones who says "only under faction permission" well, is pretty obvious, but the question is, Player faction or NPC faction???... and how to earn that permission in both cases?
Second, if you belong a faction ID (such as Junkers, for an exampe) and you are thinking to skip to another one, if you're using faction's tech, should you replace it for ships and weapons usable for that ID?
about pirate ships, the ships like the Bloodhound, to the capital ship, are only for LR and Mollys or can be used by generic pirates ID? i mean, the ship's description count it as a "pirate" ship...
and last (at least utill more question pop up my mind) i have seen that capital ships are classified in-game as freighters, that's intentional? i mean to be used for ID's woth freighters permission??
Thanks in advance for the feedback
1.Obviously Player faction.What do you need to do?Post in comm channel forum,stating why you need the ship,what is going to be used for etc.
2.Yes.You must always adapt your equipment to fit your ID.
3.It's only for LR/Mollies unless you ask them for permission
4.No,it is a coding or something,therefore nothing can be done about it.So,your ID must state that you can use that type of capital ship if you wish to use that cap ship.Anything bigger than a gunboat requires guard ID.
Stop it.Seriously,stop whining.Stop Q_Qing and stop trolling.Stop exaggerating things which are minor,stop whining about stuff which happens every time the blue moon appears.Stop Q_Qing because people do not comply to your wishes.This is not your personal universe where you can lord everyone around and judge people using your emotions.Think logically.Think.Just think.
I'm gone.Goodbye.
' Wrote:1.Obviously Player faction.What do you need to do?Post in comm channel forum,stating why you need the ship,what is going to be used for etc.
2.Yes.You must always adapt your equipment to fit your ID.
3.It's only for LR/Mollies unless you ask them for permission
4.No,it is a coding or something,therefore nothing can be done about it.So,your ID must state that you can use that type of capital ship if you wish to use that cap ship.Anything bigger than a gunboat requires guard ID.
If I remember correctly, only the Barghest, Gunboat and Destroyer need Rogue/Molly permission. The rest are are free to use.
Besides that everything is pretty much correct.
[10:10:28 AM] Josh (Dejavu): Bauer is legendary to the LPI, I joined because I wanted to be that epic.
' Wrote:..................Anything bigger than a gunboat requires guard ID.
Onlybattleships, dreadnoughts, heavy carriers and few transport like zoner whale requires guard ID (according to wiki)
[left]
' Wrote:Bow before the prophet of the great god Lolwut. He sayeth unto you, "2millordai".
Now I handeth down the laws of Lolwut.
1) Shooteth he who rp, for he is the devil.
2) Demandeth credits from starfleas.
3) Sayeth Lol and typeth smileys to end sentence fragments.
4) Screameth, "Ennngggaagggeee" to appeaseth the evil god "Admin".
5) Attacketh only with capships, and only those who flyeth transports.
These are the laws of the great god Lolwut. Offendeth him at your own risk.
Only the pirate transport line - Mule/Bactrian freighter, pirate transport and pirate train - are open use and don't need a permission.
<strike>As well as the Werewolf- witch one dont need permission too</strike>
Ignore that Primitive is right.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Only the pirate transport line -<strike>Mule/Bactrian freighter,</strike> pirate transport and pirate train - are open use and don't need a permission.
fixed that for you. others are rogue/molly property.