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  Discovery Gaming Community Rules & Requests Rules
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Deleted Systems

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Deleted Systems
Offline Laz
01-11-2016, 10:51 PM,
#1
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InRP How are we supposed to explain deleted systems, like guard systems and what not?

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Online Kauket
01-11-2016, 10:52 PM,
#2
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they don't exist anymore - and assets that were in guard systems were relocated
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Offline Laz
01-11-2016, 10:54 PM,
#3
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Yet how inRP are we meant to say what happens to them?

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Offline Skorak
01-11-2016, 10:55 PM,
#4
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Most systems simply got retconned. So there is no explanation. They never existed.

There is one Gallic system where they have some even shutting the system down I believe. That's it.

[Image: 4M4UTts.png]
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Offline jammi
01-11-2016, 10:56 PM,
#5
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Retcon means they retroactively never existed. Don't acknowledge them at all.

Some systems and bases have been removed as progression though, although these are usually fairly obviously signposted.

For example Gallic Junkers were removed, but they weren't retconned. Their demise was a development and the aftermath of that arc can still be seen ingame.
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Offline Laz
01-11-2016, 10:57 PM,
#6
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Wouldn't it make more sense just to make up some convenient story like: 'Oh yeah that system. the jump holes became un phasealigned

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Offline Skorak
01-11-2016, 10:59 PM,
#7
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For a lot of systems that wouldn't work. For Omicrons you might do that as an explanation.

[Image: 4M4UTts.png]
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Offline HassLHoFF™
01-11-2016, 11:01 PM, (This post was last modified: 01-11-2016, 11:05 PM by HassLHoFF™.)
#8
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(01-11-2016, 10:57 PM)Laz Wrote: Wouldn't it make more sense just to make up some convenient story like: 'Oh yeah that system. the jump holes became un phasealigned

Of course not, because disco is the land of retcons. I personally dislike the retcon fever within a RP community, destroys immersion and player impact. It's like running away from a case, or just don't care about a breathing environment.

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Offline Skorak
01-11-2016, 11:17 PM,
#9
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I don't like retconns either but it gets a bit ridiculous to explain 10-20 vanished systems.

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Offline HassLHoFF™
01-11-2016, 11:28 PM,
#10
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(01-11-2016, 11:17 PM)Skorak Wrote: I don't like retconns either but it gets a bit ridiculous to explain 10-20 vanished systems.

No. Not that much. It isn't that you have to explain each system. It's about having an explanation pattern separated in groups.

For example system A, B, C have been left, because a working infrastructure can't be maintained effective.
Another example, the systems ... have been left, due to ongoing war actions and surprising assaults, we can't guarantee safety for our citizens anymore....

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